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Side by Side Diff: gpu/ipc/service/child_window_surface_win.cc

Issue 2208153002: Create GPU child window on new thread. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: make hidden window on main thread Created 4 years, 3 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/ipc/service/child_window_surface_win.h" 5 #include "gpu/ipc/service/child_window_surface_win.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/memory/ptr_util.h"
11 #include "base/threading/thread.h"
10 #include "base/win/scoped_hdc.h" 12 #include "base/win/scoped_hdc.h"
11 #include "base/win/wrapped_window_proc.h" 13 #include "base/win/wrapped_window_proc.h"
12 #include "gpu/ipc/common/gpu_messages.h" 14 #include "gpu/ipc/common/gpu_messages.h"
13 #include "gpu/ipc/service/gpu_channel_manager.h" 15 #include "gpu/ipc/service/gpu_channel_manager.h"
14 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" 16 #include "gpu/ipc/service/gpu_channel_manager_delegate.h"
15 #include "ui/base/win/hidden_window.h" 17 #include "ui/base/win/hidden_window.h"
16 #include "ui/gfx/native_widget_types.h" 18 #include "ui/gfx/native_widget_types.h"
17 #include "ui/gfx/win/hwnd_util.h" 19 #include "ui/gfx/win/hwnd_util.h"
18 #include "ui/gl/egl_util.h" 20 #include "ui/gl/egl_util.h"
19 #include "ui/gl/gl_context.h" 21 #include "ui/gl/gl_context.h"
20 #include "ui/gl/gl_surface_egl.h" 22 #include "ui/gl/gl_surface_egl.h"
21 #include "ui/gl/scoped_make_current.h" 23 #include "ui/gl/scoped_make_current.h"
22 24
23 namespace gpu { 25 namespace gpu {
24 26
27 // This owns the thread and contains data that's shared between the threads.
28 struct SharedData {
29 SharedData() : thread("Window owner thread") {}
30
31 base::Lock rect_lock;
32 gfx::Rect rect_to_clear;
33
34 base::Thread thread;
35 };
36
25 namespace { 37 namespace {
26 38
27 ATOM g_window_class; 39 ATOM g_window_class;
28 40
41 // This runs on the window owner thread.
29 LRESULT CALLBACK IntermediateWindowProc(HWND window, 42 LRESULT CALLBACK IntermediateWindowProc(HWND window,
30 UINT message, 43 UINT message,
31 WPARAM w_param, 44 WPARAM w_param,
32 LPARAM l_param) { 45 LPARAM l_param) {
33 switch (message) { 46 switch (message) {
34 case WM_ERASEBKGND: 47 case WM_ERASEBKGND:
35 // Prevent windows from erasing the background. 48 // Prevent windows from erasing the background.
36 return 1; 49 return 1;
37 case WM_PAINT: 50 case WM_PAINT:
38 PAINTSTRUCT paint; 51 PAINTSTRUCT paint;
39 if (BeginPaint(window, &paint)) { 52 if (BeginPaint(window, &paint)) {
40 ChildWindowSurfaceWin* window_surface = 53 SharedData* shared_data =
41 reinterpret_cast<ChildWindowSurfaceWin*>( 54 reinterpret_cast<SharedData*>(gfx::GetWindowUserData(window));
42 gfx::GetWindowUserData(window)); 55 DCHECK(shared_data);
43 DCHECK(window_surface); 56 {
57 base::AutoLock lock(shared_data->rect_lock);
58 shared_data->rect_to_clear.Union(gfx::Rect(paint.rcPaint));
59 }
44 60
45 // Wait to clear the contents until a GL draw occurs, as otherwise an
46 // unsightly black flash may happen if the GL contents are still
47 // transparent.
48 window_surface->InvalidateWindowRect(gfx::Rect(paint.rcPaint));
49 EndPaint(window, &paint); 61 EndPaint(window, &paint);
50 } 62 }
51 return 0; 63 return 0;
52 default: 64 default:
53 return DefWindowProc(window, message, w_param, l_param); 65 return DefWindowProc(window, message, w_param, l_param);
54 } 66 }
55 } 67 }
56 68
69 // This runs on the window owner thread.
57 void InitializeWindowClass() { 70 void InitializeWindowClass() {
58 if (g_window_class) 71 if (g_window_class)
59 return; 72 return;
60 73
61 WNDCLASSEX intermediate_class; 74 WNDCLASSEX intermediate_class;
62 base::win::InitializeWindowClass( 75 base::win::InitializeWindowClass(
63 L"Intermediate D3D Window", 76 L"Intermediate D3D Window",
64 &base::win::WrappedWindowProc<IntermediateWindowProc>, CS_OWNDC, 0, 0, 77 &base::win::WrappedWindowProc<IntermediateWindowProc>, CS_OWNDC, 0, 0,
65 nullptr, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)), nullptr, 78 nullptr, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)), nullptr,
66 nullptr, nullptr, &intermediate_class); 79 nullptr, nullptr, &intermediate_class);
67 g_window_class = RegisterClassEx(&intermediate_class); 80 g_window_class = RegisterClassEx(&intermediate_class);
68 if (!g_window_class) { 81 if (!g_window_class) {
69 LOG(ERROR) << "RegisterClass failed."; 82 LOG(ERROR) << "RegisterClass failed.";
70 return; 83 return;
71 } 84 }
72 } 85 }
86
87 // This runs on the window owner thread.
88 void CreateChildWindow(HWND hidden_window,
89 const gfx::Size& size,
90 base::WaitableEvent* event,
91 SharedData* shared_data,
92 HWND* result) {
93 InitializeWindowClass();
94 DCHECK(g_window_class);
95
96 HWND window = CreateWindowEx(
97 WS_EX_NOPARENTNOTIFY, reinterpret_cast<wchar_t*>(g_window_class), L"",
98 WS_CHILDWINDOW | WS_DISABLED | WS_VISIBLE, 0, 0, size.width(),
99 size.height(), hidden_window, NULL, NULL, NULL);
100 CHECK(window);
101 *result = window;
102 gfx::SetWindowUserData(window, shared_data);
103 event->Signal();
73 } 104 }
74 105
106 // This runs on the main thread after the window was destroyed on window owner
107 // thread.
108 void DestroySharedData(std::unique_ptr<SharedData> shared_data) {
109 shared_data->thread.Stop();
110 }
111
112 // This runs on the window owner thread.
113 void DestroyWindowOnThread(HWND window) {
114 DestroyWindow(window);
115 }
116
117 } // namespace
118
75 ChildWindowSurfaceWin::ChildWindowSurfaceWin(GpuChannelManager* manager, 119 ChildWindowSurfaceWin::ChildWindowSurfaceWin(GpuChannelManager* manager,
76 HWND parent_window) 120 HWND parent_window)
77 : gl::NativeViewGLSurfaceEGL(0), 121 : gl::NativeViewGLSurfaceEGL(0),
78 parent_window_(parent_window), 122 parent_window_(parent_window),
79 manager_(manager), 123 manager_(manager),
80 alpha_(true), 124 alpha_(true),
81 first_swap_(true) { 125 first_swap_(true) {
82 // Don't use EGL_ANGLE_window_fixed_size so that we can avoid recreating the 126 // Don't use EGL_ANGLE_window_fixed_size so that we can avoid recreating the
83 // window surface, which can cause flicker on DirectComposition. 127 // window surface, which can cause flicker on DirectComposition.
84 enable_fixed_size_angle_ = false; 128 enable_fixed_size_angle_ = false;
(...skipping 25 matching lines...) Expand all
110 return NULL; 154 return NULL;
111 } 155 }
112 } 156 }
113 157
114 return config_; 158 return config_;
115 } 159 }
116 160
117 bool ChildWindowSurfaceWin::InitializeNativeWindow() { 161 bool ChildWindowSurfaceWin::InitializeNativeWindow() {
118 if (window_) 162 if (window_)
119 return true; 163 return true;
120 InitializeWindowClass();
121 DCHECK(g_window_class);
122 164
123 RECT windowRect; 165 shared_data_ = base::MakeUnique<SharedData>();
124 GetClientRect(parent_window_, &windowRect);
125 166
126 window_ = CreateWindowEx( 167 base::Thread::Options options(base::MessageLoop::TYPE_UI, 0);
127 WS_EX_NOPARENTNOTIFY, reinterpret_cast<wchar_t*>(g_window_class), L"", 168 shared_data_->thread.StartWithOptions(options);
128 WS_CHILDWINDOW | WS_DISABLED | WS_VISIBLE, 0, 0, 169
129 windowRect.right - windowRect.left, windowRect.bottom - windowRect.top, 170 base::WaitableEvent event(base::WaitableEvent::ResetPolicy::AUTOMATIC,
130 ui::GetHiddenWindow(), NULL, NULL, NULL); 171 base::WaitableEvent::InitialState::NOT_SIGNALED);
131 gfx::SetWindowUserData(window_, this); 172
173 RECT window_rect;
174 GetClientRect(parent_window_, &window_rect);
175
176 shared_data_->thread.task_runner()->PostTask(
177 FROM_HERE, base::Bind(&CreateChildWindow, ui::GetHiddenWindow(),
178 gfx::Rect(window_rect).size(), &event,
179 shared_data_.get(), &window_));
180 event.Wait();
181
132 manager_->delegate()->SendAcceleratedSurfaceCreatedChildWindow(parent_window_, 182 manager_->delegate()->SendAcceleratedSurfaceCreatedChildWindow(parent_window_,
133 window_); 183 window_);
134 return true; 184 return true;
135 } 185 }
136 186
137 bool ChildWindowSurfaceWin::Resize(const gfx::Size& size, 187 bool ChildWindowSurfaceWin::Resize(const gfx::Size& size,
138 float scale_factor, 188 float scale_factor,
139 bool has_alpha) { 189 bool has_alpha) {
140 if (!SupportsPostSubBuffer()) { 190 if (!SupportsPostSubBuffer()) {
141 if (!MoveWindow(window_, 0, 0, size.width(), size.height(), FALSE)) { 191 if (!MoveWindow(window_, 0, 0, size.width(), size.height(), FALSE)) {
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
198 gfx::SwapResult ChildWindowSurfaceWin::PostSubBuffer(int x, 248 gfx::SwapResult ChildWindowSurfaceWin::PostSubBuffer(int x,
199 int y, 249 int y,
200 int width, 250 int width,
201 int height) { 251 int height) {
202 gfx::SwapResult result = 252 gfx::SwapResult result =
203 NativeViewGLSurfaceEGL::PostSubBuffer(x, y, width, height); 253 NativeViewGLSurfaceEGL::PostSubBuffer(x, y, width, height);
204 ClearInvalidContents(); 254 ClearInvalidContents();
205 return result; 255 return result;
206 } 256 }
207 257
208 void ChildWindowSurfaceWin::InvalidateWindowRect(const gfx::Rect& rect) {
209 rect_to_clear_.Union(rect);
210 }
211
212 void ChildWindowSurfaceWin::ClearInvalidContents() { 258 void ChildWindowSurfaceWin::ClearInvalidContents() {
213 if (!rect_to_clear_.IsEmpty()) { 259 base::AutoLock lock(shared_data_->rect_lock);
260 if (!shared_data_->rect_to_clear.IsEmpty()) {
214 base::win::ScopedGetDC dc(window_); 261 base::win::ScopedGetDC dc(window_);
215 262
216 RECT rect = rect_to_clear_.ToRECT(); 263 RECT rect = shared_data_->rect_to_clear.ToRECT();
217 264
218 // DirectComposition composites with the contents under the SwapChain, 265 // DirectComposition composites with the contents under the SwapChain,
219 // so ensure that's cleared. GDI treats black as transparent. 266 // so ensure that's cleared. GDI treats black as transparent.
220 FillRect(dc, &rect, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH))); 267 FillRect(dc, &rect, reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)));
221 rect_to_clear_ = gfx::Rect(); 268 shared_data_->rect_to_clear = gfx::Rect();
222 } 269 }
223 } 270 }
224 271
225 ChildWindowSurfaceWin::~ChildWindowSurfaceWin() { 272 ChildWindowSurfaceWin::~ChildWindowSurfaceWin() {
226 gfx::SetWindowUserData(window_, nullptr); 273 if (shared_data_) {
227 DestroyWindow(window_); 274 scoped_refptr<base::TaskRunner> task_runner =
275 shared_data_->thread.task_runner();
276 task_runner->PostTaskAndReply(
277 FROM_HERE, base::Bind(&DestroyWindowOnThread, window_),
278 base::Bind(&DestroySharedData, base::Passed(std::move(shared_data_))));
279 }
228 } 280 }
229 281
230 } // namespace gpu 282 } // namespace gpu
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