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Unified Diff: third_party/WebKit/Source/core/paint/ObjectPaintInvalidator.h

Issue 2208463003: First step of PaintInvalidator implementation (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: - Created 4 years, 4 months ago
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Index: third_party/WebKit/Source/core/paint/ObjectPaintInvalidator.h
diff --git a/third_party/WebKit/Source/core/paint/ObjectPaintInvalidator.h b/third_party/WebKit/Source/core/paint/ObjectPaintInvalidator.h
new file mode 100644
index 0000000000000000000000000000000000000000..d13d195f65593320b43bd422d644a23bef64fa63
--- /dev/null
+++ b/third_party/WebKit/Source/core/paint/ObjectPaintInvalidator.h
@@ -0,0 +1,50 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ObjectPaintInvalidator_h
+#define ObjectPaintInvalidator_h
+
+#include "platform/graphics/PaintInvalidationReason.h"
+#include "wtf/Allocator.h"
+
+namespace blink {
+
+class LayoutObject;
+class LayoutRect;
+struct PaintInvalidatorContext;
+
+class ObjectPaintInvalidator {
+ STACK_ALLOCATED();
+public:
+ ObjectPaintInvalidator(const LayoutObject& object, const PaintInvalidatorContext& context)
+ : m_object(object), m_context(context) { }
+
+ static void objectWillBeDestroyed(const LayoutObject&);
+
+ PaintInvalidationReason invalidatePaintIfNeeded() { return invalidatePaintIfNeededWithComputedReason(computePaintInvalidationReason()); }
+
+ PaintInvalidationReason computePaintInvalidationReason();
+ PaintInvalidationReason invalidatePaintIfNeededWithComputedReason(PaintInvalidationReason);
+
+private:
+ void invalidateSelectionIfNeeded(PaintInvalidationReason);
+
+ // This function tries to minimize the amount of invalidation generated by invalidating the "difference" between
+ // |m_context.oldBounds| and |m_context.newBounds|. This means invalidating the union of the previous rectangles
+ // but not their intersection. The use case is when an element only requires a paint invalidation (which means
+ // that its content didn't change) and its bounds changed but its location didn't.
+ // If we don't meet the criteria for an incremental paint, the alternative is a full paint invalidation.
+ void incrementallyInvalidatePaint();
+
+ // This function generates a full invalidation, which means invalidating both |oldBounds| and |newBounds|.
+ // This is the default choice when generating an invalidation, as it is always correct, albeit it may force some extra painting.
+ void fullyInvalidatePaint(PaintInvalidationReason, const LayoutRect& oldBounds, const LayoutRect& newBounds);
+
+ const LayoutObject& m_object;
+ const PaintInvalidatorContext& m_context;
+};
+
+} // namespace blink
+
+#endif

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