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Side by Side Diff: src/gpu/effects/GrConvolutionEffect.h

Issue 2215323003: Start using RenderTargetProxy (omnibus) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrConvolutionEffect_DEFINED 8 #ifndef GrConvolutionEffect_DEFINED
9 #define GrConvolutionEffect_DEFINED 9 #define GrConvolutionEffect_DEFINED
10 10
(...skipping 24 matching lines...) Expand all
35 static sk_sp<GrFragmentProcessor> MakeGaussian(GrTexture* tex, 35 static sk_sp<GrFragmentProcessor> MakeGaussian(GrTexture* tex,
36 Direction dir, 36 Direction dir,
37 int halfWidth, 37 int halfWidth,
38 float gaussianSigma, 38 float gaussianSigma,
39 bool useBounds, 39 bool useBounds,
40 float bounds[2]) { 40 float bounds[2]) {
41 return sk_sp<GrFragmentProcessor>( 41 return sk_sp<GrFragmentProcessor>(
42 new GrConvolutionEffect(tex, dir, halfWidth, gaussianSigma, useBound s, bounds)); 42 new GrConvolutionEffect(tex, dir, halfWidth, gaussianSigma, useBound s, bounds));
43 } 43 }
44 44
45 /// Convolve with an arbitrary user-specified kernel
46 static sk_sp<GrFragmentProcessor> Make(GrTextureProxy* tex,
47 Direction dir,
48 int halfWidth,
49 const float* kernel,
50 bool useBounds,
51 float bounds[2]) {
52 return sk_sp<GrFragmentProcessor>(
53 new GrConvolutionEffect(tex, dir, halfWidth, kernel, useBounds, boun ds));
54 }
55
56 /// Convolve with a Gaussian kernel
57 static sk_sp<GrFragmentProcessor> MakeGaussian(GrTextureProxy* tex,
58 Direction dir,
59 int halfWidth,
60 float gaussianSigma,
61 bool useBounds,
62 float bounds[2]) {
63 return sk_sp<GrFragmentProcessor>(
64 new GrConvolutionEffect(tex, dir, halfWidth, gaussianSigma, useBound s, bounds));
65 }
66
45 virtual ~GrConvolutionEffect(); 67 virtual ~GrConvolutionEffect();
46 68
47 const float* kernel() const { return fKernel; } 69 const float* kernel() const { return fKernel; }
48 70
49 const float* bounds() const { return fBounds; } 71 const float* bounds() const { return fBounds; }
50 bool useBounds() const { return fUseBounds; } 72 bool useBounds() const { return fUseBounds; }
51 73
52 const char* name() const override { return "Convolution"; } 74 const char* name() const override { return "Convolution"; }
53 75
54 enum { 76 enum {
(...skipping 20 matching lines...) Expand all
75 bool useBounds, 97 bool useBounds,
76 float bounds[2]); 98 float bounds[2]);
77 99
78 /// Convolve with a Gaussian kernel 100 /// Convolve with a Gaussian kernel
79 GrConvolutionEffect(GrTexture*, Direction, 101 GrConvolutionEffect(GrTexture*, Direction,
80 int halfWidth, 102 int halfWidth,
81 float gaussianSigma, 103 float gaussianSigma,
82 bool useBounds, 104 bool useBounds,
83 float bounds[2]); 105 float bounds[2]);
84 106
107 GrConvolutionEffect(GrTextureProxy*, Direction,
108 int halfWidth,
109 const float* kernel,
110 bool useBounds,
111 float bounds[2]);
112
113 /// Convolve with a Gaussian kernel
114 GrConvolutionEffect(GrTextureProxy*, Direction,
115 int halfWidth,
116 float gaussianSigma,
117 bool useBounds,
118 float bounds[2]);
119
85 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; 120 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
86 121
87 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; 122 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
88 123
89 bool onIsEqual(const GrFragmentProcessor&) const override; 124 bool onIsEqual(const GrFragmentProcessor&) const override;
90 125
91 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { 126 void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
92 // If the texture was opaque we could know that the output color if we k new the sum of the 127 // If the texture was opaque we could know that the output color if we k new the sum of the
93 // kernel values. 128 // kernel values.
94 inout->mulByUnknownFourComponents(); 129 inout->mulByUnknownFourComponents();
95 } 130 }
96 131
97 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 132 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
98 133
99 typedef Gr1DKernelEffect INHERITED; 134 typedef Gr1DKernelEffect INHERITED;
100 }; 135 };
101 136
102 #endif 137 #endif
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