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Unified Diff: third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.cpp

Issue 2212163002: Add some plumbing for the color management of canvases (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix build + feedback Created 4 years, 4 months ago
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Index: third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.cpp
diff --git a/third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.cpp b/third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.cpp
index f10007a9157adcbfd4525b9c31d43fdaf037d500..3dd126c281818f01f668c9ac2f126feabd76dc9d 100644
--- a/third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.cpp
+++ b/third_party/WebKit/Source/core/layout/compositing/CompositedLayerMapping.cpp
@@ -299,7 +299,7 @@ void CompositedLayerMapping::updateContentsOpaque()
if (isAcceleratedCanvas(layoutObject())) {
// Determine whether the rendering context's external texture layer is opaque.
CanvasRenderingContext* context = toHTMLCanvasElement(layoutObject()->node())->renderingContext();
- if (!context->hasAlpha())
+ if (!context->creationAttributes().alpha())
m_graphicsLayer->setContentsOpaque(true);
else if (WebLayer* layer = context->platformLayer())
m_graphicsLayer->setContentsOpaque(!Color(layer->backgroundColor()).hasAlpha());

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