| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/gpu/avda_codec_image.h" | 5 #include "media/gpu/avda_codec_image.h" |
| 6 | 6 |
| 7 #include <string.h> | 7 #include <string.h> |
| 8 | 8 |
| 9 #include <memory> | 9 #include <memory> |
| 10 | 10 |
| (...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 77 // Make sure that we have the right image in the front buffer. Note that the | 77 // Make sure that we have the right image in the front buffer. Note that the |
| 78 // bound_service_id is guaranteed to be equal to the surface texture's client | 78 // bound_service_id is guaranteed to be equal to the surface texture's client |
| 79 // texture id, so we can skip preserving it if the right context is current. | 79 // texture id, so we can skip preserving it if the right context is current. |
| 80 UpdateSurfaceInternal(UpdateMode::RENDER_TO_FRONT_BUFFER, | 80 UpdateSurfaceInternal(UpdateMode::RENDER_TO_FRONT_BUFFER, |
| 81 kDontRestoreBindings); | 81 kDontRestoreBindings); |
| 82 | 82 |
| 83 // By setting image state to UNBOUND instead of COPIED we ensure that | 83 // By setting image state to UNBOUND instead of COPIED we ensure that |
| 84 // CopyTexImage() is called each time the surface texture is used for drawing. | 84 // CopyTexImage() is called each time the surface texture is used for drawing. |
| 85 // It would be nice if we could do this via asking for the currently bound | 85 // It would be nice if we could do this via asking for the currently bound |
| 86 // Texture, but the active unit never seems to change. | 86 // Texture, but the active unit never seems to change. |
| 87 texture_->SetLevelImageState(GL_TEXTURE_EXTERNAL_OES, 0, | 87 texture_->SetLevelImageState(GL_TEXTURE_EXTERNAL_OES, 0, 0, |
| 88 gpu::gles2::Texture::UNBOUND); | 88 gpu::gles2::Texture::UNBOUND); |
| 89 | 89 |
| 90 return true; | 90 return true; |
| 91 } | 91 } |
| 92 | 92 |
| 93 bool AVDACodecImage::CopyTexSubImage(unsigned target, | 93 bool AVDACodecImage::CopyTexSubImage(unsigned target, |
| 94 const gfx::Point& offset, | 94 const gfx::Point& offset, |
| 95 const gfx::Rect& rect) { | 95 const gfx::Rect& rect) { |
| 96 return false; | 96 return false; |
| 97 } | 97 } |
| (...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 235 } | 235 } |
| 236 | 236 |
| 237 bool AVDACodecImage::IsCodecBufferOutstanding() const { | 237 bool AVDACodecImage::IsCodecBufferOutstanding() const { |
| 238 static_assert(kUpdateOnly < 0 && kUpdateOnly > kRendered && | 238 static_assert(kUpdateOnly < 0 && kUpdateOnly > kRendered && |
| 239 kRendered > kInvalidCodecBufferIndex, | 239 kRendered > kInvalidCodecBufferIndex, |
| 240 "Codec buffer index enum values are not ordered correctly."); | 240 "Codec buffer index enum values are not ordered correctly."); |
| 241 return codec_buffer_index_ > kRendered && media_codec_; | 241 return codec_buffer_index_ > kRendered && media_codec_; |
| 242 } | 242 } |
| 243 | 243 |
| 244 } // namespace media | 244 } // namespace media |
| OLD | NEW |