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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if V8_TARGET_ARCH_IA32 | 5 #if V8_TARGET_ARCH_IA32 |
6 | 6 |
7 #include "src/ast/scopes.h" | 7 #include "src/ast/scopes.h" |
8 #include "src/code-factory.h" | 8 #include "src/code-factory.h" |
9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
10 #include "src/codegen.h" | 10 #include "src/codegen.h" |
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1384 case ObjectLiteral::Property::PROTOTYPE: | 1384 case ObjectLiteral::Property::PROTOTYPE: |
1385 PushOperand(Operand(esp, 0)); // Duplicate receiver. | 1385 PushOperand(Operand(esp, 0)); // Duplicate receiver. |
1386 VisitForStackValue(value); | 1386 VisitForStackValue(value); |
1387 DCHECK(property->emit_store()); | 1387 DCHECK(property->emit_store()); |
1388 CallRuntimeWithOperands(Runtime::kInternalSetPrototype); | 1388 CallRuntimeWithOperands(Runtime::kInternalSetPrototype); |
1389 PrepareForBailoutForId(expr->GetIdForPropertySet(property_index), | 1389 PrepareForBailoutForId(expr->GetIdForPropertySet(property_index), |
1390 BailoutState::NO_REGISTERS); | 1390 BailoutState::NO_REGISTERS); |
1391 break; | 1391 break; |
1392 case ObjectLiteral::Property::GETTER: | 1392 case ObjectLiteral::Property::GETTER: |
1393 if (property->emit_store()) { | 1393 if (property->emit_store()) { |
1394 accessor_table.lookup(key)->second->getter = property; | 1394 AccessorTable::Iterator it = accessor_table.lookup(key); |
| 1395 it->second->bailout_id = expr->GetIdForPropertySet(property_index); |
| 1396 it->second->getter = property; |
1395 } | 1397 } |
1396 break; | 1398 break; |
1397 case ObjectLiteral::Property::SETTER: | 1399 case ObjectLiteral::Property::SETTER: |
1398 if (property->emit_store()) { | 1400 if (property->emit_store()) { |
1399 accessor_table.lookup(key)->second->setter = property; | 1401 AccessorTable::Iterator it = accessor_table.lookup(key); |
| 1402 it->second->bailout_id = expr->GetIdForPropertySet(property_index); |
| 1403 it->second->setter = property; |
1400 } | 1404 } |
1401 break; | 1405 break; |
1402 } | 1406 } |
1403 } | 1407 } |
1404 | 1408 |
1405 // Emit code to define accessors, using only a single call to the runtime for | 1409 // Emit code to define accessors, using only a single call to the runtime for |
1406 // each pair of corresponding getters and setters. | 1410 // each pair of corresponding getters and setters. |
1407 for (AccessorTable::Iterator it = accessor_table.begin(); | 1411 for (AccessorTable::Iterator it = accessor_table.begin(); |
1408 it != accessor_table.end(); | 1412 it != accessor_table.end(); |
1409 ++it) { | 1413 ++it) { |
1410 PushOperand(Operand(esp, 0)); // Duplicate receiver. | 1414 PushOperand(Operand(esp, 0)); // Duplicate receiver. |
1411 VisitForStackValue(it->first); | 1415 VisitForStackValue(it->first); |
1412 | 1416 |
1413 EmitAccessor(it->second->getter); | 1417 EmitAccessor(it->second->getter); |
1414 EmitAccessor(it->second->setter); | 1418 EmitAccessor(it->second->setter); |
1415 | 1419 |
1416 PushOperand(Smi::FromInt(NONE)); | 1420 PushOperand(Smi::FromInt(NONE)); |
1417 CallRuntimeWithOperands(Runtime::kDefineAccessorPropertyUnchecked); | 1421 CallRuntimeWithOperands(Runtime::kDefineAccessorPropertyUnchecked); |
| 1422 PrepareForBailoutForId(it->second->bailout_id, BailoutState::NO_REGISTERS); |
1418 } | 1423 } |
1419 | 1424 |
1420 // Object literals have two parts. The "static" part on the left contains no | 1425 // Object literals have two parts. The "static" part on the left contains no |
1421 // computed property names, and so we can compute its map ahead of time; see | 1426 // computed property names, and so we can compute its map ahead of time; see |
1422 // runtime.cc::CreateObjectLiteralBoilerplate. The second "dynamic" part | 1427 // runtime.cc::CreateObjectLiteralBoilerplate. The second "dynamic" part |
1423 // starts with the first computed property name, and continues with all | 1428 // starts with the first computed property name, and continues with all |
1424 // properties to its right. All the code from above initializes the static | 1429 // properties to its right. All the code from above initializes the static |
1425 // component of the object literal, and arranges for the map of the result to | 1430 // component of the object literal, and arranges for the map of the result to |
1426 // reflect the static order in which the keys appear. For the dynamic | 1431 // reflect the static order in which the keys appear. For the dynamic |
1427 // properties, we compile them into a series of "SetOwnProperty" runtime | 1432 // properties, we compile them into a series of "SetOwnProperty" runtime |
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3671 isolate->builtins()->OnStackReplacement()->entry(), | 3676 isolate->builtins()->OnStackReplacement()->entry(), |
3672 Assembler::target_address_at(call_target_address, unoptimized_code)); | 3677 Assembler::target_address_at(call_target_address, unoptimized_code)); |
3673 return ON_STACK_REPLACEMENT; | 3678 return ON_STACK_REPLACEMENT; |
3674 } | 3679 } |
3675 | 3680 |
3676 | 3681 |
3677 } // namespace internal | 3682 } // namespace internal |
3678 } // namespace v8 | 3683 } // namespace v8 |
3679 | 3684 |
3680 #endif // V8_TARGET_ARCH_IA32 | 3685 #endif // V8_TARGET_ARCH_IA32 |
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