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Side by Side Diff: src/gpu/GrDrawContext.cpp

Issue 2208483004: Remove GrRenderTarget member variable from SkGpuDevice (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update to ToT Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBatchTest.h" 8 #include "GrBatchTest.h"
9 #include "GrColor.h" 9 #include "GrColor.h"
10 #include "GrDrawContext.h" 10 #include "GrDrawContext.h"
11 #include "GrDrawContextPriv.h" 11 #include "GrDrawContextPriv.h"
12 #include "GrDrawingManager.h" 12 #include "GrDrawingManager.h"
13 #include "GrGpuResourcePriv.h"
13 #include "GrOvalRenderer.h" 14 #include "GrOvalRenderer.h"
14 #include "GrPathRenderer.h" 15 #include "GrPathRenderer.h"
15 #include "GrPipelineBuilder.h" 16 #include "GrPipelineBuilder.h"
16 #include "GrRenderTarget.h" 17 #include "GrRenderTarget.h"
17 #include "GrRenderTargetPriv.h" 18 #include "GrRenderTargetPriv.h"
18 #include "GrResourceProvider.h" 19 #include "GrResourceProvider.h"
19 #include "SkSurfacePriv.h" 20 #include "SkSurfacePriv.h"
20 21
21 #include "batches/GrBatch.h" 22 #include "batches/GrBatch.h"
22 #include "batches/GrClearBatch.h" 23 #include "batches/GrClearBatch.h"
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1209 args.fDrawContext = fDrawContext; 1210 args.fDrawContext = fDrawContext;
1210 args.fClip = &clip; 1211 args.fClip = &clip;
1211 args.fViewMatrix = &viewMatrix; 1212 args.fViewMatrix = &viewMatrix;
1212 args.fShape = &shape; 1213 args.fShape = &shape;
1213 args.fAntiAlias = useCoverageAA; 1214 args.fAntiAlias = useCoverageAA;
1214 args.fGammaCorrect = fDrawContext->isGammaCorrect(); 1215 args.fGammaCorrect = fDrawContext->isGammaCorrect();
1215 pr->drawPath(args); 1216 pr->drawPath(args);
1216 return true; 1217 return true;
1217 } 1218 }
1218 1219
1220 SkBudgeted GrDrawContextPriv::isBudgeted() const {
1221 ASSERT_SINGLE_OWNER_PRIV
1222
1223 if (fDrawContext->wasAbandoned()) {
1224 return SkBudgeted::kNo;
1225 }
1226
1227 SkDEBUGCODE(fDrawContext->validate();)
1228
1229 return fDrawContext->fRenderTarget->resourcePriv().isBudgeted();
1230 }
1231
1219 void GrDrawContext::internalDrawPath(const GrClip& clip, 1232 void GrDrawContext::internalDrawPath(const GrClip& clip,
1220 const GrPaint& paint, 1233 const GrPaint& paint,
1221 const SkMatrix& viewMatrix, 1234 const SkMatrix& viewMatrix,
1222 const SkPath& path, 1235 const SkPath& path,
1223 const GrStyle& style) { 1236 const GrStyle& style) {
1224 ASSERT_SINGLE_OWNER 1237 ASSERT_SINGLE_OWNER
1225 RETURN_IF_ABANDONED 1238 RETURN_IF_ABANDONED
1226 SkASSERT(!path.isEmpty()); 1239 SkASSERT(!path.isEmpty());
1227 1240
1228 bool useCoverageAA = should_apply_coverage_aa(paint, fRenderTarget.get()); 1241 bool useCoverageAA = should_apply_coverage_aa(paint, fRenderTarget.get());
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1290 1303
1291 void GrDrawContext::drawBatch(const GrPipelineBuilder& pipelineBuilder, const Gr Clip& clip, 1304 void GrDrawContext::drawBatch(const GrPipelineBuilder& pipelineBuilder, const Gr Clip& clip,
1292 GrDrawBatch* batch) { 1305 GrDrawBatch* batch) {
1293 ASSERT_SINGLE_OWNER 1306 ASSERT_SINGLE_OWNER
1294 RETURN_IF_ABANDONED 1307 RETURN_IF_ABANDONED
1295 SkDEBUGCODE(this->validate();) 1308 SkDEBUGCODE(this->validate();)
1296 GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::drawBatch"); 1309 GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::drawBatch");
1297 1310
1298 this->getDrawTarget()->drawBatch(pipelineBuilder, this, clip, batch); 1311 this->getDrawTarget()->drawBatch(pipelineBuilder, this, clip, batch);
1299 } 1312 }
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