| Index: third_party/WebKit/Source/core/paint/PaintInvalidator.h
|
| diff --git a/third_party/WebKit/Source/core/paint/PaintInvalidator.h b/third_party/WebKit/Source/core/paint/PaintInvalidator.h
|
| index 3edca170fe6c0d2e738f5bc8fa67987095ac91e3..c305541537a1550ac9706eac94860fe66522ac93 100644
|
| --- a/third_party/WebKit/Source/core/paint/PaintInvalidator.h
|
| +++ b/third_party/WebKit/Source/core/paint/PaintInvalidator.h
|
| @@ -5,24 +5,67 @@
|
| #ifndef PaintInvalidator_h
|
| #define PaintInvalidator_h
|
|
|
| -#include "core/layout/PaintInvalidationState.h"
|
| -#include "wtf/Optional.h"
|
| +#include "platform/geometry/LayoutRect.h"
|
| #include "wtf/Vector.h"
|
|
|
| namespace blink {
|
|
|
| class FrameView;
|
| +class LayoutBoxModelObject;
|
| class LayoutObject;
|
| +class PaintLayer;
|
| struct PaintPropertyTreeBuilderContext;
|
|
|
| -// TODO(wangxianzhu): Move applicable PaintInvalidationState code into PaintInvalidator.
|
| -using PaintInvalidatorContext = PaintInvalidationState;
|
| +struct PaintInvalidatorContext {
|
| + PaintInvalidatorContext(const PaintPropertyTreeBuilderContext& treeBuilderContext)
|
| + : treeBuilderContext(treeBuilderContext) { }
|
| +
|
| + PaintInvalidatorContext(const PaintPropertyTreeBuilderContext& treeBuilderContext, const PaintInvalidatorContext& parentContext)
|
| + : treeBuilderContext(treeBuilderContext)
|
| + , forcedSubtreeInvalidationFlags(parentContext.forcedSubtreeInvalidationFlags)
|
| + , paintInvalidationContainer(parentContext.paintInvalidationContainer)
|
| + , paintInvalidationContainerForStackedContents(parentContext.paintInvalidationContainerForStackedContents)
|
| + , paintingLayer(parentContext.paintingLayer)
|
| + { }
|
| +
|
| + // This method is temporary to adapt PaintInvalidatorContext and the legacy PaintInvalidationState
|
| + // for code shared by old code and new code.
|
| + virtual void mapLocalRectToPaintInvalidationBacking(const LayoutObject&, LayoutRect&) const;
|
| +
|
| + const PaintPropertyTreeBuilderContext& treeBuilderContext;
|
| +
|
| + enum ForcedSubtreeInvalidationFlag {
|
| + ForcedSubtreeInvalidationChecking = 1 << 0,
|
| + ForcedSubtreeInvalidationRectUpdate = 1 << 1,
|
| + ForcedSubtreeFullInvalidation = 1 << 2,
|
| + ForcedSubtreeFullInvalidationForStackedContents = 1 << 3,
|
| + };
|
| + unsigned forcedSubtreeInvalidationFlags = 0;
|
| +
|
| + // The following fields can be null only before PaintInvalidator::updateContext().
|
| +
|
| + // The current paint invalidation container for normal flow objects.
|
| + // It is the enclosing composited object.
|
| + const LayoutBoxModelObject* paintInvalidationContainer = nullptr;
|
| +
|
| + // The current paint invalidation container for stacked contents (stacking contexts or positioned objects).
|
| + // It is the nearest ancestor composited object which establishes a stacking context.
|
| + // See Source/core/paint/README.md ### PaintInvalidationState for details on how stacked contents'
|
| + // paint invalidation containers differ.
|
| + const LayoutBoxModelObject* paintInvalidationContainerForStackedContents = nullptr;
|
| +
|
| + PaintLayer* paintingLayer = nullptr;
|
| +
|
| + LayoutRect oldBounds;
|
| + LayoutRect newBounds;
|
| + LayoutPoint oldLocation;
|
| + LayoutPoint newLocation;
|
| +};
|
|
|
| class PaintInvalidator {
|
| public:
|
| - // TODO(wangxianzhu): Avoid Optional<> by using copy-and-update pattern for PaintInvalidatorContext.
|
| - void invalidatePaintIfNeeded(FrameView&, const PaintPropertyTreeBuilderContext&, Optional<PaintInvalidatorContext>&);
|
| - void invalidatePaintIfNeeded(const LayoutObject&, const PaintPropertyTreeBuilderContext&, const PaintInvalidatorContext&, Optional<PaintInvalidatorContext>&);
|
| + void invalidatePaintIfNeeded(FrameView&, PaintInvalidatorContext&);
|
| + void invalidatePaintIfNeeded(const LayoutObject&, PaintInvalidatorContext&);
|
|
|
| // Process objects needing paint invalidation on the next frame.
|
| // See the definition of PaintInvalidationDelayedFull for more details.
|
|
|