OLD | NEW |
1 /* | 1 /* |
2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 18 matching lines...) Expand all Loading... |
29 */ | 29 */ |
30 | 30 |
31 #include "core/layout/svg/LayoutSVGModelObject.h" | 31 #include "core/layout/svg/LayoutSVGModelObject.h" |
32 | 32 |
33 #include "core/layout/LayoutView.h" | 33 #include "core/layout/LayoutView.h" |
34 #include "core/layout/svg/LayoutSVGContainer.h" | 34 #include "core/layout/svg/LayoutSVGContainer.h" |
35 #include "core/layout/svg/LayoutSVGRoot.h" | 35 #include "core/layout/svg/LayoutSVGRoot.h" |
36 #include "core/layout/svg/SVGLayoutSupport.h" | 36 #include "core/layout/svg/SVGLayoutSupport.h" |
37 #include "core/layout/svg/SVGResourcesCache.h" | 37 #include "core/layout/svg/SVGResourcesCache.h" |
38 #include "core/paint/PaintLayer.h" | 38 #include "core/paint/PaintLayer.h" |
| 39 #include "core/paint/SVGModelObjectPaintInvalidator.h" |
39 #include "core/svg/SVGGraphicsElement.h" | 40 #include "core/svg/SVGGraphicsElement.h" |
40 | 41 |
41 namespace blink { | 42 namespace blink { |
42 | 43 |
43 LayoutSVGModelObject::LayoutSVGModelObject(SVGElement* node) | 44 LayoutSVGModelObject::LayoutSVGModelObject(SVGElement* node) |
44 : LayoutObject(node) | 45 : LayoutObject(node) |
45 { | 46 { |
46 } | 47 } |
47 | 48 |
48 bool LayoutSVGModelObject::isChildAllowed(LayoutObject* child, const ComputedSty
le&) const | 49 bool LayoutSVGModelObject::isChildAllowed(LayoutObject* child, const ComputedSty
le&) const |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
81 { | 82 { |
82 quads.append(localToAbsoluteQuad(strokeBoundingBox())); | 83 quads.append(localToAbsoluteQuad(strokeBoundingBox())); |
83 } | 84 } |
84 | 85 |
85 void LayoutSVGModelObject::willBeDestroyed() | 86 void LayoutSVGModelObject::willBeDestroyed() |
86 { | 87 { |
87 SVGResourcesCache::clientDestroyed(this); | 88 SVGResourcesCache::clientDestroyed(this); |
88 LayoutObject::willBeDestroyed(); | 89 LayoutObject::willBeDestroyed(); |
89 } | 90 } |
90 | 91 |
91 PaintInvalidationReason LayoutSVGModelObject::getPaintInvalidationReason(const P
aintInvalidationState& paintInvalidationState, | 92 PaintInvalidationReason LayoutSVGModelObject::invalidatePaintIfNeeded(const Pain
tInvalidatorContext& context) const |
92 const LayoutRect& oldBounds, const LayoutPoint& oldLocation, const LayoutRec
t& newBounds, const LayoutPoint& newLocation) const | |
93 { | 93 { |
94 PaintInvalidationReason invalidationReason = LayoutObject::getPaintInvalidat
ionReason(paintInvalidationState, oldBounds, oldLocation, newBounds, newLocation
); | 94 return SVGModelObjectPaintInvalidator(*this, context).invalidatePaintIfNeede
d(); |
95 | |
96 // Disable incremental invalidation for SVG objects to prevent under- | |
97 // invalidation. Unlike boxes, it is non-trivial (and rare) for SVG objects | |
98 // to be able to be incrementally invalidated (e.g., on height changes). | |
99 if (invalidationReason == PaintInvalidationIncremental) | |
100 return PaintInvalidationFull; | |
101 | |
102 return invalidationReason; | |
103 } | 95 } |
104 | 96 |
105 void LayoutSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) co
nst | 97 void LayoutSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) co
nst |
106 { | 98 { |
107 // Using just the rect for the SVGRoot is good enough for now. | 99 // Using just the rect for the SVGRoot is good enough for now. |
108 SVGLayoutSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects); | 100 SVGLayoutSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects); |
109 } | 101 } |
110 | 102 |
111 void LayoutSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const PaintL
ayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerR
ect) const | 103 void LayoutSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const PaintL
ayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerR
ect) const |
112 { | 104 { |
(...skipping 25 matching lines...) Expand all Loading... |
138 } | 130 } |
139 | 131 |
140 // The SVG addOutlineRects() method adds rects in local coordinates so the defau
lt absoluteElementBoundingBoxRect() | 132 // The SVG addOutlineRects() method adds rects in local coordinates so the defau
lt absoluteElementBoundingBoxRect() |
141 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. | 133 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. |
142 IntRect LayoutSVGModelObject::absoluteElementBoundingBoxRect() const | 134 IntRect LayoutSVGModelObject::absoluteElementBoundingBoxRect() const |
143 { | 135 { |
144 return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalSVGCoordina
tes())).enclosingBoundingBox(); | 136 return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalSVGCoordina
tes())).enclosingBoundingBox(); |
145 } | 137 } |
146 | 138 |
147 } // namespace blink | 139 } // namespace blink |
OLD | NEW |