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Side by Side Diff: components/display_compositor/buffer_queue.h

Issue 2213273002: ozone: Consolidate primary plane format. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Mac back to GL_RGBA. Created 4 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <deque> 10 #include <deque>
11 #include <memory> 11 #include <memory>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 15 #include "base/memory/ref_counted.h"
16 #include "components/display_compositor/display_compositor_export.h" 16 #include "components/display_compositor/display_compositor_export.h"
17 #include "gpu/ipc/common/surface_handle.h" 17 #include "gpu/ipc/common/surface_handle.h"
18 #include "ui/gfx/buffer_types.h"
18 #include "ui/gfx/color_space.h" 19 #include "ui/gfx/color_space.h"
19 #include "ui/gfx/geometry/rect.h" 20 #include "ui/gfx/geometry/rect.h"
20 #include "ui/gfx/geometry/size.h" 21 #include "ui/gfx/geometry/size.h"
21 22
22 namespace gfx { 23 namespace gfx {
23 class GpuMemoryBuffer; 24 class GpuMemoryBuffer;
24 } 25 }
25 26
26 namespace gpu { 27 namespace gpu {
27 class GpuMemoryBufferManager; 28 class GpuMemoryBufferManager;
28 29
29 namespace gles2 { 30 namespace gles2 {
30 class GLES2Interface; 31 class GLES2Interface;
31 } 32 }
32 } 33 }
33 34
34 namespace display_compositor { 35 namespace display_compositor {
35 36
36 class GLHelper; 37 class GLHelper;
37 38
38 // Provides a surface that manages its own buffers, backed by GpuMemoryBuffers 39 // Provides a surface that manages its own buffers, backed by GpuMemoryBuffers
39 // created using CHROMIUM_gpu_memory_buffer_image. Double/triple buffering is 40 // created using CHROMIUM_gpu_memory_buffer_image. Double/triple buffering is
40 // implemented internally. Doublebuffering occurs if PageFlipComplete is called 41 // implemented internally. Doublebuffering occurs if PageFlipComplete is called
41 // before the next BindFramebuffer call, otherwise it creates extra buffers. 42 // before the next BindFramebuffer call, otherwise it creates extra buffers.
42 class DISPLAY_COMPOSITOR_EXPORT BufferQueue { 43 class DISPLAY_COMPOSITOR_EXPORT BufferQueue {
43 public: 44 public:
44 BufferQueue(gpu::gles2::GLES2Interface* gl, 45 BufferQueue(gpu::gles2::GLES2Interface* gl,
45 uint32_t texture_target, 46 uint32_t texture_target,
46 uint32_t internal_format, 47 uint32_t internal_format,
48 gfx::BufferFormat format,
47 GLHelper* gl_helper, 49 GLHelper* gl_helper,
48 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 50 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
49 gpu::SurfaceHandle surface_handle); 51 gpu::SurfaceHandle surface_handle);
50 virtual ~BufferQueue(); 52 virtual ~BufferQueue();
51 53
52 void Initialize(); 54 void Initialize();
53 55
54 void BindFramebuffer(); 56 void BindFramebuffer();
55 void SwapBuffers(const gfx::Rect& damage); 57 void SwapBuffers(const gfx::Rect& damage);
56 void PageFlipComplete(); 58 void PageFlipComplete();
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
103 std::unique_ptr<AllocatedSurface> RecreateBuffer( 105 std::unique_ptr<AllocatedSurface> RecreateBuffer(
104 std::unique_ptr<AllocatedSurface> surface); 106 std::unique_ptr<AllocatedSurface> surface);
105 107
106 gpu::gles2::GLES2Interface* const gl_; 108 gpu::gles2::GLES2Interface* const gl_;
107 gfx::Size size_; 109 gfx::Size size_;
108 gfx::ColorSpace color_space_; 110 gfx::ColorSpace color_space_;
109 uint32_t fbo_; 111 uint32_t fbo_;
110 size_t allocated_count_; 112 size_t allocated_count_;
111 uint32_t texture_target_; 113 uint32_t texture_target_;
112 uint32_t internal_format_; 114 uint32_t internal_format_;
115 gfx::BufferFormat format_;
113 // This surface is currently bound. This may be nullptr if no surface has 116 // This surface is currently bound. This may be nullptr if no surface has
114 // been bound, or if allocation failed at bind. 117 // been bound, or if allocation failed at bind.
115 std::unique_ptr<AllocatedSurface> current_surface_; 118 std::unique_ptr<AllocatedSurface> current_surface_;
116 // The surface currently on the screen, if any. 119 // The surface currently on the screen, if any.
117 std::unique_ptr<AllocatedSurface> displayed_surface_; 120 std::unique_ptr<AllocatedSurface> displayed_surface_;
118 // These are free for use, and are not nullptr. 121 // These are free for use, and are not nullptr.
119 std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_; 122 std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_;
120 // These have been swapped but are not displayed yet. Entries of this deque 123 // These have been swapped but are not displayed yet. Entries of this deque
121 // may be nullptr, if they represent frames that have been destroyed. 124 // may be nullptr, if they represent frames that have been destroyed.
122 std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_; 125 std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_;
123 GLHelper* gl_helper_; 126 GLHelper* gl_helper_;
124 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; 127 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
125 gpu::SurfaceHandle surface_handle_; 128 gpu::SurfaceHandle surface_handle_;
126 129
127 DISALLOW_COPY_AND_ASSIGN(BufferQueue); 130 DISALLOW_COPY_AND_ASSIGN(BufferQueue);
128 }; 131 };
129 132
130 } // namespace display_compositor 133 } // namespace display_compositor
131 134
132 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 135 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
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