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Unified Diff: third_party/WebKit/Source/core/layout/LayoutObject.cpp

Issue 2211283003: Revert of Replace LayoutObject::skipInvalidationWhenLaidOutChildren() with painted... (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 4 months ago
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Index: third_party/WebKit/Source/core/layout/LayoutObject.cpp
diff --git a/third_party/WebKit/Source/core/layout/LayoutObject.cpp b/third_party/WebKit/Source/core/layout/LayoutObject.cpp
index fbabc29e7b06f7f541940ce688346a2b305aa2e4..78d02a87c11a1c59fab1f61efe381b2dd8aebd62 100644
--- a/third_party/WebKit/Source/core/layout/LayoutObject.cpp
+++ b/third_party/WebKit/Source/core/layout/LayoutObject.cpp
@@ -684,6 +684,28 @@
return LayoutFlowThread::locateFlowThreadContainingBlockOf(*this);
}
+bool LayoutObject::skipInvalidationWhenLaidOutChildren() const
+{
+ if (!m_bitfields.neededLayoutBecauseOfChildren())
+ return false;
+
+ // SVG layoutObjects need to be invalidated when their children are laid out.
+ // LayoutBlocks with line boxes are responsible to invalidate them so we can't ignore them.
+ if (isSVG() || (isLayoutBlockFlow() && toLayoutBlockFlow(this)->firstLineBox()))
+ return false;
+
+ // In case scrollbars got repositioned (which will typically happen if the layout object got
+ // resized), we cannot skip invalidation.
+ if (hasNonCompositedScrollbars())
+ return false;
+
+ // We can't detect whether a plugin has box effects, so disable this optimization for that case.
+ if (isEmbeddedObject())
+ return false;
+
+ return !hasBoxEffect();
+}
+
static inline bool objectIsRelayoutBoundary(const LayoutObject* object)
{
// FIXME: In future it may be possible to broaden these conditions in order to improve performance.
@@ -1308,6 +1330,7 @@
selectionPaintInvalidationMap->set(this, selectionRect);
}
+// TODO(wangxianzhu): Remove this for slimming paint v2 because we won't care about paint invalidation rects.
inline void LayoutObject::invalidateSelectionIfNeeded(const LayoutBoxModelObject& paintInvalidationContainer, const PaintInvalidationState& paintInvalidationState, PaintInvalidationReason invalidationReason)
{
// Update selection rect when we are doing full invalidation (in case that the object is moved, composite status changed, etc.)
@@ -1331,10 +1354,11 @@
setPreviousSelectionRectForPaintInvalidation(newSelectionRect);
- if (!fullInvalidation) {
+ // TODO(wangxianzhu): Combine the following two conditions when removing LayoutView::doingFullPaintInvalidation().
+ if (!fullInvalidation)
fullyInvalidatePaint(paintInvalidationContainer, PaintInvalidationSelection, oldSelectionRect, newSelectionRect);
+ if (shouldInvalidateSelection())
invalidateDisplayItemClientsWithPaintInvalidationState(paintInvalidationState, PaintInvalidationSelection);
- }
}
PaintInvalidationReason LayoutObject::invalidatePaintIfNeeded(const PaintInvalidationState& paintInvalidationState)
@@ -1399,7 +1423,7 @@
// invalidation is issued. See crbug.com/508383 and crbug.com/515977.
// This is a workaround to force display items to update paint offset.
if (!RuntimeEnabledFeatures::slimmingPaintInvalidationEnabled() && paintInvalidationState.forcedSubtreeInvalidationCheckingWithinContainer())
- invalidateDisplayItemClientsWithPaintInvalidationState(paintInvalidationState, PaintInvalidationLocationChange);
+ invalidateDisplayItemClientsWithPaintInvalidationState(paintInvalidationState, invalidationReason);
return invalidationReason;
}
@@ -1422,9 +1446,6 @@
if (shouldDoFullPaintInvalidation())
return m_bitfields.fullPaintInvalidationReason();
-
- if (paintedOutputOfObjectHasNoEffect())
- return PaintInvalidationNone;
// The outline may change shape because of position change of descendants. For simplicity,
// just force full paint invalidation if this object is marked for checking paint invalidation
@@ -1443,6 +1464,13 @@
// be caused by some layout property (left / top) or some in-flow layoutObject inserted / removed before us in the tree.
if (newBounds.location() != oldBounds.location())
return PaintInvalidationBoundsChange;
+
+ // This covers the case where we mark containing blocks for layout
+ // and they change size but don't have anything to paint. This is
+ // a pretty common case for <body> as we add / remove children
+ // (and the default background is done by FrameView).
+ if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled() && skipInvalidationWhenLaidOutChildren())
+ return PaintInvalidationNone;
// If the size is zero on one of our bounds then we know we're going to have
// to do a full invalidation of either old bounds or new bounds. If we fall
@@ -3430,6 +3458,7 @@
ASSERT(!shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState() || paintInvalidationStateIsDirty());
clearShouldDoFullPaintInvalidation();
m_bitfields.setChildShouldCheckForPaintInvalidation(false);
+ m_bitfields.setNeededLayoutBecauseOfChildren(false);
m_bitfields.setMayNeedPaintInvalidation(false);
m_bitfields.setMayNeedPaintInvalidationSubtree(false);
m_bitfields.setShouldInvalidateSelection(false);
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