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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BLIMP_CLIENT_PUBLIC_BLIMP_CLIENT_CONTEXT_H_ | 5 #ifndef BLIMP_CLIENT_PUBLIC_BLIMP_CLIENT_CONTEXT_H_ |
| 6 #define BLIMP_CLIENT_PUBLIC_BLIMP_CLIENT_CONTEXT_H_ | 6 #define BLIMP_CLIENT_PUBLIC_BLIMP_CLIENT_CONTEXT_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
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| 48 scoped_refptr<base::SingleThreadTaskRunner> io_thread_task_runner, | 48 scoped_refptr<base::SingleThreadTaskRunner> io_thread_task_runner, |
| 49 scoped_refptr<base::SingleThreadTaskRunner> file_thread_task_runner); | 49 scoped_refptr<base::SingleThreadTaskRunner> file_thread_task_runner); |
| 50 | 50 |
| 51 // The delegate provides all the required functionality from the embedder. | 51 // The delegate provides all the required functionality from the embedder. |
| 52 virtual void SetDelegate(BlimpClientContextDelegate* delegate) = 0; | 52 virtual void SetDelegate(BlimpClientContextDelegate* delegate) = 0; |
| 53 | 53 |
| 54 // Creates a new BlimpContents. | 54 // Creates a new BlimpContents. |
| 55 virtual std::unique_ptr<BlimpContents> CreateBlimpContents() = 0; | 55 virtual std::unique_ptr<BlimpContents> CreateBlimpContents() = 0; |
| 56 | 56 |
| 57 // Initiates the process for connecting to the engine. | 57 // Initiates the process for connecting to the engine. |
| 58 virtual void Connect(const std::string& client_auth_token) = 0; | 58 virtual void Connect(const std::string& client_auth_token) = 0; |
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nyquist
2016/08/12 05:47:05
Should we remove this method now, and make it only
xingliu
2016/08/12 21:11:18
Done, rename the function, and pass it as base::Ca
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| 59 | 59 |
| 60 // Start authentication flow. | |
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nyquist
2016/08/12 05:47:05
... "and connection to engine."?
xingliu
2016/08/12 21:11:18
Done.
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| 61 virtual void Connect() = 0; | |
| 62 | |
| 60 protected: | 63 protected: |
| 61 BlimpClientContext() = default; | 64 BlimpClientContext() = default; |
| 62 | 65 |
| 63 private: | 66 private: |
| 64 DISALLOW_COPY_AND_ASSIGN(BlimpClientContext); | 67 DISALLOW_COPY_AND_ASSIGN(BlimpClientContext); |
| 65 }; | 68 }; |
| 66 | 69 |
| 67 } // namespace client | 70 } // namespace client |
| 68 } // namespace blimp | 71 } // namespace blimp |
| 69 | 72 |
| 70 #endif // BLIMP_CLIENT_PUBLIC_BLIMP_CLIENT_CONTEXT_H_ | 73 #endif // BLIMP_CLIENT_PUBLIC_BLIMP_CLIENT_CONTEXT_H_ |
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