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Side by Side Diff: src/effects/SkLightingImageFilter.cpp

Issue 2215323003: Start using RenderTargetProxy (omnibus) (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update Created 4 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLightingImageFilter.h" 8 #include "SkLightingImageFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
11 #include "SkPoint3.h" 11 #include "SkPoint3.h"
12 #include "SkReadBuffer.h" 12 #include "SkReadBuffer.h"
13 #include "SkSpecialImage.h" 13 #include "SkSpecialImage.h"
14 #include "SkTypes.h" 14 #include "SkTypes.h"
15 #include "SkWriteBuffer.h" 15 #include "SkWriteBuffer.h"
16 16
17 #if SK_SUPPORT_GPU 17 #if SK_SUPPORT_GPU
18 #include "GrContext.h" 18 #include "GrContext.h"
19 #include "GrRenderTargetContext.h" 19 #include "GrRenderTargetContext.h"
20 #include "GrFixedClip.h" 20 #include "GrFixedClip.h"
21 #include "GrFragmentProcessor.h" 21 #include "GrFragmentProcessor.h"
22 #include "GrInvariantOutput.h" 22 #include "GrInvariantOutput.h"
23 #include "GrPaint.h" 23 #include "GrPaint.h"
24 #include "GrTextureProxy.h"
24 #include "SkGr.h" 25 #include "SkGr.h"
25 #include "SkGrPriv.h" 26 #include "SkGrPriv.h"
26 #include "effects/GrSingleTextureEffect.h" 27 #include "effects/GrSingleTextureEffect.h"
27 #include "effects/GrTextureDomain.h" 28 #include "effects/GrTextureDomain.h"
28 #include "glsl/GrGLSLFragmentProcessor.h" 29 #include "glsl/GrGLSLFragmentProcessor.h"
29 #include "glsl/GrGLSLFragmentShaderBuilder.h" 30 #include "glsl/GrGLSLFragmentShaderBuilder.h"
30 #include "glsl/GrGLSLProgramDataManager.h" 31 #include "glsl/GrGLSLProgramDataManager.h"
31 #include "glsl/GrGLSLUniformHandler.h" 32 #include "glsl/GrGLSLUniformHandler.h"
32 33
33 class GrGLDiffuseLightingEffect; 34 class GrGLDiffuseLightingEffect;
(...skipping 372 matching lines...) Expand 10 before | Expand all | Expand 10 after
406 const SkIRect& offsetBounds, 407 const SkIRect& offsetBounds,
407 const SkMatrix& matrix, 408 const SkMatrix& matrix,
408 const OutputProperties& outpu tProperties) const { 409 const OutputProperties& outpu tProperties) const {
409 SkASSERT(source->isTextureBacked()); 410 SkASSERT(source->isTextureBacked());
410 411
411 GrContext* context = source->getContext(); 412 GrContext* context = source->getContext();
412 413
413 sk_sp<GrTexture> inputTexture(input->asTextureRef(context)); 414 sk_sp<GrTexture> inputTexture(input->asTextureRef(context));
414 SkASSERT(inputTexture); 415 SkASSERT(inputTexture);
415 416
416 sk_sp<GrRenderTargetContext> renderTargetContext(context->makeRenderTargetCo ntext( 417 sk_sp<GrRenderTargetContext> renderTargetContext(context->makeDeferredRender TargetContext(
417 SkBackingFit::kApprox,offsetBounds.width(), offsetBounds.height(), 418 SkBackingFit::kApprox, offsetBounds.width(), offsetBounds.height(),
418 GrRenderableConfigForColorSpace(outputProperties.colorSpace()), 419 GrRenderableConfigForColorSpace(outputProperties.colorSpace()),
419 sk_ref_sp(outputProperties.colorSpace()))); 420 sk_ref_sp(outputProperties.colorSpace())));
420 if (!renderTargetContext) { 421 if (!renderTargetContext) {
421 return nullptr; 422 return nullptr;
422 } 423 }
423 424
424 SkIRect dstIRect = SkIRect::MakeWH(offsetBounds.width(), offsetBounds.height ()); 425 SkIRect dstIRect = SkIRect::MakeWH(offsetBounds.width(), offsetBounds.height ());
425 SkRect dstRect = SkRect::Make(dstIRect); 426 SkRect dstRect = SkRect::Make(dstIRect);
426 427
427 // setup new clip 428 // setup new clip
(...skipping 23 matching lines...) Expand all
451 kInterior_BoundaryMode, pSrcBounds, offsetBounds); 452 kInterior_BoundaryMode, pSrcBounds, offsetBounds);
452 this->drawRect(renderTargetContext.get(), inputTexture.get(), matrix, clip, right, 453 this->drawRect(renderTargetContext.get(), inputTexture.get(), matrix, clip, right,
453 kRight_BoundaryMode, pSrcBounds, offsetBounds); 454 kRight_BoundaryMode, pSrcBounds, offsetBounds);
454 this->drawRect(renderTargetContext.get(), inputTexture.get(), matrix, clip, bottomLeft, 455 this->drawRect(renderTargetContext.get(), inputTexture.get(), matrix, clip, bottomLeft,
455 kBottomLeft_BoundaryMode, pSrcBounds, offsetBounds); 456 kBottomLeft_BoundaryMode, pSrcBounds, offsetBounds);
456 this->drawRect(renderTargetContext.get(), inputTexture.get(), matrix, clip, bottom, 457 this->drawRect(renderTargetContext.get(), inputTexture.get(), matrix, clip, bottom,
457 kBottom_BoundaryMode, pSrcBounds, offsetBounds); 458 kBottom_BoundaryMode, pSrcBounds, offsetBounds);
458 this->drawRect(renderTargetContext.get(), inputTexture.get(), matrix, clip, bottomRight, 459 this->drawRect(renderTargetContext.get(), inputTexture.get(), matrix, clip, bottomRight,
459 kBottomRight_BoundaryMode, pSrcBounds, offsetBounds); 460 kBottomRight_BoundaryMode, pSrcBounds, offsetBounds);
460 461
461 return SkSpecialImage::MakeFromGpu(SkIRect::MakeWH(offsetBounds.width(), off setBounds.height()), 462 return SkSpecialImage::MakeDeferredFromGpu(SkIRect::MakeWH(offsetBounds.widt h(),
462 kNeedNewImageUniqueID_SpecialImage, 463 offsetBounds.heig ht()),
463 renderTargetContext->asTexture(), 464 kNeedNewImageUniqueID_SpecialImag e,
464 sk_ref_sp(renderTargetContext->getColorSp ace())); 465 renderTargetContext->asDeferredTe xture(),
466 sk_ref_sp(renderTargetContext->ge tColorSpace()));
465 } 467 }
466 #endif 468 #endif
467 469
468 class SkDiffuseLightingImageFilter : public SkLightingImageFilterInternal { 470 class SkDiffuseLightingImageFilter : public SkLightingImageFilterInternal {
469 public: 471 public:
470 static sk_sp<SkImageFilter> Make(sk_sp<SkImageFilterLight> light, 472 static sk_sp<SkImageFilter> Make(sk_sp<SkImageFilterLight> light,
471 SkScalar surfaceScale, 473 SkScalar surfaceScale,
472 SkScalar kd, 474 SkScalar kd,
473 sk_sp<SkImageFilter>, 475 sk_sp<SkImageFilter>,
474 const CropRect*); 476 const CropRect*);
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2175 2177
2176 fragBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); 2178 fragBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight);
2177 } 2179 }
2178 2180
2179 #endif 2181 #endif
2180 2182
2181 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) 2183 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter)
2182 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) 2184 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter)
2183 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) 2185 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter)
2184 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END 2186 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
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