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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2016 Google Inc. | 3 * Copyright 2016 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef WindowContextFactory_mac_DEFINED | 9 #ifndef WindowContextFactory_mac_DEFINED |
10 #define WindowContextFactory_mac_DEFINED | 10 #define WindowContextFactory_mac_DEFINED |
11 | 11 |
| 12 #include "SDL.h" |
| 13 |
12 namespace sk_app { | 14 namespace sk_app { |
13 | 15 |
14 class WindowContext; | 16 class WindowContext; |
15 struct DisplayParams; | 17 struct DisplayParams; |
16 | 18 |
17 namespace window_context_factory { | 19 namespace window_context_factory { |
18 | 20 |
19 struct MacWindowInfo { | 21 struct MacWindowInfo { |
20 #if 0 // TODO: use Mac-specific objects | 22 SDL_Window* fWindow; |
21 Display* fDisplay; | |
22 XWindow fWindow; | |
23 XVisualInfo* fVisualInfo; | |
24 #endif | |
25 }; | 23 }; |
26 | 24 |
27 inline WindowContext* NewVulkanForMac(const MacWindowInfo&, const DisplayParams&
) { | 25 inline WindowContext* NewVulkanForMac(const MacWindowInfo&, const DisplayParams&
) { |
28 // No Vulkan support on Mac. | 26 // No Vulkan support on Mac. |
29 return nullptr; | 27 return nullptr; |
30 } | 28 } |
31 | 29 |
32 WindowContext* NewGLForMac(const MacWindowInfo&, const DisplayParams&); | 30 WindowContext* NewGLForMac(const MacWindowInfo&, const DisplayParams&); |
33 | 31 |
34 } // namespace window_context_factory | 32 } // namespace window_context_factory |
35 | 33 |
36 } // namespace sk_app | 34 } // namespace sk_app |
37 | 35 |
38 #endif | 36 #endif |
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