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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_CONTEXT_H_ | 5 #ifndef UI_GL_GL_CONTEXT_H_ |
| 6 #define UI_GL_GL_CONTEXT_H_ | 6 #define UI_GL_GL_CONTEXT_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| (...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 110 | 110 |
| 111 // Returns the GL version string. The context must be current. | 111 // Returns the GL version string. The context must be current. |
| 112 virtual std::string GetGLVersion(); | 112 virtual std::string GetGLVersion(); |
| 113 | 113 |
| 114 // Returns the GL renderer string. The context must be current. | 114 // Returns the GL renderer string. The context must be current. |
| 115 virtual std::string GetGLRenderer(); | 115 virtual std::string GetGLRenderer(); |
| 116 | 116 |
| 117 protected: | 117 protected: |
| 118 virtual ~GLContext(); | 118 virtual ~GLContext(); |
| 119 | 119 |
| 120 // Will release the given context and surface when going out of scope, | |
| 121 // unless Release() is called. | |
| 122 class ScopedReleaseCurrent { | |
| 123 public: | |
| 124 ScopedReleaseCurrent(GLContext* context, GLSurface* surface); | |
| 125 ~ScopedReleaseCurrent(); | |
| 126 | |
| 127 void Release(); | |
| 128 | |
| 129 private: | |
| 130 GLContext* context_; | |
|
piman
2014/04/01 23:00:02
nit: scoped_refptr? (below too)
| |
| 131 GLSurface* surface_; | |
| 132 }; | |
| 133 | |
| 120 // Sets the GL api to the real hardware API (vs the VirtualAPI) | 134 // Sets the GL api to the real hardware API (vs the VirtualAPI) |
| 121 static void SetRealGLApi(); | 135 static void SetRealGLApi(); |
| 122 virtual void SetCurrent(GLSurface* surface); | 136 virtual void SetCurrent(GLSurface* surface); |
| 123 | 137 |
| 124 // Initialize function pointers to functions where the bound version depends | 138 // Initialize function pointers to functions where the bound version depends |
| 125 // on GL version or supported extensions. Should be called immediately after | 139 // on GL version or supported extensions. Should be called immediately after |
| 126 // this context is made current. | 140 // this context is made current. |
| 127 bool InitializeDynamicBindings(); | 141 bool InitializeDynamicBindings(); |
| 128 | 142 |
| 129 // Returns the last real (non-virtual) GLContext made current. | 143 // Returns the last real (non-virtual) GLContext made current. |
| (...skipping 22 matching lines...) Expand all Loading... | |
| 152 | 166 |
| 153 virtual void SetCurrent(GLSurface* surface) OVERRIDE; | 167 virtual void SetCurrent(GLSurface* surface) OVERRIDE; |
| 154 | 168 |
| 155 private: | 169 private: |
| 156 DISALLOW_COPY_AND_ASSIGN(GLContextReal); | 170 DISALLOW_COPY_AND_ASSIGN(GLContextReal); |
| 157 }; | 171 }; |
| 158 | 172 |
| 159 } // namespace gfx | 173 } // namespace gfx |
| 160 | 174 |
| 161 #endif // UI_GL_GL_CONTEXT_H_ | 175 #endif // UI_GL_GL_CONTEXT_H_ |
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