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Side by Side Diff: ash/shelf/dimmer_view.cc

Issue 2204843003: mash: Move the shelf DimmerView out of shelf_widget.cc. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Sync and rebase. Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/shelf/dimmer_view.h"
6
7 #include "ash/aura/wm_window_aura.h"
8 #include "ash/common/shelf/wm_shelf.h"
9 #include "ash/common/shelf/wm_shelf_util.h"
10 #include "ash/shell.h"
11 #include "grit/ash_resources.h"
12 #include "ui/aura/window.h"
13 #include "ui/base/resource/resource_bundle.h"
14 #include "ui/gfx/canvas.h"
15 #include "ui/gfx/image/image_skia_operations.h"
16 #include "ui/views/widget/widget.h"
17 #include "ui/wm/core/coordinate_conversion.h"
18
19 namespace ash {
20
21 namespace {
22
23 // Alpha to paint dimming image with.
24 const int kDimAlpha = 128;
25
26 // The time to dim and un-dim.
27 const int kTimeToDimMs = 3000; // Slow in dimming.
28 const int kTimeToUnDimMs = 200; // Fast in activating.
29
30 } // namespace
31
32 // static
33 DimmerView* DimmerView::Create(WmShelf* shelf,
34 bool disable_animations_for_test) {
35 views::Widget::InitParams params(
36 views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
37 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
38 params.activatable = views::Widget::InitParams::ACTIVATABLE_NO;
39 params.accept_events = false;
40 params.parent = WmWindowAura::GetAuraWindow(shelf->GetWindow());
41 views::Widget* dimmer = new views::Widget();
42 dimmer->Init(params);
43 dimmer->GetNativeWindow()->SetName("ShelfDimmer");
James Cook 2016/08/03 03:09:10 nit: use params.name = "ShelfDimmer"; I'm trying
msw 2016/08/03 16:48:23 Done.
44 dimmer->SetBounds(shelf->GetWindow()->GetBoundsInScreen());
45 // The shelf should not take focus when it is initially shown.
46 dimmer->set_focus_on_creation(false);
47 DimmerView* view = new DimmerView(shelf, disable_animations_for_test);
48 dimmer->SetContentsView(view);
49 dimmer->GetNativeView()->SetName("ShelfDimmerView");
50 dimmer->Show();
51 return view;
52 }
53
54 DimmerView::DimmerView(WmShelf* shelf, bool disable_animations_for_test)
55 : shelf_(shelf),
56 alpha_(kDimAlpha),
57 is_hovered_(false),
58 force_hovered_(false),
59 disable_animations_for_test_(disable_animations_for_test),
60 background_animator_(this, 0, kDimAlpha) {
61 event_filter_.reset(new DimmerEventFilter(this));
62 // Make sure it is undimmed at the beginning and then fire off the dimming
63 // animation.
64 background_animator_.SetPaintsBackground(false, BACKGROUND_CHANGE_IMMEDIATE);
65 SetHovered(false);
66 shelf_->GetWindow()->AddObserver(this);
67 }
68
69 DimmerView::~DimmerView() {
70 // Some unit tests will come here with a destroyed window.
71 if (shelf_->GetWindow())
72 shelf_->GetWindow()->RemoveObserver(this);
73 }
74
75 void DimmerView::SetHovered(bool hovered) {
76 // Remember the hovered state so that we can correct the state once a
77 // possible force state has disappeared.
78 is_hovered_ = hovered;
79 // Undimm also if we were forced to by e.g. an open menu.
James Cook 2016/08/03 03:09:10 nit: Undimm -> Undim (not your fault, I know)
msw 2016/08/03 16:48:24 Done.
80 hovered |= force_hovered_;
81 background_animator_.SetDuration(hovered ? kTimeToUnDimMs : kTimeToDimMs);
82 background_animator_.SetPaintsBackground(
83 !hovered, disable_animations_for_test_ ? BACKGROUND_CHANGE_IMMEDIATE
84 : BACKGROUND_CHANGE_ANIMATE);
85 }
86
87 void DimmerView::ForceUndimming(bool force) {
88 bool previous = force_hovered_;
89 force_hovered_ = force;
90 // If the forced change does change the result we apply the change.
91 if (is_hovered_ || force_hovered_ != is_hovered_ || previous)
92 SetHovered(is_hovered_);
93 }
94
95 views::Widget* DimmerView::GetWidget() {
96 return View::GetWidget();
97 }
98
99 const views::Widget* DimmerView::GetWidget() const {
100 return View::GetWidget();
101 }
102
103 void DimmerView::UpdateBackground(BackgroundAnimator* animator, int alpha) {
104 alpha_ = alpha;
105 SchedulePaint();
106 }
107
108 void DimmerView::BackgroundAnimationEnded(BackgroundAnimator* animator) {}
109
110 void DimmerView::OnPaintBackground(gfx::Canvas* canvas) {
111 SkPaint paint;
112 ui::ResourceBundle* rb = &ui::ResourceBundle::GetSharedInstance();
113 gfx::ImageSkia shelf_background =
114 *rb->GetImageNamed(IDR_ASH_SHELF_DIMMING).ToImageSkia();
115
116 if (!IsHorizontalAlignment(shelf_->GetAlignment())) {
117 shelf_background = gfx::ImageSkiaOperations::CreateRotatedImage(
118 shelf_background, shelf_->GetAlignment() == SHELF_ALIGNMENT_LEFT
119 ? SkBitmapOperations::ROTATION_90_CW
120 : SkBitmapOperations::ROTATION_270_CW);
121 }
122 paint.setAlpha(alpha_);
123 canvas->DrawImageInt(shelf_background, 0, 0, shelf_background.width(),
124 shelf_background.height(), 0, 0, width(), height(),
125 false, paint);
126 }
127
128 void DimmerView::OnWindowBoundsChanged(WmWindow* window,
129 const gfx::Rect& old_bounds,
130 const gfx::Rect& new_bounds) {
131 // Coming here the shelf got repositioned and since the dimmer is placed
132 // in screen coordinates and not relative to the parent it needs to be
133 // repositioned accordingly.
134 GetWidget()->SetBounds(shelf_->GetWindow()->GetBoundsInScreen());
135 }
136
137 DimmerView::DimmerEventFilter::DimmerEventFilter(DimmerView* owner)
138 : owner_(owner), mouse_inside_(false), touch_inside_(false) {
139 Shell::GetInstance()->AddPreTargetHandler(this);
140 }
141
142 DimmerView::DimmerEventFilter::~DimmerEventFilter() {
143 Shell::GetInstance()->RemovePreTargetHandler(this);
144 }
145
146 void DimmerView::DimmerEventFilter::OnMouseEvent(ui::MouseEvent* event) {
147 if (event->type() != ui::ET_MOUSE_MOVED &&
148 event->type() != ui::ET_MOUSE_DRAGGED)
149 return;
150
151 gfx::Point screen_point(event->location());
152 ::wm::ConvertPointToScreen(static_cast<aura::Window*>(event->target()),
153 &screen_point);
154 bool inside = owner_->GetBoundsInScreen().Contains(screen_point);
155 if (mouse_inside_ || touch_inside_ != inside || touch_inside_)
156 owner_->SetHovered(inside || touch_inside_);
157 mouse_inside_ = inside;
158 }
159
160 void DimmerView::DimmerEventFilter::OnTouchEvent(ui::TouchEvent* event) {
161 bool touch_inside = false;
162 if (event->type() != ui::ET_TOUCH_RELEASED &&
163 event->type() != ui::ET_TOUCH_CANCELLED) {
164 gfx::Point screen_point(event->location());
165 ::wm::ConvertPointToScreen(static_cast<aura::Window*>(event->target()),
166 &screen_point);
167 touch_inside = owner_->GetBoundsInScreen().Contains(screen_point);
168 }
169
170 if (mouse_inside_ || touch_inside_ != mouse_inside_ || touch_inside)
171 owner_->SetHovered(mouse_inside_ || touch_inside);
172 touch_inside_ = touch_inside;
173 }
174
175 } // namespace ash
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