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Side by Side Diff: ui/compositor/scoped_layer_animation_settings.h

Issue 2215043002: Removing unused functionality from ScopedLayerAnimationSettings: inverse animations. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ 5 #ifndef UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_
6 #define UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ 6 #define UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_
7 7
8 #include <set> 8 #include <set>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/time/time.h" 11 #include "base/time/time.h"
12 #include "ui/compositor/compositor_export.h" 12 #include "ui/compositor/compositor_export.h"
13 #include "ui/compositor/layer_animator.h" 13 #include "ui/compositor/layer_animator.h"
14 #include "ui/gfx/animation/tween.h" 14 #include "ui/gfx/animation/tween.h"
15 15
16 namespace ui { 16 namespace ui {
17 17
18 class ImplicitAnimationObserver; 18 class ImplicitAnimationObserver;
19 class LayerAnimationObserver; 19 class LayerAnimationObserver;
20 class InvertingObserver;
21 20
22 // Scoped settings allow you to temporarily change the animator's settings and 21 // Scoped settings allow you to temporarily change the animator's settings and
23 // these changes are reverted when the object is destroyed. NOTE: when the 22 // these changes are reverted when the object is destroyed. NOTE: when the
24 // settings object is created, it applies the default transition duration 23 // settings object is created, it applies the default transition duration
25 // (200ms). 24 // (200ms).
26 class COMPOSITOR_EXPORT ScopedLayerAnimationSettings { 25 class COMPOSITOR_EXPORT ScopedLayerAnimationSettings {
27 public: 26 public:
28 explicit ScopedLayerAnimationSettings(scoped_refptr<LayerAnimator> animator); 27 explicit ScopedLayerAnimationSettings(scoped_refptr<LayerAnimator> animator);
29 virtual ~ScopedLayerAnimationSettings(); 28 virtual ~ScopedLayerAnimationSettings();
30 29
31 void AddObserver(ImplicitAnimationObserver* observer); 30 void AddObserver(ImplicitAnimationObserver* observer);
32 31
33 void SetTransitionDuration(base::TimeDelta duration); 32 void SetTransitionDuration(base::TimeDelta duration);
34 base::TimeDelta GetTransitionDuration() const; 33 base::TimeDelta GetTransitionDuration() const;
35 34
36 // Locks transition duration in |animator_|. When transition duration 35 // Locks transition duration in |animator_|. When transition duration
37 // is locked any subsequent changes to it are ignored until the 36 // is locked any subsequent changes to it are ignored until the
38 // ScopedLayerAnimationSettings object that has locked the duration goes out 37 // ScopedLayerAnimationSettings object that has locked the duration goes out
39 // of scope. 38 // of scope.
40 void LockTransitionDuration(); 39 void LockTransitionDuration();
41 40
42 void SetTweenType(gfx::Tween::Type tween_type); 41 void SetTweenType(gfx::Tween::Type tween_type);
43 gfx::Tween::Type GetTweenType() const; 42 gfx::Tween::Type GetTweenType() const;
44 43
45 void SetPreemptionStrategy(LayerAnimator::PreemptionStrategy strategy); 44 void SetPreemptionStrategy(LayerAnimator::PreemptionStrategy strategy);
46 LayerAnimator::PreemptionStrategy GetPreemptionStrategy() const; 45 LayerAnimator::PreemptionStrategy GetPreemptionStrategy() const;
47 46
48 // Sets the base layer whose animation will be countered.
49 void SetInverselyAnimatedBaseLayer(Layer* base);
50
51 // Adds the layer to be counter-animated when a transform animation is
52 // scheduled on the animator_. Must call SetInverselyAnimatedBaseLayer with
53 // the layer associated with animator_ before animating.
54 void AddInverselyAnimatedLayer(Layer* inverse_layer);
55
56 private: 47 private:
57 scoped_refptr<LayerAnimator> animator_; 48 scoped_refptr<LayerAnimator> animator_;
58 bool old_is_transition_duration_locked_; 49 bool old_is_transition_duration_locked_;
59 base::TimeDelta old_transition_duration_; 50 base::TimeDelta old_transition_duration_;
60 gfx::Tween::Type old_tween_type_; 51 gfx::Tween::Type old_tween_type_;
61 LayerAnimator::PreemptionStrategy old_preemption_strategy_; 52 LayerAnimator::PreemptionStrategy old_preemption_strategy_;
62 std::set<ImplicitAnimationObserver*> observers_; 53 std::set<ImplicitAnimationObserver*> observers_;
63 std::unique_ptr<InvertingObserver> inverse_observer_;
64 54
65 DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings); 55 DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings);
66 }; 56 };
67 57
68 } // namespace ui 58 } // namespace ui
69 59
70 #endif // UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_ 60 #endif // UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_
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