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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 | 33 |
| 34 #include "core/animation/AnimationEffect.h" | 34 #include "core/animation/AnimationEffect.h" |
| 35 #include "core/animation/Timing.h" | 35 #include "core/animation/Timing.h" |
| 36 #include "platform/animation/TimingFunction.h" | 36 #include "platform/animation/TimingFunction.h" |
| 37 #include "wtf/Vector.h" | 37 #include "wtf/Vector.h" |
| 38 | 38 |
| 39 namespace WebCore { | 39 namespace WebCore { |
| 40 | 40 |
| 41 class Element; | 41 class Element; |
| 42 | 42 |
| 43 // Given an input timing function between keyframe at 0 and keyframe at 1.0, we |
| 44 // need a timing function such that the behavior with the keyframes swapped is |
| 45 // equivalent to reversing time with the input timing function and keyframes. |
| 46 // This means flipping the timing function about x=0.5 and about y=0.5. |
| 47 // FIXME: Remove once the Compositor natively understands reversing time. |
| 48 class CompositorAnimationsTimingFunctionReverser { |
| 49 public: |
| 50 static PassRefPtr<TimingFunction> reverse(const LinearTimingFunction* timefu
nc); |
| 51 static PassRefPtr<TimingFunction> reverse(const CubicBezierTimingFunction* t
imefunc); |
| 52 static PassRefPtr<TimingFunction> reverse(const TimingFunction* timefunc); |
| 53 }; |
| 54 |
| 43 class CompositorAnimations { | 55 class CompositorAnimations { |
| 44 public: | 56 public: |
| 45 static CompositorAnimations* instance() { return instance(0); } | 57 static CompositorAnimations* instance() { return instance(0); } |
| 46 static void setInstanceForTesting(CompositorAnimations* newInstance) { insta
nce(newInstance); } | 58 static void setInstanceForTesting(CompositorAnimations* newInstance) { insta
nce(newInstance); } |
| 47 | 59 |
| 48 virtual bool isCandidateForAnimationOnCompositor(const Timing&, const Animat
ionEffect&); | 60 virtual bool isCandidateForAnimationOnCompositor(const Timing&, const Animat
ionEffect&); |
| 49 virtual bool canStartAnimationOnCompositor(const Element&); | 61 virtual bool canStartAnimationOnCompositor(const Element&); |
| 50 // FIXME: This should return void. We should know ahead of time whether thes
e animations can be started. | 62 // FIXME: This should return void. We should know ahead of time whether thes
e animations can be started. |
| 51 virtual bool startAnimationOnCompositor(const Element&, const Timing&, const
AnimationEffect&, Vector<int>& startedAnimationIds); | 63 virtual bool startAnimationOnCompositor(const Element&, const Timing&, const
AnimationEffect&, Vector<int>& startedAnimationIds); |
| 52 virtual void cancelAnimationOnCompositor(const Element&, int id); | 64 virtual void cancelAnimationOnCompositor(const Element&, int id); |
| 53 virtual void pauseAnimationForTestingOnCompositor(const Element&, int id, do
uble pauseTime); | 65 virtual void pauseAnimationForTestingOnCompositor(const Element&, int id, do
uble pauseTime); |
| 54 | 66 |
| 55 protected: | 67 protected: |
| 56 CompositorAnimations() { } | 68 CompositorAnimations() { } |
| 57 | 69 |
| 58 private: | 70 private: |
| 59 static CompositorAnimations* instance(CompositorAnimations* newInstance) | 71 static CompositorAnimations* instance(CompositorAnimations* newInstance) |
| 60 { | 72 { |
| 61 static CompositorAnimations* instance = new CompositorAnimations(); | 73 static CompositorAnimations* instance = new CompositorAnimations(); |
| 62 if (newInstance) { | 74 if (newInstance) { |
| 63 instance = newInstance; | 75 instance = newInstance; |
| 64 } | 76 } |
| 65 return instance; | 77 return instance; |
| 66 } | 78 } |
| 67 }; | 79 }; |
| 68 | 80 |
| 69 } // namespace WebCore | 81 } // namespace WebCore |
| 70 | 82 |
| 71 #endif | 83 #endif |
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