Index: gpu/command_buffer/service/in_process_command_buffer.cc |
diff --git a/gpu/command_buffer/service/in_process_command_buffer.cc b/gpu/command_buffer/service/in_process_command_buffer.cc |
index 25d57013f2e1dd83f5ace9309efbf1e3fb350ed3..9de7bf8f297f060036432781a79af8110d8693cf 100644 |
--- a/gpu/command_buffer/service/in_process_command_buffer.cc |
+++ b/gpu/command_buffer/service/in_process_command_buffer.cc |
@@ -32,7 +32,6 @@ |
#include "ui/gl/gl_context.h" |
#include "ui/gl/gl_image.h" |
#include "ui/gl/gl_share_group.h" |
-#include "ui/gl/gl_surface.h" |
namespace gpu { |
@@ -287,6 +286,7 @@ bool InProcessCommandBuffer::GetBufferChanged(int32 transfer_buffer_id) { |
} |
bool InProcessCommandBuffer::Initialize( |
+ scoped_refptr<gfx::GLSurface> surface, |
no sievers
2013/08/05 20:41:09
Hmm, this is dangerous. GLSurface is not RefCounte
boliu
2013/08/05 20:42:52
Bah...good point.
|
bool is_offscreen, |
bool share_resources, |
gfx::AcceleratedWidget window, |
@@ -300,9 +300,8 @@ bool InProcessCommandBuffer::Initialize( |
share_resources_ = share_resources; |
context_lost_callback_ = WrapCallback(context_lost_callback); |
share_group_id_ = share_group_id; |
+ surface_ = surface; |
- base::WaitableEvent completion(true, false); |
- bool result = false; |
base::Callback<bool(void)> init_task = |
base::Bind(&InProcessCommandBuffer::InitializeOnGpuThread, |
base::Unretained(this), |
@@ -312,6 +311,9 @@ bool InProcessCommandBuffer::Initialize( |
allowed_extensions, |
attribs, |
gpu_preference); |
+ |
+ base::WaitableEvent completion(true, false); |
+ bool result = false; |
QueueTask( |
base::Bind(&RunTaskWithResult<bool>, init_task, &result, &completion)); |
completion.Wait(); |
@@ -381,10 +383,12 @@ bool InProcessCommandBuffer::InitializeOnGpuThread( |
decoder_->set_engine(gpu_scheduler_.get()); |
- if (is_offscreen) |
- surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); |
- else |
- surface_ = gfx::GLSurface::CreateViewGLSurface(window); |
+ if (!surface_) { |
+ if (is_offscreen) |
+ surface_ = gfx::GLSurface::CreateOffscreenGLSurface(size); |
+ else |
+ surface_ = gfx::GLSurface::CreateViewGLSurface(window); |
+ } |
if (!surface_.get()) { |
LOG(ERROR) << "Could not create GLSurface."; |