| OLD | NEW |
| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "test/unittests/compiler/instruction-selector-unittest.h" | 5 #include "test/unittests/compiler/instruction-selector-unittest.h" |
| 6 | 6 |
| 7 namespace v8 { | 7 namespace v8 { |
| 8 namespace internal { | 8 namespace internal { |
| 9 namespace compiler { | 9 namespace compiler { |
| 10 | 10 |
| (...skipping 4255 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 4266 EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0))); | 4266 EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0))); |
| 4267 EXPECT_EQ(s.ToVreg(p1), s.ToVreg(s[0]->InputAt(1))); | 4267 EXPECT_EQ(s.ToVreg(p1), s.ToVreg(s[0]->InputAt(1))); |
| 4268 ASSERT_EQ(1U, s[0]->OutputCount()); | 4268 ASSERT_EQ(1U, s[0]->OutputCount()); |
| 4269 EXPECT_EQ(s.ToVreg(n), s.ToVreg(s[0]->Output())); | 4269 EXPECT_EQ(s.ToVreg(n), s.ToVreg(s[0]->Output())); |
| 4270 } | 4270 } |
| 4271 | 4271 |
| 4272 TEST_F(InstructionSelectorTest, Float32Neg) { | 4272 TEST_F(InstructionSelectorTest, Float32Neg) { |
| 4273 StreamBuilder m(this, MachineType::Float32(), MachineType::Float32()); | 4273 StreamBuilder m(this, MachineType::Float32(), MachineType::Float32()); |
| 4274 Node* const p0 = m.Parameter(0); | 4274 Node* const p0 = m.Parameter(0); |
| 4275 // Don't use m.Float32Neg() as that generates an explicit sub. | 4275 // Don't use m.Float32Neg() as that generates an explicit sub. |
| 4276 Node* const n = m.AddNode(m.machine()->Float32Neg().op(), m.Parameter(0)); | 4276 Node* const n = m.AddNode(m.machine()->Float32Neg(), m.Parameter(0)); |
| 4277 m.Return(n); | 4277 m.Return(n); |
| 4278 Stream s = m.Build(); | 4278 Stream s = m.Build(); |
| 4279 ASSERT_EQ(1U, s.size()); | 4279 ASSERT_EQ(1U, s.size()); |
| 4280 EXPECT_EQ(kArm64Float32Neg, s[0]->arch_opcode()); | 4280 EXPECT_EQ(kArm64Float32Neg, s[0]->arch_opcode()); |
| 4281 ASSERT_EQ(1U, s[0]->InputCount()); | 4281 ASSERT_EQ(1U, s[0]->InputCount()); |
| 4282 EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0))); | 4282 EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0))); |
| 4283 ASSERT_EQ(1U, s[0]->OutputCount()); | 4283 ASSERT_EQ(1U, s[0]->OutputCount()); |
| 4284 EXPECT_EQ(s.ToVreg(n), s.ToVreg(s[0]->Output())); | 4284 EXPECT_EQ(s.ToVreg(n), s.ToVreg(s[0]->Output())); |
| 4285 } | 4285 } |
| 4286 | 4286 |
| 4287 TEST_F(InstructionSelectorTest, Float64Neg) { | 4287 TEST_F(InstructionSelectorTest, Float64Neg) { |
| 4288 StreamBuilder m(this, MachineType::Float64(), MachineType::Float64()); | 4288 StreamBuilder m(this, MachineType::Float64(), MachineType::Float64()); |
| 4289 Node* const p0 = m.Parameter(0); | 4289 Node* const p0 = m.Parameter(0); |
| 4290 // Don't use m.Float64Neg() as that generates an explicit sub. | 4290 // Don't use m.Float64Neg() as that generates an explicit sub. |
| 4291 Node* const n = m.AddNode(m.machine()->Float64Neg().op(), m.Parameter(0)); | 4291 Node* const n = m.AddNode(m.machine()->Float64Neg(), m.Parameter(0)); |
| 4292 m.Return(n); | 4292 m.Return(n); |
| 4293 Stream s = m.Build(); | 4293 Stream s = m.Build(); |
| 4294 ASSERT_EQ(1U, s.size()); | 4294 ASSERT_EQ(1U, s.size()); |
| 4295 EXPECT_EQ(kArm64Float64Neg, s[0]->arch_opcode()); | 4295 EXPECT_EQ(kArm64Float64Neg, s[0]->arch_opcode()); |
| 4296 ASSERT_EQ(1U, s[0]->InputCount()); | 4296 ASSERT_EQ(1U, s[0]->InputCount()); |
| 4297 EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0))); | 4297 EXPECT_EQ(s.ToVreg(p0), s.ToVreg(s[0]->InputAt(0))); |
| 4298 ASSERT_EQ(1U, s[0]->OutputCount()); | 4298 ASSERT_EQ(1U, s[0]->OutputCount()); |
| 4299 EXPECT_EQ(s.ToVreg(n), s.ToVreg(s[0]->Output())); | 4299 EXPECT_EQ(s.ToVreg(n), s.ToVreg(s[0]->Output())); |
| 4300 } | 4300 } |
| 4301 | 4301 |
| 4302 } // namespace compiler | 4302 } // namespace compiler |
| 4303 } // namespace internal | 4303 } // namespace internal |
| 4304 } // namespace v8 | 4304 } // namespace v8 |
| OLD | NEW |