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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_WASM_MODULE_H_ | 5 #ifndef V8_WASM_MODULE_H_ |
6 #define V8_WASM_MODULE_H_ | 6 #define V8_WASM_MODULE_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 | 9 |
10 #include "src/api.h" | 10 #include "src/api.h" |
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366 // If no debug info exists yet, it is created automatically. | 366 // If no debug info exists yet, it is created automatically. |
367 Handle<WasmDebugInfo> GetDebugInfo(Handle<JSObject> wasm); | 367 Handle<WasmDebugInfo> GetDebugInfo(Handle<JSObject> wasm); |
368 | 368 |
369 // Return the number of functions in the given wasm object. | 369 // Return the number of functions in the given wasm object. |
370 int GetNumberOfFunctions(JSObject* wasm); | 370 int GetNumberOfFunctions(JSObject* wasm); |
371 | 371 |
372 // Create and export JSFunction | 372 // Create and export JSFunction |
373 Handle<JSFunction> WrapExportCodeAsJSFunction(Isolate* isolate, | 373 Handle<JSFunction> WrapExportCodeAsJSFunction(Isolate* isolate, |
374 Handle<Code> export_code, | 374 Handle<Code> export_code, |
375 Handle<String> name, int arity, | 375 Handle<String> name, int arity, |
| 376 Handle<ByteArray> signature, |
376 Handle<JSObject> module_instance); | 377 Handle<JSObject> module_instance); |
377 | 378 |
378 // Check whether the given object is a wasm object. | 379 // Check whether the given object is a wasm object. |
379 // This checks the number and type of internal fields, so it's not 100 percent | 380 // This checks the number and type of internal fields, so it's not 100 percent |
380 // secure. If it turns out that we need more complete checks, we could add a | 381 // secure. If it turns out that we need more complete checks, we could add a |
381 // special marker as internal field, which will definitely never occur anywhere | 382 // special marker as internal field, which will definitely never occur anywhere |
382 // else. | 383 // else. |
383 bool IsWasmObject(Object* object); | 384 bool IsWasmObject(Object* object); |
384 | 385 |
385 // Update memory references of code objects associated with the module | 386 // Update memory references of code objects associated with the module |
386 bool UpdateWasmModuleMemory(Handle<JSObject> object, Address old_start, | 387 bool UpdateWasmModuleMemory(Handle<JSObject> object, Address old_start, |
387 Address new_start, uint32_t old_size, | 388 Address new_start, uint32_t old_size, |
388 uint32_t new_size); | 389 uint32_t new_size); |
389 | 390 |
390 namespace testing { | 391 namespace testing { |
391 | 392 |
392 // Decode, verify, and run the function labeled "main" in the | 393 // Decode, verify, and run the function labeled "main" in the |
393 // given encoded module. The module should have no imports. | 394 // given encoded module. The module should have no imports. |
394 int32_t CompileAndRunWasmModule(Isolate* isolate, const byte* module_start, | 395 int32_t CompileAndRunWasmModule(Isolate* isolate, const byte* module_start, |
395 const byte* module_end, bool asm_js = false); | 396 const byte* module_end, bool asm_js = false); |
396 | 397 |
397 } // namespace testing | 398 } // namespace testing |
398 } // namespace wasm | 399 } // namespace wasm |
399 } // namespace internal | 400 } // namespace internal |
400 } // namespace v8 | 401 } // namespace v8 |
401 | 402 |
402 #endif // V8_WASM_MODULE_H_ | 403 #endif // V8_WASM_MODULE_H_ |
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