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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_SNAPSHOT_CODE_SERIALIZER_H_ | 5 #ifndef V8_SNAPSHOT_CODE_SERIALIZER_H_ |
6 #define V8_SNAPSHOT_CODE_SERIALIZER_H_ | 6 #define V8_SNAPSHOT_CODE_SERIALIZER_H_ |
7 | 7 |
8 #include "src/parsing/preparse-data.h" | 8 #include "src/parsing/preparse-data.h" |
9 #include "src/snapshot/serializer.h" | 9 #include "src/snapshot/serializer.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 | 13 |
14 class CodeSerializer : public Serializer { | 14 class CodeSerializer : public Serializer { |
15 public: | 15 public: |
16 explicit CodeSerializer(Isolate* isolate, uint32_t source_hash) | |
17 : Serializer(isolate), source_hash_(source_hash) {} | |
18 ~CodeSerializer() override { OutputStatistics("CodeSerializer"); } | |
19 | |
16 static ScriptData* Serialize(Isolate* isolate, | 20 static ScriptData* Serialize(Isolate* isolate, |
17 Handle<SharedFunctionInfo> info, | 21 Handle<SharedFunctionInfo> info, |
18 Handle<String> source); | 22 Handle<String> source); |
19 | 23 |
24 ScriptData* Serialize(Handle<HeapObject> obj); | |
25 | |
20 MUST_USE_RESULT static MaybeHandle<SharedFunctionInfo> Deserialize( | 26 MUST_USE_RESULT static MaybeHandle<SharedFunctionInfo> Deserialize( |
21 Isolate* isolate, ScriptData* cached_data, Handle<String> source); | 27 Isolate* isolate, ScriptData* cached_data, Handle<String> source); |
22 | 28 |
23 String* source() const { | |
24 DCHECK(!AllowHeapAllocation::IsAllowed()); | |
25 return source_; | |
26 } | |
27 | |
28 const List<uint32_t>* stub_keys() const { return &stub_keys_; } | 29 const List<uint32_t>* stub_keys() const { return &stub_keys_; } |
29 | 30 |
31 uint32_t source_hash() const { return source_hash_; } | |
32 | |
30 private: | 33 private: |
31 CodeSerializer(Isolate* isolate, String* source) | |
32 : Serializer(isolate), source_(source) { | |
33 reference_map_.AddAttachedReference(source); | |
34 } | |
35 | |
36 ~CodeSerializer() override { OutputStatistics("CodeSerializer"); } | |
37 | |
38 void SerializeObject(HeapObject* o, HowToCode how_to_code, | 34 void SerializeObject(HeapObject* o, HowToCode how_to_code, |
39 WhereToPoint where_to_point, int skip) override; | 35 WhereToPoint where_to_point, int skip) override; |
40 | 36 |
41 void SerializeBuiltin(int builtin_index, HowToCode how_to_code, | 37 void SerializeBuiltin(int builtin_index, HowToCode how_to_code, |
42 WhereToPoint where_to_point); | 38 WhereToPoint where_to_point); |
43 void SerializeCodeStub(Code* code_stub, HowToCode how_to_code, | 39 void SerializeCodeStub(Code* code_stub, HowToCode how_to_code, |
44 WhereToPoint where_to_point); | 40 WhereToPoint where_to_point); |
45 void SerializeGeneric(HeapObject* heap_object, HowToCode how_to_code, | 41 void SerializeGeneric(HeapObject* heap_object, HowToCode how_to_code, |
46 WhereToPoint where_to_point); | 42 WhereToPoint where_to_point); |
47 | 43 |
48 DisallowHeapAllocation no_gc_; | 44 DisallowHeapAllocation no_gc_; |
49 String* source_; | 45 uint32_t source_hash_; |
50 List<uint32_t> stub_keys_; | 46 List<uint32_t> stub_keys_; |
51 DISALLOW_COPY_AND_ASSIGN(CodeSerializer); | 47 DISALLOW_COPY_AND_ASSIGN(CodeSerializer); |
52 }; | 48 }; |
53 | 49 |
50 enum SanityCheckResult { | |
Yang
2016/08/05 12:04:17
Can we keep this in SerializedCodeData? We can mak
Mircea Trofin
2016/08/05 15:01:29
Acknowledged.
Mircea Trofin
2016/08/06 00:31:39
Done.
| |
51 CHECK_SUCCESS = 0, | |
52 MAGIC_NUMBER_MISMATCH = 1, | |
53 VERSION_MISMATCH = 2, | |
54 SOURCE_MISMATCH = 3, | |
55 CPU_FEATURES_MISMATCH = 4, | |
56 FLAGS_MISMATCH = 5, | |
57 CHECKSUM_MISMATCH = 6 | |
58 }; | |
59 | |
54 // Wrapper around ScriptData to provide code-serializer-specific functionality. | 60 // Wrapper around ScriptData to provide code-serializer-specific functionality. |
55 class SerializedCodeData : public SerializedData { | 61 class SerializedCodeData : public SerializedData { |
56 public: | 62 public: |
57 // Used when consuming. | 63 // Used when consuming. |
58 static SerializedCodeData* FromCachedData(Isolate* isolate, | 64 static const SerializedCodeData FromCachedData( |
59 ScriptData* cached_data, | 65 Isolate* isolate, ScriptData* cached_data, uint32_t expected_source_hash, |
60 String* source); | 66 SanityCheckResult* rejection_result); |
61 | 67 |
62 // Used when producing. | 68 // Used when producing. |
63 SerializedCodeData(const List<byte>* payload, const CodeSerializer* cs); | 69 SerializedCodeData(const List<byte>* payload, const CodeSerializer* cs); |
64 | 70 |
65 // Return ScriptData object and relinquish ownership over it to the caller. | 71 // Return ScriptData object and relinquish ownership over it to the caller. |
66 ScriptData* GetScriptData(); | 72 ScriptData* GetScriptData(); |
67 | 73 |
68 Vector<const Reservation> Reservations() const; | 74 Vector<const Reservation> Reservations() const; |
69 Vector<const byte> Payload() const; | 75 Vector<const byte> Payload() const; |
70 | 76 |
71 Vector<const uint32_t> CodeStubKeys() const; | 77 Vector<const uint32_t> CodeStubKeys() const; |
72 | 78 |
79 static uint32_t SourceHash(Handle<String> source); | |
80 | |
73 private: | 81 private: |
74 explicit SerializedCodeData(ScriptData* data); | 82 explicit SerializedCodeData(ScriptData* data); |
83 SerializedCodeData(const byte* data, int size) | |
84 : SerializedData(const_cast<byte*>(data), size) {} | |
75 | 85 |
76 enum SanityCheckResult { | 86 SanityCheckResult SanityCheck(Isolate* isolate, |
77 CHECK_SUCCESS = 0, | 87 uint32_t expected_source_hash) const; |
78 MAGIC_NUMBER_MISMATCH = 1, | |
79 VERSION_MISMATCH = 2, | |
80 SOURCE_MISMATCH = 3, | |
81 CPU_FEATURES_MISMATCH = 4, | |
82 FLAGS_MISMATCH = 5, | |
83 CHECKSUM_MISMATCH = 6 | |
84 }; | |
85 | |
86 SanityCheckResult SanityCheck(Isolate* isolate, String* source) const; | |
87 | |
88 uint32_t SourceHash(String* source) const; | |
89 | |
90 // The data header consists of uint32_t-sized entries: | 88 // The data header consists of uint32_t-sized entries: |
91 // [0] magic number and external reference count | 89 // [0] magic number and external reference count |
92 // [1] version hash | 90 // [1] version hash |
93 // [2] source hash | 91 // [2] source hash |
94 // [3] cpu features | 92 // [3] cpu features |
95 // [4] flag hash | 93 // [4] flag hash |
96 // [5] number of code stub keys | 94 // [5] number of code stub keys |
97 // [6] number of reservation size entries | 95 // [6] number of reservation size entries |
98 // [7] payload length | 96 // [7] payload length |
99 // [8] payload checksum part 1 | 97 // [8] payload checksum part 1 |
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110 static const int kPayloadLengthOffset = kNumCodeStubKeysOffset + kInt32Size; | 108 static const int kPayloadLengthOffset = kNumCodeStubKeysOffset + kInt32Size; |
111 static const int kChecksum1Offset = kPayloadLengthOffset + kInt32Size; | 109 static const int kChecksum1Offset = kPayloadLengthOffset + kInt32Size; |
112 static const int kChecksum2Offset = kChecksum1Offset + kInt32Size; | 110 static const int kChecksum2Offset = kChecksum1Offset + kInt32Size; |
113 static const int kHeaderSize = kChecksum2Offset + kInt32Size; | 111 static const int kHeaderSize = kChecksum2Offset + kInt32Size; |
114 }; | 112 }; |
115 | 113 |
116 } // namespace internal | 114 } // namespace internal |
117 } // namespace v8 | 115 } // namespace v8 |
118 | 116 |
119 #endif // V8_SNAPSHOT_CODE_SERIALIZER_H_ | 117 #endif // V8_SNAPSHOT_CODE_SERIALIZER_H_ |
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