| Index: third_party/WebKit/Source/platform/v8_inspector/V8Debugger.h
|
| diff --git a/third_party/WebKit/Source/platform/v8_inspector/V8Debugger.h b/third_party/WebKit/Source/platform/v8_inspector/V8Debugger.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..c7ce2b3c71b4df611f198bf08fbe071a8448cc8c
|
| --- /dev/null
|
| +++ b/third_party/WebKit/Source/platform/v8_inspector/V8Debugger.h
|
| @@ -0,0 +1,127 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef V8Debugger_h
|
| +#define V8Debugger_h
|
| +
|
| +#include "platform/inspector_protocol/Allocator.h"
|
| +#include "platform/inspector_protocol/Maybe.h"
|
| +#include "platform/inspector_protocol/Platform.h"
|
| +#include "platform/v8_inspector/JavaScriptCallFrame.h"
|
| +#include "platform/v8_inspector/V8DebuggerScript.h"
|
| +#include "platform/v8_inspector/protocol/Runtime.h"
|
| +#include "platform/v8_inspector/public/V8ContextInfo.h"
|
| +
|
| +#include <v8-debug.h>
|
| +#include <v8.h>
|
| +#include <vector>
|
| +
|
| +namespace blink {
|
| +
|
| +struct ScriptBreakpoint;
|
| +class V8DebuggerAgentImpl;
|
| +class V8InspectorImpl;
|
| +class V8StackTraceImpl;
|
| +
|
| +class V8Debugger {
|
| + PROTOCOL_DISALLOW_COPY(V8Debugger);
|
| +public:
|
| + V8Debugger(v8::Isolate*, V8InspectorImpl*);
|
| + ~V8Debugger();
|
| +
|
| + static int contextId(v8::Local<v8::Context>);
|
| + static int getGroupId(v8::Local<v8::Context>);
|
| + int markContext(const V8ContextInfo&);
|
| +
|
| + bool enabled() const;
|
| +
|
| + String16 setBreakpoint(const String16& sourceID, const ScriptBreakpoint&, int* actualLineNumber, int* actualColumnNumber, bool interstatementLocation);
|
| + void removeBreakpoint(const String16& breakpointId);
|
| + void setBreakpointsActivated(bool);
|
| + bool breakpointsActivated() const { return m_breakpointsActivated; }
|
| +
|
| + enum PauseOnExceptionsState {
|
| + DontPauseOnExceptions,
|
| + PauseOnAllExceptions,
|
| + PauseOnUncaughtExceptions
|
| + };
|
| + PauseOnExceptionsState getPauseOnExceptionsState();
|
| + void setPauseOnExceptionsState(PauseOnExceptionsState);
|
| + void setPauseOnNextStatement(bool);
|
| + bool canBreakProgram();
|
| + void breakProgram();
|
| + void continueProgram();
|
| + void stepIntoStatement();
|
| + void stepOverStatement();
|
| + void stepOutOfFunction();
|
| + void clearStepping();
|
| +
|
| + bool setScriptSource(const String16& sourceID, v8::Local<v8::String> newSource, bool preview, ErrorString*, protocol::Maybe<protocol::Runtime::ExceptionDetails>*, JavaScriptCallFrames* newCallFrames, protocol::Maybe<bool>* stackChanged);
|
| + JavaScriptCallFrames currentCallFrames(int limit = 0);
|
| +
|
| + // Each script inherits debug data from v8::Context where it has been compiled.
|
| + // Only scripts whose debug data matches |contextGroupId| will be reported.
|
| + // Passing 0 will result in reporting all scripts.
|
| + void getCompiledScripts(int contextGroupId, std::vector<std::unique_ptr<V8DebuggerScript>>&);
|
| + void enable();
|
| + void disable();
|
| +
|
| + bool isPaused();
|
| + v8::Local<v8::Context> pausedContext() { return m_pausedContext; }
|
| +
|
| + int maxAsyncCallChainDepth() { return m_maxAsyncCallStackDepth; }
|
| + V8StackTraceImpl* currentAsyncCallChain();
|
| + void setAsyncCallStackDepth(V8DebuggerAgentImpl*, int);
|
| + std::unique_ptr<V8StackTraceImpl> createStackTrace(v8::Local<v8::StackTrace>);
|
| + std::unique_ptr<V8StackTraceImpl> captureStackTrace(bool fullStack);
|
| +
|
| + v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Function>);
|
| + v8::MaybeLocal<v8::Array> internalProperties(v8::Local<v8::Context>, v8::Local<v8::Value>);
|
| +
|
| + void asyncTaskScheduled(const String16& taskName, void* task, bool recurring);
|
| + void asyncTaskCanceled(void* task);
|
| + void asyncTaskStarted(void* task);
|
| + void asyncTaskFinished(void* task);
|
| + void allAsyncTasksCanceled();
|
| +
|
| +private:
|
| + void compileDebuggerScript();
|
| + v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName, int argc, v8::Local<v8::Value> argv[]);
|
| + v8::Local<v8::Context> debuggerContext() const;
|
| + void clearBreakpoints();
|
| +
|
| + static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&);
|
| + void handleProgramBreak(v8::Local<v8::Context> pausedContext, v8::Local<v8::Object> executionState, v8::Local<v8::Value> exception, v8::Local<v8::Array> hitBreakpoints, bool isPromiseRejection = false);
|
| + static void v8DebugEventCallback(const v8::Debug::EventDetails&);
|
| + v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>, const char* functionName);
|
| + void handleV8DebugEvent(const v8::Debug::EventDetails&);
|
| + void handleV8AsyncTaskEvent(v8::Local<v8::Context>, v8::Local<v8::Object> executionState, v8::Local<v8::Object> eventData);
|
| +
|
| + v8::Local<v8::Value> collectionEntries(v8::Local<v8::Context>, v8::Local<v8::Object>);
|
| + v8::Local<v8::Value> generatorObjectLocation(v8::Local<v8::Object>);
|
| + v8::Local<v8::Value> functionLocation(v8::Local<v8::Context>, v8::Local<v8::Function>);
|
| +
|
| + v8::Isolate* m_isolate;
|
| + V8InspectorImpl* m_inspector;
|
| + int m_lastContextId;
|
| + int m_enableCount;
|
| + bool m_breakpointsActivated;
|
| + v8::Global<v8::Object> m_debuggerScript;
|
| + v8::Global<v8::Context> m_debuggerContext;
|
| + v8::Local<v8::Object> m_executionState;
|
| + v8::Local<v8::Context> m_pausedContext;
|
| + bool m_runningNestedMessageLoop;
|
| +
|
| + using AsyncTaskToStackTrace = protocol::HashMap<void*, std::unique_ptr<V8StackTraceImpl>>;
|
| + AsyncTaskToStackTrace m_asyncTaskStacks;
|
| + protocol::HashSet<void*> m_recurringTasks;
|
| + int m_maxAsyncCallStackDepth;
|
| + std::vector<void*> m_currentTasks;
|
| + std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks;
|
| + protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap;
|
| +};
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // V8Debugger_h
|
|
|