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Side by Side Diff: ui/gl/gl_context.h

Issue 221433004: gpu: Bind dummy GL API when no context is current (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_CONTEXT_H_ 5 #ifndef UI_GL_GL_CONTEXT_H_
6 #define UI_GL_GL_CONTEXT_H_ 6 #define UI_GL_GL_CONTEXT_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after
110 110
111 // Returns the GL version string. The context must be current. 111 // Returns the GL version string. The context must be current.
112 virtual std::string GetGLVersion(); 112 virtual std::string GetGLVersion();
113 113
114 // Returns the GL renderer string. The context must be current. 114 // Returns the GL renderer string. The context must be current.
115 virtual std::string GetGLRenderer(); 115 virtual std::string GetGLRenderer();
116 116
117 protected: 117 protected:
118 virtual ~GLContext(); 118 virtual ~GLContext();
119 119
120 // Will release the given context and surface when going out of scope,
121 // unless Release() is called.
122 class ScopedReleaseCurrent {
123 public:
124 ScopedReleaseCurrent(GLContext* context, GLSurface* surface);
125 ~ScopedReleaseCurrent();
126
127 void Release();
128
129 private:
130 GLContext* context_;
piman 2014/04/01 23:00:02 nit: scoped_refptr? (below too)
131 GLSurface* surface_;
132 };
133
120 // Sets the GL api to the real hardware API (vs the VirtualAPI) 134 // Sets the GL api to the real hardware API (vs the VirtualAPI)
121 static void SetRealGLApi(); 135 static void SetRealGLApi();
122 virtual void SetCurrent(GLSurface* surface); 136 virtual void SetCurrent(GLSurface* surface);
123 137
124 // Initialize function pointers to functions where the bound version depends 138 // Initialize function pointers to functions where the bound version depends
125 // on GL version or supported extensions. Should be called immediately after 139 // on GL version or supported extensions. Should be called immediately after
126 // this context is made current. 140 // this context is made current.
127 bool InitializeDynamicBindings(); 141 bool InitializeDynamicBindings();
128 142
129 // Returns the last real (non-virtual) GLContext made current. 143 // Returns the last real (non-virtual) GLContext made current.
(...skipping 22 matching lines...) Expand all
152 166
153 virtual void SetCurrent(GLSurface* surface) OVERRIDE; 167 virtual void SetCurrent(GLSurface* surface) OVERRIDE;
154 168
155 private: 169 private:
156 DISALLOW_COPY_AND_ASSIGN(GLContextReal); 170 DISALLOW_COPY_AND_ASSIGN(GLContextReal);
157 }; 171 };
158 172
159 } // namespace gfx 173 } // namespace gfx
160 174
161 #endif // UI_GL_GL_CONTEXT_H_ 175 #endif // UI_GL_GL_CONTEXT_H_
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