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Side by Side Diff: src/gpu/GrTextureToYUVPlanes.cpp

Issue 2215323003: Start using RenderTargetProxy (omnibus) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrTextureToYUVPlanes.h" 8 #include "GrTextureToYUVPlanes.h"
9 #include "effects/GrSimpleTextureEffect.h" 9 #include "effects/GrSimpleTextureEffect.h"
10 #include "effects/GrYUVEffect.h" 10 #include "effects/GrYUVEffect.h"
11 #include "GrClip.h" 11 #include "GrClip.h"
12 #include "GrContext.h" 12 #include "GrContext.h"
13 #include "GrRenderTargetContext.h" 13 #include "GrRenderTargetContext.h"
14 #include "GrPaint.h" 14 #include "GrPaint.h"
15 #include "GrTextureProvider.h" 15 #include "GrTextureProvider.h"
16 #include "GrTextureProxy.h"
16 17
17 namespace { 18 namespace {
18 using MakeFPProc = sk_sp<GrFragmentProcessor> (*)(sk_sp<GrFragmentProcessor> , 19 using MakeFPProc = sk_sp<GrFragmentProcessor> (*)(sk_sp<GrFragmentProcessor> ,
19 SkYUVColorSpace colorSpace ); 20 SkYUVColorSpace colorSpace );
20 }; 21 };
21 22
22 static bool convert_texture(GrTexture* src, GrRenderTargetContext* dst, int dstW , int dstH, 23 static bool convert_texture(GrTexture* src, GrRenderTargetContext* dst, int dstW , int dstH,
23 SkYUVColorSpace colorSpace, MakeFPProc proc) { 24 SkYUVColorSpace colorSpace, MakeFPProc proc) {
24 25
25 SkScalar xScale = SkIntToScalar(src->width()) / dstW / src->width(); 26 SkScalar xScale = SkIntToScalar(src->width()) / dstW / src->width();
(...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after
141 if (!convert_texture(texture, vRenderTargetContext.get(), 142 if (!convert_texture(texture, vRenderTargetContext.get(),
142 sizes[2].fWidth, sizes[2].fHeight, 143 sizes[2].fWidth, sizes[2].fHeight,
143 colorSpace, GrYUVEffect::MakeRGBToV)) { 144 colorSpace, GrYUVEffect::MakeRGBToV)) {
144 return false; 145 return false;
145 } 146 }
146 } 147 }
147 } 148 }
148 149
149 if (yuvRenderTargetContext) { 150 if (yuvRenderTargetContext) {
150 SkASSERT(sizes[0] == sizes[1] && sizes[1] == sizes[2]); 151 SkASSERT(sizes[0] == sizes[1] && sizes[1] == sizes[2]);
151 sk_sp<GrTexture> yuvTex(yuvRenderTargetContext->asTexture()); 152 sk_sp<GrTextureProxy> yuvTex(yuvRenderTargetContext->asDeferredTextu re());
152 SkASSERT(yuvTex); 153 SkASSERT(yuvTex);
153 SkISize yuvSize = sizes[0]; 154 SkISize yuvSize = sizes[0];
154 // We have no kRGB_888 pixel format, so readback rgba and then copy three channels. 155 // We have no kRGB_888 pixel format, so readback rgba and then copy three channels.
155 SkAutoSTMalloc<128 * 128, uint32_t> tempYUV(yuvSize.fWidth * yuvSize .fHeight); 156 SkAutoSTMalloc<128 * 128, uint32_t> tempYUV(yuvSize.fWidth * yuvSize .fHeight);
156 if (!yuvTex->readPixels(0, 0, yuvSize.fWidth, yuvSize.fHeight, 157 if (!yuvTex->readPixels(0, 0, yuvSize.fWidth, yuvSize.fHeight,
157 kRGBA_8888_GrPixelConfig, tempYUV.get(), 0)) { 158 kRGBA_8888_GrPixelConfig, tempYUV.get(), 0)) {
158 return false; 159 return false;
159 } 160 }
160 size_t yRowBytes = rowBytes[0] ? rowBytes[0] : yuvSize.fWidth; 161 size_t yRowBytes = rowBytes[0] ? rowBytes[0] : yuvSize.fWidth;
161 size_t uRowBytes = rowBytes[1] ? rowBytes[1] : yuvSize.fWidth; 162 size_t uRowBytes = rowBytes[1] ? rowBytes[1] : yuvSize.fWidth;
(...skipping 12 matching lines...) Expand all
174 uint8_t* uLoc = ((uint8_t*)planes[1]) + j * uRowBytes + i; 175 uint8_t* uLoc = ((uint8_t*)planes[1]) + j * uRowBytes + i;
175 uint8_t* vLoc = ((uint8_t*)planes[2]) + j * vRowBytes + i; 176 uint8_t* vLoc = ((uint8_t*)planes[2]) + j * vRowBytes + i;
176 *yLoc = y; 177 *yLoc = y;
177 *uLoc = u; 178 *uLoc = u;
178 *vLoc = v; 179 *vLoc = v;
179 } 180 }
180 } 181 }
181 return true; 182 return true;
182 } else { 183 } else {
183 SkASSERT(yRenderTargetContext); 184 SkASSERT(yRenderTargetContext);
184 sk_sp<GrTexture> yTex(yRenderTargetContext->asTexture()); 185 sk_sp<GrTextureProxy> yTex(yRenderTargetContext->asDeferredTexture() );
185 SkASSERT(yTex); 186 SkASSERT(yTex);
186 if (!yTex->readPixels(0, 0, sizes[0].fWidth, sizes[0].fHeight, 187 if (!yTex->readPixels(0, 0, sizes[0].fWidth, sizes[0].fHeight,
187 kAlpha_8_GrPixelConfig, planes[0], rowBytes[0] )) { 188 kAlpha_8_GrPixelConfig, planes[0], rowBytes[0] )) {
188 return false; 189 return false;
189 } 190 }
190 if (uvRenderTargetContext) { 191 if (uvRenderTargetContext) {
191 SkASSERT(sizes[1].fWidth == sizes[2].fWidth); 192 SkASSERT(sizes[1].fWidth == sizes[2].fWidth);
192 sk_sp<GrTexture> uvTex(uvRenderTargetContext->asTexture()); 193 sk_sp<GrTextureProxy> uvTex(uvRenderTargetContext->asDeferredTex ture());
193 SkASSERT(uvTex); 194 SkASSERT(uvTex);
194 SkISize uvSize = sizes[1]; 195 SkISize uvSize = sizes[1];
195 // We have no kRG_88 pixel format, so readback rgba and then cop y two channels. 196 // We have no kRG_88 pixel format, so readback rgba and then cop y two channels.
196 SkAutoSTMalloc<128 * 128, uint32_t> tempUV(uvSize.fWidth * uvSiz e.fHeight); 197 SkAutoSTMalloc<128 * 128, uint32_t> tempUV(uvSize.fWidth * uvSiz e.fHeight);
197 if (!uvTex->readPixels(0, 0, uvSize.fWidth, uvSize.fHeight, 198 if (!uvTex->readPixels(0, 0, uvSize.fWidth, uvSize.fHeight,
198 kRGBA_8888_GrPixelConfig, tempUV.get(), 0 )) { 199 kRGBA_8888_GrPixelConfig, tempUV.get(), 0 )) {
199 return false; 200 return false;
200 } 201 }
201 202
202 size_t uRowBytes = rowBytes[1] ? rowBytes[1] : uvSize.fWidth; 203 size_t uRowBytes = rowBytes[1] ? rowBytes[1] : uvSize.fWidth;
203 size_t vRowBytes = rowBytes[2] ? rowBytes[2] : uvSize.fWidth; 204 size_t vRowBytes = rowBytes[2] ? rowBytes[2] : uvSize.fWidth;
204 if (uRowBytes < (size_t)uvSize.fWidth || vRowBytes < (size_t)uvS ize.fWidth) { 205 if (uRowBytes < (size_t)uvSize.fWidth || vRowBytes < (size_t)uvS ize.fWidth) {
205 return false; 206 return false;
206 } 207 }
207 for (int j = 0; j < uvSize.fHeight; ++j) { 208 for (int j = 0; j < uvSize.fHeight; ++j) {
208 for (int i = 0; i < uvSize.fWidth; ++i) { 209 for (int i = 0; i < uvSize.fWidth; ++i) {
209 // These writes could surely be made more efficient. 210 // These writes could surely be made more efficient.
210 uint32_t u = GrColorUnpackR(tempUV.get()[j * uvSize.fWid th + i]); 211 uint32_t u = GrColorUnpackR(tempUV.get()[j * uvSize.fWid th + i]);
211 uint32_t v = GrColorUnpackG(tempUV.get()[j * uvSize.fWid th + i]); 212 uint32_t v = GrColorUnpackG(tempUV.get()[j * uvSize.fWid th + i]);
212 uint8_t* uLoc = ((uint8_t*)planes[1]) + j * uRowBytes + i; 213 uint8_t* uLoc = ((uint8_t*)planes[1]) + j * uRowBytes + i;
213 uint8_t* vLoc = ((uint8_t*)planes[2]) + j * vRowBytes + i; 214 uint8_t* vLoc = ((uint8_t*)planes[2]) + j * vRowBytes + i;
214 *uLoc = u; 215 *uLoc = u;
215 *vLoc = v; 216 *vLoc = v;
216 } 217 }
217 } 218 }
218 return true; 219 return true;
219 } else { 220 } else {
220 SkASSERT(uRenderTargetContext && vRenderTargetContext); 221 SkASSERT(uRenderTargetContext && vRenderTargetContext);
221 sk_sp<GrTexture> tex(uRenderTargetContext->asTexture()); 222 sk_sp<GrTextureProxy> tex(uRenderTargetContext->asDeferredTextur e());
222 SkASSERT(tex); 223 SkASSERT(tex);
223 if (!tex->readPixels(0, 0, sizes[1].fWidth, sizes[1].fHeight, 224 if (!tex->readPixels(0, 0, sizes[1].fWidth, sizes[1].fHeight,
224 kAlpha_8_GrPixelConfig, planes[1], rowBytes [1])) { 225 kAlpha_8_GrPixelConfig, planes[1], rowBytes [1])) {
225 return false; 226 return false;
226 } 227 }
227 tex = vRenderTargetContext->asTexture(); 228 tex = sk_ref_sp(vRenderTargetContext->asDeferredTexture());
228 SkASSERT(tex); 229 SkASSERT(tex);
229 if (!tex->readPixels(0, 0, sizes[2].fWidth, sizes[2].fHeight, 230 if (!tex->readPixels(0, 0, sizes[2].fWidth, sizes[2].fHeight,
230 kAlpha_8_GrPixelConfig, planes[2], rowBytes [2])) { 231 kAlpha_8_GrPixelConfig, planes[2], rowBytes [2])) {
231 return false; 232 return false;
232 } 233 }
233 return true; 234 return true;
234 } 235 }
235 } 236 }
236 } 237 }
237 return false; 238 return false;
238 } 239 }
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