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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
| 9 #include "Resources.h" | 9 #include "Resources.h" |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 47 void onPreDraw(SkCanvas*) override { | 47 void onPreDraw(SkCanvas*) override { |
| 48 #ifdef SK_DEBUG | 48 #ifdef SK_DEBUG |
| 49 bool result = | 49 bool result = |
| 50 #endif | 50 #endif |
| 51 GetResourceAsBitmap(fFilename, &fBitmap); | 51 GetResourceAsBitmap(fFilename, &fBitmap); |
| 52 SkASSERT(result); | 52 SkASSERT(result); |
| 53 } | 53 } |
| 54 | 54 |
| 55 void onDraw(int loops, SkCanvas*) override { | 55 void onDraw(int loops, SkCanvas*) override { |
| 56 for (int i = 0; i < loops; i++) { | 56 for (int i = 0; i < loops; i++) { |
| 57 SkAutoTUnref<SkData> data(SkImageEncoder::EncodeData(fBitmap, fType,
fQuality)); | 57 sk_sp<SkData> data(SkImageEncoder::EncodeData(fBitmap, fType, fQuali
ty)); |
| 58 SkASSERT(data); | 58 SkASSERT(data); |
| 59 } | 59 } |
| 60 } | 60 } |
| 61 | 61 |
| 62 private: | 62 private: |
| 63 const char* fFilename; | 63 const char* fFilename; |
| 64 const SkImageEncoder::Type fType; | 64 const SkImageEncoder::Type fType; |
| 65 const int fQuality; | 65 const int fQuality; |
| 66 SkString fName; | 66 SkString fName; |
| 67 SkBitmap fBitmap; | 67 SkBitmap fBitmap; |
| 68 }; | 68 }; |
| 69 | 69 |
| 70 | 70 |
| 71 // The Android Photos app uses a quality of 90 on JPEG encodes | 71 // The Android Photos app uses a quality of 90 on JPEG encodes |
| 72 DEF_BENCH(return new EncodeBench("mandrill_512.png", SkImageEncoder::kJPEG_Type,
90)); | 72 DEF_BENCH(return new EncodeBench("mandrill_512.png", SkImageEncoder::kJPEG_Type,
90)); |
| 73 DEF_BENCH(return new EncodeBench("color_wheel.jpg", SkImageEncoder::kJPEG_Type,
90)); | 73 DEF_BENCH(return new EncodeBench("color_wheel.jpg", SkImageEncoder::kJPEG_Type,
90)); |
| 74 | 74 |
| 75 // PNG encodes are lossless so quality should be ignored | 75 // PNG encodes are lossless so quality should be ignored |
| 76 DEF_BENCH(return new EncodeBench("mandrill_512.png", SkImageEncoder::kPNG_Type,
90)); | 76 DEF_BENCH(return new EncodeBench("mandrill_512.png", SkImageEncoder::kPNG_Type,
90)); |
| 77 DEF_BENCH(return new EncodeBench("color_wheel.jpg", SkImageEncoder::kPNG_Type, 9
0)); | 77 DEF_BENCH(return new EncodeBench("color_wheel.jpg", SkImageEncoder::kPNG_Type, 9
0)); |
| 78 | 78 |
| 79 // TODO: What is the appropriate quality to use to benchmark WEBP encodes? | 79 // TODO: What is the appropriate quality to use to benchmark WEBP encodes? |
| 80 DEF_BENCH(return new EncodeBench("mandrill_512.png", SkImageEncoder::kWEBP_Type,
90)); | 80 DEF_BENCH(return new EncodeBench("mandrill_512.png", SkImageEncoder::kWEBP_Type,
90)); |
| 81 DEF_BENCH(return new EncodeBench("color_wheel.jpg", SkImageEncoder::kWEBP_Type,
90)); | 81 DEF_BENCH(return new EncodeBench("color_wheel.jpg", SkImageEncoder::kWEBP_Type,
90)); |
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