OLD | NEW |
| (Empty) |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/shelf/shelf_window_watcher.h" | |
6 | |
7 #include "ash/aura/wm_window_aura.h" | |
8 #include "ash/common/ash_switches.h" | |
9 #include "ash/common/shelf/shelf_item_types.h" | |
10 #include "ash/common/shelf/shelf_model.h" | |
11 #include "ash/common/shell_window_ids.h" | |
12 #include "ash/common/wm/window_resizer.h" | |
13 #include "ash/common/wm/window_state.h" | |
14 #include "ash/common/wm_shell.h" | |
15 #include "ash/shelf/shelf_util.h" | |
16 #include "ash/shell.h" | |
17 #include "ash/test/ash_test_base.h" | |
18 #include "ash/wm/window_state_aura.h" | |
19 #include "ash/wm/window_util.h" | |
20 #include "base/command_line.h" | |
21 #include "ui/aura/client/aura_constants.h" | |
22 #include "ui/aura/window.h" | |
23 #include "ui/base/hit_test.h" | |
24 | |
25 namespace ash { | |
26 | |
27 class ShelfWindowWatcherTest : public test::AshTestBase { | |
28 public: | |
29 ShelfWindowWatcherTest() : model_(NULL) {} | |
30 ~ShelfWindowWatcherTest() override {} | |
31 | |
32 void SetUp() override { | |
33 test::AshTestBase::SetUp(); | |
34 model_ = WmShell::Get()->shelf_model(); | |
35 } | |
36 | |
37 void TearDown() override { | |
38 model_ = NULL; | |
39 test::AshTestBase::TearDown(); | |
40 } | |
41 | |
42 ShelfID CreateShelfItem(aura::Window* window) { | |
43 ShelfID id = model_->next_id(); | |
44 ShelfItemDetails item_details; | |
45 item_details.type = TYPE_PLATFORM_APP; | |
46 SetShelfItemDetailsForWindow(window, item_details); | |
47 return id; | |
48 } | |
49 | |
50 // Creates a window with ShelfItemDetails and adds it to the default window | |
51 // container. | |
52 std::unique_ptr<aura::Window> CreateWindowWithShelfItemDetails() { | |
53 std::unique_ptr<aura::Window> window(new aura::Window(nullptr)); | |
54 window->SetType(ui::wm::WINDOW_TYPE_NORMAL); | |
55 window->Init(ui::LAYER_TEXTURED); | |
56 window->Show(); | |
57 | |
58 CreateShelfItem(window.get()); | |
59 | |
60 ParentWindowInPrimaryRootWindow(window.get()); | |
61 return window; | |
62 } | |
63 | |
64 protected: | |
65 ShelfModel* model_; | |
66 | |
67 private: | |
68 DISALLOW_COPY_AND_ASSIGN(ShelfWindowWatcherTest); | |
69 }; | |
70 | |
71 // Tests that shelf items are added and removed as windows are opened and | |
72 // closed. | |
73 TEST_F(ShelfWindowWatcherTest, OpenAndClose) { | |
74 // ShelfModel only has an APP_LIST item. | |
75 EXPECT_EQ(1, model_->item_count()); | |
76 | |
77 // Adding windows with ShelfItemDetails properties adds shelf items. | |
78 std::unique_ptr<aura::Window> w1(CreateWindowWithShelfItemDetails()); | |
79 EXPECT_EQ(2, model_->item_count()); | |
80 std::unique_ptr<aura::Window> w2(CreateWindowWithShelfItemDetails()); | |
81 EXPECT_EQ(3, model_->item_count()); | |
82 | |
83 // Each ShelfItem is removed when the associated window is destroyed. | |
84 w1.reset(); | |
85 EXPECT_EQ(2, model_->item_count()); | |
86 w2.reset(); | |
87 EXPECT_EQ(1, model_->item_count()); | |
88 } | |
89 | |
90 TEST_F(ShelfWindowWatcherTest, CreateAndRemoveShelfItemDetails) { | |
91 // ShelfModel only has an APP_LIST item. | |
92 EXPECT_EQ(1, model_->item_count()); | |
93 | |
94 // Creating windows without ShelfItemDetails does not add items. | |
95 std::unique_ptr<aura::Window> w1(CreateTestWindowInShellWithId(0)); | |
96 std::unique_ptr<aura::Window> w2(CreateTestWindowInShellWithId(0)); | |
97 EXPECT_EQ(1, model_->item_count()); | |
98 | |
99 // Create a ShelfItem for w1. | |
100 ShelfID id_w1 = CreateShelfItem(w1.get()); | |
101 EXPECT_EQ(2, model_->item_count()); | |
102 | |
103 int index_w1 = model_->ItemIndexByID(id_w1); | |
104 EXPECT_EQ(STATUS_RUNNING, model_->items()[index_w1].status); | |
105 | |
106 // Create a ShelfItem for w2. | |
107 ShelfID id_w2 = CreateShelfItem(w2.get()); | |
108 EXPECT_EQ(3, model_->item_count()); | |
109 | |
110 int index_w2 = model_->ItemIndexByID(id_w2); | |
111 EXPECT_EQ(STATUS_RUNNING, model_->items()[index_w2].status); | |
112 | |
113 // ShelfItem is removed when its window property is cleared. | |
114 ClearShelfItemDetailsForWindow(w1.get()); | |
115 EXPECT_EQ(2, model_->item_count()); | |
116 ClearShelfItemDetailsForWindow(w2.get()); | |
117 EXPECT_EQ(1, model_->item_count()); | |
118 // Clearing twice doesn't do anything. | |
119 ClearShelfItemDetailsForWindow(w2.get()); | |
120 EXPECT_EQ(1, model_->item_count()); | |
121 } | |
122 | |
123 TEST_F(ShelfWindowWatcherTest, ActivateWindow) { | |
124 // ShelfModel only have APP_LIST item. | |
125 EXPECT_EQ(1, model_->item_count()); | |
126 std::unique_ptr<aura::Window> w1(CreateTestWindowInShellWithId(0)); | |
127 std::unique_ptr<aura::Window> w2(CreateTestWindowInShellWithId(0)); | |
128 | |
129 // Create a ShelfItem for w1. | |
130 ShelfID id_w1 = CreateShelfItem(w1.get()); | |
131 EXPECT_EQ(2, model_->item_count()); | |
132 int index_w1 = model_->ItemIndexByID(id_w1); | |
133 EXPECT_EQ(STATUS_RUNNING, model_->items()[index_w1].status); | |
134 | |
135 // Create a ShelfItem for w2. | |
136 ShelfID id_w2 = CreateShelfItem(w2.get()); | |
137 EXPECT_EQ(3, model_->item_count()); | |
138 int index_w2 = model_->ItemIndexByID(id_w2); | |
139 EXPECT_EQ(STATUS_RUNNING, model_->items()[index_w1].status); | |
140 EXPECT_EQ(STATUS_RUNNING, model_->items()[index_w2].status); | |
141 | |
142 // ShelfItem for w1 is active when w1 is activated. | |
143 wm::ActivateWindow(w1.get()); | |
144 EXPECT_EQ(STATUS_ACTIVE, model_->items()[index_w1].status); | |
145 | |
146 // ShelfItem for w2 is active state when w2 is activated. | |
147 wm::ActivateWindow(w2.get()); | |
148 EXPECT_EQ(STATUS_RUNNING, model_->items()[index_w1].status); | |
149 EXPECT_EQ(STATUS_ACTIVE, model_->items()[index_w2].status); | |
150 } | |
151 | |
152 TEST_F(ShelfWindowWatcherTest, UpdateWindowProperty) { | |
153 // ShelfModel only has an APP_LIST item. | |
154 EXPECT_EQ(1, model_->item_count()); | |
155 | |
156 std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithId(0)); | |
157 | |
158 // Create a ShelfItem for |window|. | |
159 ShelfID id = CreateShelfItem(window.get()); | |
160 EXPECT_EQ(2, model_->item_count()); | |
161 | |
162 int index = model_->ItemIndexByID(id); | |
163 EXPECT_EQ(STATUS_RUNNING, model_->items()[index].status); | |
164 | |
165 // Update ShelfItem for |window|. | |
166 ShelfItemDetails details; | |
167 details.type = TYPE_PLATFORM_APP; | |
168 | |
169 SetShelfItemDetailsForWindow(window.get(), details); | |
170 // No new item is created after updating a launcher item. | |
171 EXPECT_EQ(2, model_->item_count()); | |
172 // index and id are not changed after updating a launcher item. | |
173 EXPECT_EQ(index, model_->ItemIndexByID(id)); | |
174 EXPECT_EQ(id, model_->items()[index].id); | |
175 } | |
176 | |
177 TEST_F(ShelfWindowWatcherTest, MaximizeAndRestoreWindow) { | |
178 // ShelfModel only has an APP_LIST item. | |
179 EXPECT_EQ(1, model_->item_count()); | |
180 | |
181 std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithId(0)); | |
182 wm::WindowState* window_state = wm::GetWindowState(window.get()); | |
183 | |
184 // Create a ShelfItem for |window|. | |
185 ShelfID id = CreateShelfItem(window.get()); | |
186 EXPECT_EQ(2, model_->item_count()); | |
187 | |
188 int index = model_->ItemIndexByID(id); | |
189 EXPECT_EQ(STATUS_RUNNING, model_->items()[index].status); | |
190 | |
191 // Maximize window |window|. | |
192 EXPECT_FALSE(window_state->IsMaximized()); | |
193 window_state->Maximize(); | |
194 EXPECT_TRUE(window_state->IsMaximized()); | |
195 // No new item is created after maximizing a window |window|. | |
196 EXPECT_EQ(2, model_->item_count()); | |
197 // index and id are not changed after maximizing a window |window|. | |
198 EXPECT_EQ(index, model_->ItemIndexByID(id)); | |
199 EXPECT_EQ(id, model_->items()[index].id); | |
200 | |
201 // Restore window |window|. | |
202 window_state->Restore(); | |
203 EXPECT_FALSE(window_state->IsMaximized()); | |
204 // No new item is created after restoring a window |window|. | |
205 EXPECT_EQ(2, model_->item_count()); | |
206 // Index and id are not changed after maximizing a window |window|. | |
207 EXPECT_EQ(index, model_->ItemIndexByID(id)); | |
208 EXPECT_EQ(id, model_->items()[index].id); | |
209 } | |
210 | |
211 // Check that an item is maintained when its associated Window is docked. | |
212 TEST_F(ShelfWindowWatcherTest, DockWindow) { | |
213 // ShelfModel only has an APP_LIST item. | |
214 EXPECT_EQ(1, model_->item_count()); | |
215 | |
216 std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithId(0)); | |
217 window->set_owned_by_parent(false); | |
218 | |
219 // Create a ShelfItem for |window|. | |
220 ShelfID id = CreateShelfItem(window.get()); | |
221 EXPECT_EQ(2, model_->item_count()); | |
222 | |
223 int index = model_->ItemIndexByID(id); | |
224 EXPECT_EQ(STATUS_RUNNING, model_->items()[index].status); | |
225 | |
226 aura::Window* root_window = window->GetRootWindow(); | |
227 aura::Window* default_container = | |
228 Shell::GetContainer(root_window, kShellWindowId_DefaultContainer); | |
229 EXPECT_EQ(default_container, window->parent()); | |
230 | |
231 aura::Window* docked_container = | |
232 Shell::GetContainer(root_window, kShellWindowId_DockedContainer); | |
233 | |
234 // Check |window|'s item is not removed when it is re-parented to the dock. | |
235 docked_container->AddChild(window.get()); | |
236 EXPECT_EQ(2, model_->item_count()); | |
237 | |
238 // The shelf item is removed when the window is closed, even if it is in the | |
239 // docked container at the time. | |
240 window.reset(); | |
241 EXPECT_EQ(1, model_->item_count()); | |
242 } | |
243 | |
244 // Check |window|'s item is not changed during the dragging. | |
245 // TODO(simonhong): Add a test for removing a Window during the dragging. | |
246 TEST_F(ShelfWindowWatcherTest, DragWindow) { | |
247 // ShelfModel only has an APP_LIST item. | |
248 EXPECT_EQ(1, model_->item_count()); | |
249 | |
250 std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithId(0)); | |
251 | |
252 // Create a ShelfItem for |window|. | |
253 ShelfID id = CreateShelfItem(window.get()); | |
254 EXPECT_EQ(2, model_->item_count()); | |
255 | |
256 int index = model_->ItemIndexByID(id); | |
257 EXPECT_EQ(STATUS_RUNNING, model_->items()[index].status); | |
258 | |
259 // Simulate dragging of |window| and check its item is not changed. | |
260 std::unique_ptr<WindowResizer> resizer( | |
261 CreateWindowResizer(WmWindowAura::Get(window.get()), gfx::Point(), | |
262 HTCAPTION, aura::client::WINDOW_MOVE_SOURCE_MOUSE)); | |
263 ASSERT_TRUE(resizer.get()); | |
264 resizer->Drag(gfx::Point(50, 50), 0); | |
265 resizer->CompleteDrag(); | |
266 | |
267 // Index and id are not changed after dragging a |window|. | |
268 EXPECT_EQ(index, model_->ItemIndexByID(id)); | |
269 EXPECT_EQ(id, model_->items()[index].id); | |
270 } | |
271 | |
272 } // namespace ash | |
OLD | NEW |