| Index: src/gpu/GrProgramDesc.h
|
| diff --git a/src/gpu/GrProgramDesc.h b/src/gpu/GrProgramDesc.h
|
| index ec6447d622698a328d90cb1bad8915813888607f..b17d146a8c2cacfe9613ede7a2a1c2ef6fae40f7 100644
|
| --- a/src/gpu/GrProgramDesc.h
|
| +++ b/src/gpu/GrProgramDesc.h
|
| @@ -10,7 +10,8 @@
|
|
|
| #include "GrColor.h"
|
| #include "GrTypesPriv.h"
|
| -#include "SkChecksum.h"
|
| +#include "SkOpts.h"
|
| +#include "SkTArray.h"
|
|
|
| /** This class describes a program to generate. It also serves as a program cache key. Very little
|
| of this is GL-specific. The GL-specific parts could be factored out into a subclass. */
|
| @@ -112,7 +113,7 @@ protected:
|
|
|
| uint32_t* checksum = this->atOffset<uint32_t, GrProgramDesc::kChecksumOffset>();
|
| *checksum = 0; // We'll hash through these bytes, so make sure they're initialized.
|
| - *checksum = SkChecksum::Murmur3(fKey.begin(), keyLength);
|
| + *checksum = SkOpts::hash(fKey.begin(), keyLength);
|
| }
|
|
|
| // The key, stored in fKey, is composed of four parts:
|
|
|