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| 1 /* | 1 /* |
| 2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "core/layout/svg/LayoutSVGModelObject.h" | 31 #include "core/layout/svg/LayoutSVGModelObject.h" |
| 32 | 32 |
| 33 #include "core/layout/LayoutView.h" | 33 #include "core/layout/LayoutView.h" |
| 34 #include "core/layout/svg/LayoutSVGContainer.h" | 34 #include "core/layout/svg/LayoutSVGContainer.h" |
| 35 #include "core/layout/svg/LayoutSVGRoot.h" | 35 #include "core/layout/svg/LayoutSVGRoot.h" |
| 36 #include "core/layout/svg/SVGLayoutSupport.h" | 36 #include "core/layout/svg/SVGLayoutSupport.h" |
| 37 #include "core/layout/svg/SVGResourcesCache.h" | 37 #include "core/layout/svg/SVGResourcesCache.h" |
| 38 #include "core/paint/PaintLayer.h" | 38 #include "core/paint/PaintLayer.h" |
| 39 #include "core/paint/SVGModelObjectPaintInvalidator.h" |
| 39 #include "core/svg/SVGGraphicsElement.h" | 40 #include "core/svg/SVGGraphicsElement.h" |
| 40 | 41 |
| 41 namespace blink { | 42 namespace blink { |
| 42 | 43 |
| 43 LayoutSVGModelObject::LayoutSVGModelObject(SVGElement* node) | 44 LayoutSVGModelObject::LayoutSVGModelObject(SVGElement* node) |
| 44 : LayoutObject(node) | 45 : LayoutObject(node) |
| 45 { | 46 { |
| 46 } | 47 } |
| 47 | 48 |
| 48 bool LayoutSVGModelObject::isChildAllowed(LayoutObject* child, const ComputedSty
le&) const | 49 bool LayoutSVGModelObject::isChildAllowed(LayoutObject* child, const ComputedSty
le&) const |
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| 81 { | 82 { |
| 82 quads.append(localToAbsoluteQuad(strokeBoundingBox())); | 83 quads.append(localToAbsoluteQuad(strokeBoundingBox())); |
| 83 } | 84 } |
| 84 | 85 |
| 85 void LayoutSVGModelObject::willBeDestroyed() | 86 void LayoutSVGModelObject::willBeDestroyed() |
| 86 { | 87 { |
| 87 SVGResourcesCache::clientDestroyed(this); | 88 SVGResourcesCache::clientDestroyed(this); |
| 88 LayoutObject::willBeDestroyed(); | 89 LayoutObject::willBeDestroyed(); |
| 89 } | 90 } |
| 90 | 91 |
| 91 PaintInvalidationReason LayoutSVGModelObject::getPaintInvalidationReason(const P
aintInvalidationState& paintInvalidationState, | 92 PaintInvalidationReason LayoutSVGModelObject::invalidatePaintIfNeeded(const Pain
tInvalidatorContext& context) const |
| 92 const LayoutRect& oldBounds, const LayoutPoint& oldLocation, const LayoutRec
t& newBounds, const LayoutPoint& newLocation) const | |
| 93 { | 93 { |
| 94 PaintInvalidationReason invalidationReason = LayoutObject::getPaintInvalidat
ionReason(paintInvalidationState, oldBounds, oldLocation, newBounds, newLocation
); | 94 return SVGModelObjectPaintInvalidator(*this, context).invalidatePaintIfNeede
d(); |
| 95 | |
| 96 // Disable incremental invalidation for SVG objects to prevent under- | |
| 97 // invalidation. Unlike boxes, it is non-trivial (and rare) for SVG objects | |
| 98 // to be able to be incrementally invalidated (e.g., on height changes). | |
| 99 if (invalidationReason == PaintInvalidationIncremental) | |
| 100 return PaintInvalidationFull; | |
| 101 | |
| 102 return invalidationReason; | |
| 103 } | 95 } |
| 104 | 96 |
| 105 void LayoutSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) co
nst | 97 void LayoutSVGModelObject::computeLayerHitTestRects(LayerHitTestRects& rects) co
nst |
| 106 { | 98 { |
| 107 // Using just the rect for the SVGRoot is good enough for now. | 99 // Using just the rect for the SVGRoot is good enough for now. |
| 108 SVGLayoutSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects); | 100 SVGLayoutSupport::findTreeRootObject(this)->computeLayerHitTestRects(rects); |
| 109 } | 101 } |
| 110 | 102 |
| 111 void LayoutSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const PaintL
ayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerR
ect) const | 103 void LayoutSVGModelObject::addLayerHitTestRects(LayerHitTestRects&, const PaintL
ayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerR
ect) const |
| 112 { | 104 { |
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| 138 } | 130 } |
| 139 | 131 |
| 140 // The SVG addOutlineRects() method adds rects in local coordinates so the defau
lt absoluteElementBoundingBoxRect() | 132 // The SVG addOutlineRects() method adds rects in local coordinates so the defau
lt absoluteElementBoundingBoxRect() |
| 141 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. | 133 // returns incorrect values for SVG objects. Overriding this method provides acc
ess to the absolute bounds. |
| 142 IntRect LayoutSVGModelObject::absoluteElementBoundingBoxRect() const | 134 IntRect LayoutSVGModelObject::absoluteElementBoundingBoxRect() const |
| 143 { | 135 { |
| 144 return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalSVGCoordina
tes())).enclosingBoundingBox(); | 136 return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalSVGCoordina
tes())).enclosingBoundingBox(); |
| 145 } | 137 } |
| 146 | 138 |
| 147 } // namespace blink | 139 } // namespace blink |
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