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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
7 | 7 |
8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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127 ValueEffectControl LowerCheckTaggedHole(Node* node, Node* frame_state, | 127 ValueEffectControl LowerCheckTaggedHole(Node* node, Node* frame_state, |
128 Node* effect, Node* control); | 128 Node* effect, Node* control); |
129 ValueEffectControl LowerPlainPrimitiveToNumber(Node* node, Node* effect, | 129 ValueEffectControl LowerPlainPrimitiveToNumber(Node* node, Node* effect, |
130 Node* control); | 130 Node* control); |
131 ValueEffectControl LowerPlainPrimitiveToWord32(Node* node, Node* effect, | 131 ValueEffectControl LowerPlainPrimitiveToWord32(Node* node, Node* effect, |
132 Node* control); | 132 Node* control); |
133 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, | 133 ValueEffectControl LowerPlainPrimitiveToFloat64(Node* node, Node* effect, |
134 Node* control); | 134 Node* control); |
135 ValueEffectControl LowerTransitionElementsKind(Node* node, Node* effect, | 135 ValueEffectControl LowerTransitionElementsKind(Node* node, Node* effect, |
136 Node* control); | 136 Node* control); |
| 137 ValueEffectControl LowerLoadTypedElement(Node* node, Node* effect, |
| 138 Node* control); |
| 139 ValueEffectControl LowerStoreTypedElement(Node* node, Node* effect, |
| 140 Node* control); |
137 | 141 |
138 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, | 142 ValueEffectControl AllocateHeapNumberWithValue(Node* node, Node* effect, |
139 Node* control); | 143 Node* control); |
140 ValueEffectControl BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, | 144 ValueEffectControl BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, |
141 Node* effect, Node* control); | 145 Node* effect, Node* control); |
142 ValueEffectControl BuildCheckedHeapNumberOrOddballToFloat64(Node* value, | 146 ValueEffectControl BuildCheckedHeapNumberOrOddballToFloat64(Node* value, |
143 Node* frame_state, | 147 Node* frame_state, |
144 Node* effect, | 148 Node* effect, |
145 Node* control); | 149 Node* control); |
146 | 150 |
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172 RegionObservability region_observability_ = RegionObservability::kObservable; | 176 RegionObservability region_observability_ = RegionObservability::kObservable; |
173 | 177 |
174 SetOncePointer<Operator const> to_number_operator_; | 178 SetOncePointer<Operator const> to_number_operator_; |
175 }; | 179 }; |
176 | 180 |
177 } // namespace compiler | 181 } // namespace compiler |
178 } // namespace internal | 182 } // namespace internal |
179 } // namespace v8 | 183 } // namespace v8 |
180 | 184 |
181 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 185 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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