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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/ast-graph-builder.h" | 5 #include "src/compiler/ast-graph-builder.h" |
6 | 6 |
7 #include "src/ast/scopes.h" | 7 #include "src/ast/scopes.h" |
8 #include "src/compiler.h" | 8 #include "src/compiler.h" |
9 #include "src/compiler/ast-loop-assignment-analyzer.h" | 9 #include "src/compiler/ast-loop-assignment-analyzer.h" |
10 #include "src/compiler/control-builders.h" | 10 #include "src/compiler/control-builders.h" |
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1802 const Operator* op = | 1802 const Operator* op = |
1803 javascript()->CallRuntime(Runtime::kInternalSetPrototype); | 1803 javascript()->CallRuntime(Runtime::kInternalSetPrototype); |
1804 Node* set_prototype = NewNode(op, receiver, value); | 1804 Node* set_prototype = NewNode(op, receiver, value); |
1805 // SetPrototype should not lazy deopt on an object literal. | 1805 // SetPrototype should not lazy deopt on an object literal. |
1806 PrepareFrameState(set_prototype, | 1806 PrepareFrameState(set_prototype, |
1807 expr->GetIdForPropertySet(property_index)); | 1807 expr->GetIdForPropertySet(property_index)); |
1808 break; | 1808 break; |
1809 } | 1809 } |
1810 case ObjectLiteral::Property::GETTER: | 1810 case ObjectLiteral::Property::GETTER: |
1811 if (property->emit_store()) { | 1811 if (property->emit_store()) { |
1812 accessor_table.lookup(key)->second->getter = property; | 1812 AccessorTable::Iterator it = accessor_table.lookup(key); |
| 1813 it->second->bailout_id = expr->GetIdForPropertySet(property_index); |
| 1814 it->second->getter = property; |
1813 } | 1815 } |
1814 break; | 1816 break; |
1815 case ObjectLiteral::Property::SETTER: | 1817 case ObjectLiteral::Property::SETTER: |
1816 if (property->emit_store()) { | 1818 if (property->emit_store()) { |
1817 accessor_table.lookup(key)->second->setter = property; | 1819 AccessorTable::Iterator it = accessor_table.lookup(key); |
| 1820 it->second->bailout_id = expr->GetIdForPropertySet(property_index); |
| 1821 it->second->setter = property; |
1818 } | 1822 } |
1819 break; | 1823 break; |
1820 } | 1824 } |
1821 } | 1825 } |
1822 | 1826 |
1823 // Create nodes to define accessors, using only a single call to the runtime | 1827 // Create nodes to define accessors, using only a single call to the runtime |
1824 // for each pair of corresponding getters and setters. | 1828 // for each pair of corresponding getters and setters. |
1825 literal = environment()->Top(); // Reload from operand stack. | 1829 literal = environment()->Top(); // Reload from operand stack. |
1826 for (AccessorTable::Iterator it = accessor_table.begin(); | 1830 for (AccessorTable::Iterator it = accessor_table.begin(); |
1827 it != accessor_table.end(); ++it) { | 1831 it != accessor_table.end(); ++it) { |
1828 VisitForValue(it->first); | 1832 VisitForValue(it->first); |
1829 VisitObjectLiteralAccessor(literal, it->second->getter); | 1833 VisitObjectLiteralAccessor(literal, it->second->getter); |
1830 VisitObjectLiteralAccessor(literal, it->second->setter); | 1834 VisitObjectLiteralAccessor(literal, it->second->setter); |
1831 Node* setter = environment()->Pop(); | 1835 Node* setter = environment()->Pop(); |
1832 Node* getter = environment()->Pop(); | 1836 Node* getter = environment()->Pop(); |
1833 Node* name = environment()->Pop(); | 1837 Node* name = environment()->Pop(); |
1834 Node* attr = jsgraph()->Constant(NONE); | 1838 Node* attr = jsgraph()->Constant(NONE); |
1835 const Operator* op = | 1839 const Operator* op = |
1836 javascript()->CallRuntime(Runtime::kDefineAccessorPropertyUnchecked); | 1840 javascript()->CallRuntime(Runtime::kDefineAccessorPropertyUnchecked); |
1837 Node* call = NewNode(op, literal, name, getter, setter, attr); | 1841 Node* call = NewNode(op, literal, name, getter, setter, attr); |
1838 // This should not lazy deopt on a new literal. | 1842 PrepareFrameState(call, it->second->bailout_id); |
1839 PrepareFrameState(call, BailoutId::None()); | |
1840 } | 1843 } |
1841 | 1844 |
1842 // Object literals have two parts. The "static" part on the left contains no | 1845 // Object literals have two parts. The "static" part on the left contains no |
1843 // computed property names, and so we can compute its map ahead of time; see | 1846 // computed property names, and so we can compute its map ahead of time; see |
1844 // Runtime_CreateObjectLiteralBoilerplate. The second "dynamic" part starts | 1847 // Runtime_CreateObjectLiteralBoilerplate. The second "dynamic" part starts |
1845 // with the first computed property name and continues with all properties to | 1848 // with the first computed property name and continues with all properties to |
1846 // its right. All the code from above initializes the static component of the | 1849 // its right. All the code from above initializes the static component of the |
1847 // object literal, and arranges for the map of the result to reflect the | 1850 // object literal, and arranges for the map of the result to reflect the |
1848 // static order in which the keys appear. For the dynamic properties, we | 1851 // static order in which the keys appear. For the dynamic properties, we |
1849 // compile them into a series of "SetOwnProperty" runtime calls. This will | 1852 // compile them into a series of "SetOwnProperty" runtime calls. This will |
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4317 // Phi does not exist yet, introduce one. | 4320 // Phi does not exist yet, introduce one. |
4318 value = NewPhi(inputs, value, control); | 4321 value = NewPhi(inputs, value, control); |
4319 value->ReplaceInput(inputs - 1, other); | 4322 value->ReplaceInput(inputs - 1, other); |
4320 } | 4323 } |
4321 return value; | 4324 return value; |
4322 } | 4325 } |
4323 | 4326 |
4324 } // namespace compiler | 4327 } // namespace compiler |
4325 } // namespace internal | 4328 } // namespace internal |
4326 } // namespace v8 | 4329 } // namespace v8 |
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