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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #if V8_TARGET_ARCH_ARM64 | 5 #if V8_TARGET_ARCH_ARM64 |
| 6 | 6 |
| 7 #include "src/ast/scopes.h" | 7 #include "src/ast/scopes.h" |
| 8 #include "src/code-factory.h" | 8 #include "src/code-factory.h" |
| 9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
| 10 #include "src/codegen.h" | 10 #include "src/codegen.h" |
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| 1447 // Duplicate receiver on stack. | 1447 // Duplicate receiver on stack. |
| 1448 __ Peek(x0, 0); | 1448 __ Peek(x0, 0); |
| 1449 PushOperand(x0); | 1449 PushOperand(x0); |
| 1450 VisitForStackValue(value); | 1450 VisitForStackValue(value); |
| 1451 CallRuntimeWithOperands(Runtime::kInternalSetPrototype); | 1451 CallRuntimeWithOperands(Runtime::kInternalSetPrototype); |
| 1452 PrepareForBailoutForId(expr->GetIdForPropertySet(property_index), | 1452 PrepareForBailoutForId(expr->GetIdForPropertySet(property_index), |
| 1453 BailoutState::NO_REGISTERS); | 1453 BailoutState::NO_REGISTERS); |
| 1454 break; | 1454 break; |
| 1455 case ObjectLiteral::Property::GETTER: | 1455 case ObjectLiteral::Property::GETTER: |
| 1456 if (property->emit_store()) { | 1456 if (property->emit_store()) { |
| 1457 accessor_table.lookup(key)->second->getter = property; | 1457 AccessorTable::Iterator it = accessor_table.lookup(key); |
| 1458 it->second->bailout_id = expr->GetIdForPropertySet(property_index); |
| 1459 it->second->getter = property; |
| 1458 } | 1460 } |
| 1459 break; | 1461 break; |
| 1460 case ObjectLiteral::Property::SETTER: | 1462 case ObjectLiteral::Property::SETTER: |
| 1461 if (property->emit_store()) { | 1463 if (property->emit_store()) { |
| 1462 accessor_table.lookup(key)->second->setter = property; | 1464 AccessorTable::Iterator it = accessor_table.lookup(key); |
| 1465 it->second->bailout_id = expr->GetIdForPropertySet(property_index); |
| 1466 it->second->setter = property; |
| 1463 } | 1467 } |
| 1464 break; | 1468 break; |
| 1465 } | 1469 } |
| 1466 } | 1470 } |
| 1467 | 1471 |
| 1468 // Emit code to define accessors, using only a single call to the runtime for | 1472 // Emit code to define accessors, using only a single call to the runtime for |
| 1469 // each pair of corresponding getters and setters. | 1473 // each pair of corresponding getters and setters. |
| 1470 for (AccessorTable::Iterator it = accessor_table.begin(); | 1474 for (AccessorTable::Iterator it = accessor_table.begin(); |
| 1471 it != accessor_table.end(); | 1475 it != accessor_table.end(); |
| 1472 ++it) { | 1476 ++it) { |
| 1473 __ Peek(x10, 0); // Duplicate receiver. | 1477 __ Peek(x10, 0); // Duplicate receiver. |
| 1474 PushOperand(x10); | 1478 PushOperand(x10); |
| 1475 VisitForStackValue(it->first); | 1479 VisitForStackValue(it->first); |
| 1476 EmitAccessor(it->second->getter); | 1480 EmitAccessor(it->second->getter); |
| 1477 EmitAccessor(it->second->setter); | 1481 EmitAccessor(it->second->setter); |
| 1478 __ Mov(x10, Smi::FromInt(NONE)); | 1482 __ Mov(x10, Smi::FromInt(NONE)); |
| 1479 PushOperand(x10); | 1483 PushOperand(x10); |
| 1480 CallRuntimeWithOperands(Runtime::kDefineAccessorPropertyUnchecked); | 1484 CallRuntimeWithOperands(Runtime::kDefineAccessorPropertyUnchecked); |
| 1485 PrepareForBailoutForId(it->second->bailout_id, BailoutState::NO_REGISTERS); |
| 1481 } | 1486 } |
| 1482 | 1487 |
| 1483 // Object literals have two parts. The "static" part on the left contains no | 1488 // Object literals have two parts. The "static" part on the left contains no |
| 1484 // computed property names, and so we can compute its map ahead of time; see | 1489 // computed property names, and so we can compute its map ahead of time; see |
| 1485 // runtime.cc::CreateObjectLiteralBoilerplate. The second "dynamic" part | 1490 // runtime.cc::CreateObjectLiteralBoilerplate. The second "dynamic" part |
| 1486 // starts with the first computed property name, and continues with all | 1491 // starts with the first computed property name, and continues with all |
| 1487 // properties to its right. All the code from above initializes the static | 1492 // properties to its right. All the code from above initializes the static |
| 1488 // component of the object literal, and arranges for the map of the result to | 1493 // component of the object literal, and arranges for the map of the result to |
| 1489 // reflect the static order in which the keys appear. For the dynamic | 1494 // reflect the static order in which the keys appear. For the dynamic |
| 1490 // properties, we compile them into a series of "SetOwnProperty" runtime | 1495 // properties, we compile them into a series of "SetOwnProperty" runtime |
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| 3848 } | 3853 } |
| 3849 | 3854 |
| 3850 return INTERRUPT; | 3855 return INTERRUPT; |
| 3851 } | 3856 } |
| 3852 | 3857 |
| 3853 | 3858 |
| 3854 } // namespace internal | 3859 } // namespace internal |
| 3855 } // namespace v8 | 3860 } // namespace v8 |
| 3856 | 3861 |
| 3857 #endif // V8_TARGET_ARCH_ARM64 | 3862 #endif // V8_TARGET_ARCH_ARM64 |
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