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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 7 | 7 |
| 8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
| 9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
| 10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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| 136 Node* control); | 136 Node* control); |
| 137 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, | 137 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, |
| 138 Node* control); | 138 Node* control); |
| 139 ValueEffectControl LowerTransitionElementsKind(Node* node, Node* effect, | 139 ValueEffectControl LowerTransitionElementsKind(Node* node, Node* effect, |
| 140 Node* control); | 140 Node* control); |
| 141 ValueEffectControl LowerLoadTypedElement(Node* node, Node* effect, | 141 ValueEffectControl LowerLoadTypedElement(Node* node, Node* effect, |
| 142 Node* control); | 142 Node* control); |
| 143 ValueEffectControl LowerStoreTypedElement(Node* node, Node* effect, | 143 ValueEffectControl LowerStoreTypedElement(Node* node, Node* effect, |
| 144 Node* control); | 144 Node* control); |
| 145 | 145 |
| 146 // Lowering of optional operators. |
| 147 ValueEffectControl LowerFloat64RoundUp(Node* node, Node* effect, |
| 148 Node* control); |
| 149 ValueEffectControl LowerFloat64RoundDown(Node* node, Node* effect, |
| 150 Node* control); |
| 151 ValueEffectControl LowerFloat64RoundTruncate(Node* node, Node* effect, |
| 152 Node* control); |
| 153 |
| 146 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, | 154 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, |
| 147 Node* control); | 155 Node* control); |
| 148 ValueEffectControl BuildCheckedFloat64ToInt32(CheckForMinusZeroMode mode, | 156 ValueEffectControl BuildCheckedFloat64ToInt32(CheckForMinusZeroMode mode, |
| 149 Node* value, Node* frame_state, | 157 Node* value, Node* frame_state, |
| 150 Node* effect, Node* control); | 158 Node* effect, Node* control); |
| 151 ValueEffectControl BuildCheckedHeapNumberOrOddballToFloat64(Node* value, | 159 ValueEffectControl BuildCheckedHeapNumberOrOddballToFloat64(Node* value, |
| 152 Node* frame_state, | 160 Node* frame_state, |
| 153 Node* effect, | 161 Node* effect, |
| 154 Node* control); | 162 Node* control); |
| 155 | 163 |
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| 181 RegionObservability region_observability_ = RegionObservability::kObservable; | 189 RegionObservability region_observability_ = RegionObservability::kObservable; |
| 182 | 190 |
| 183 SetOncePointer<Operator const> to_number_operator_; | 191 SetOncePointer<Operator const> to_number_operator_; |
| 184 }; | 192 }; |
| 185 | 193 |
| 186 } // namespace compiler | 194 } // namespace compiler |
| 187 } // namespace internal | 195 } // namespace internal |
| 188 } // namespace v8 | 196 } // namespace v8 |
| 189 | 197 |
| 190 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 198 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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