Index: Source/platform/graphics/filters/FEColorMatrix.cpp |
diff --git a/Source/platform/graphics/filters/FEColorMatrix.cpp b/Source/platform/graphics/filters/FEColorMatrix.cpp |
index 539dd03ec64a2f3afb439592026d5a9c6368f83d..9cac53ed03c36ce1089beaf6fb4a9a3f67b07297 100644 |
--- a/Source/platform/graphics/filters/FEColorMatrix.cpp |
+++ b/Source/platform/graphics/filters/FEColorMatrix.cpp |
@@ -73,109 +73,6 @@ bool FEColorMatrix::setValues(const Vector<float> &values) |
return true; |
} |
-inline void matrix(float& red, float& green, float& blue, float& alpha, const Vector<float>& values) |
-{ |
- float r = values[0] * red + values[1] * green + values[2] * blue + values[3] * alpha + values[4] * 255; |
- float g = values[5] * red + values[6] * green + values[7] * blue + values[8] * alpha + values[9] * 255; |
- float b = values[10] * red + values[11] * green + values[12] * blue + values[13] * alpha + values[14] * 255; |
- float a = values[15] * red + values[16] * green + values[17] * blue + values[18] * alpha + values[19] * 255; |
- |
- red = r; |
- green = g; |
- blue = b; |
- alpha = a; |
-} |
- |
-inline void saturateAndHueRotate(float& red, float& green, float& blue, const float* components) |
-{ |
- float r = red * components[0] + green * components[1] + blue * components[2]; |
- float g = red * components[3] + green * components[4] + blue * components[5]; |
- float b = red * components[6] + green * components[7] + blue * components[8]; |
- |
- red = r; |
- green = g; |
- blue = b; |
-} |
- |
-inline void luminance(float& red, float& green, float& blue, float& alpha) |
-{ |
- alpha = 0.2125 * red + 0.7154 * green + 0.0721 * blue; |
- red = 0; |
- green = 0; |
- blue = 0; |
-} |
- |
-template<ColorMatrixType filterType> |
-void effectType(Uint8ClampedArray* pixelArray, const Vector<float>& values) |
-{ |
- unsigned pixelArrayLength = pixelArray->length(); |
- float components[9]; |
- |
- if (filterType == FECOLORMATRIX_TYPE_SATURATE) |
- FEColorMatrix::calculateSaturateComponents(components, values[0]); |
- else if (filterType == FECOLORMATRIX_TYPE_HUEROTATE) |
- FEColorMatrix::calculateHueRotateComponents(components, values[0]); |
- |
- for (unsigned pixelByteOffset = 0; pixelByteOffset < pixelArrayLength; pixelByteOffset += 4) { |
- float red = pixelArray->item(pixelByteOffset); |
- float green = pixelArray->item(pixelByteOffset + 1); |
- float blue = pixelArray->item(pixelByteOffset + 2); |
- float alpha = pixelArray->item(pixelByteOffset + 3); |
- |
- switch (filterType) { |
- case FECOLORMATRIX_TYPE_MATRIX: |
- matrix(red, green, blue, alpha, values); |
- break; |
- case FECOLORMATRIX_TYPE_SATURATE: |
- case FECOLORMATRIX_TYPE_HUEROTATE: |
- saturateAndHueRotate(red, green, blue, components); |
- break; |
- case FECOLORMATRIX_TYPE_LUMINANCETOALPHA: |
- luminance(red, green, blue, alpha); |
- break; |
- } |
- |
- pixelArray->set(pixelByteOffset, red); |
- pixelArray->set(pixelByteOffset + 1, green); |
- pixelArray->set(pixelByteOffset + 2, blue); |
- pixelArray->set(pixelByteOffset + 3, alpha); |
- } |
-} |
- |
-void FEColorMatrix::applySoftware() |
-{ |
- FilterEffect* in = inputEffect(0); |
- |
- ImageBuffer* resultImage = createImageBufferResult(); |
- if (!resultImage) |
- return; |
- |
- resultImage->context()->drawImageBuffer(in->asImageBuffer(), drawingRegionOfInputImage(in->absolutePaintRect())); |
- |
- IntRect imageRect(IntPoint(), absolutePaintRect().size()); |
- RefPtr<Uint8ClampedArray> pixelArray = resultImage->getUnmultipliedImageData(imageRect); |
- |
- switch (m_type) { |
- case FECOLORMATRIX_TYPE_UNKNOWN: |
- break; |
- case FECOLORMATRIX_TYPE_MATRIX: |
- effectType<FECOLORMATRIX_TYPE_MATRIX>(pixelArray.get(), m_values); |
- break; |
- case FECOLORMATRIX_TYPE_SATURATE: |
- effectType<FECOLORMATRIX_TYPE_SATURATE>(pixelArray.get(), m_values); |
- break; |
- case FECOLORMATRIX_TYPE_HUEROTATE: |
- effectType<FECOLORMATRIX_TYPE_HUEROTATE>(pixelArray.get(), m_values); |
- break; |
- case FECOLORMATRIX_TYPE_LUMINANCETOALPHA: |
- effectType<FECOLORMATRIX_TYPE_LUMINANCETOALPHA>(pixelArray.get(), m_values); |
- setIsAlphaImage(true); |
- break; |
- } |
- |
- resultImage->putByteArray(Unmultiplied, pixelArray.get(), imageRect.size(), imageRect, IntPoint()); |
-} |
- |
static void saturateMatrix(float s, SkScalar matrix[20]) |
{ |
matrix[0] = 0.213f + 0.787f * s; |
@@ -252,11 +149,11 @@ static SkColorFilter* createColorFilter(ColorMatrixType type, const float* value |
return new SkColorMatrixFilter(matrix); |
} |
-bool FEColorMatrix::applySkia() |
+void FEColorMatrix::applySoftware() |
{ |
ImageBuffer* resultImage = createImageBufferResult(); |
if (!resultImage) |
- return false; |
+ return; |
FilterEffect* in = inputEffect(0); |
@@ -267,7 +164,7 @@ bool FEColorMatrix::applySkia() |
RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore); |
RefPtr<NativeImageSkia> nativeImage = image->nativeImageForCurrentFrame(); |
if (!nativeImage) |
- return false; |
+ return; |
SkPaint paint; |
paint.setColorFilter(filter); |
@@ -279,7 +176,7 @@ bool FEColorMatrix::applySkia() |
resultImage->context()->clipOut(drawingRegion); |
resultImage->context()->fillRect(fullRect, Color(m_values[4], m_values[9], m_values[14], m_values[19])); |
} |
- return true; |
+ return; |
} |
bool FEColorMatrix::affectsTransparentPixels() |