Index: src/core/SkPictureRecorder.cpp |
diff --git a/src/core/SkPictureRecorder.cpp b/src/core/SkPictureRecorder.cpp |
index 5631a081d4a049c398f884e2644f6f8702597a93..8e7c7f3b06477240fa38a6298132ed93cecf579b 100644 |
--- a/src/core/SkPictureRecorder.cpp |
+++ b/src/core/SkPictureRecorder.cpp |
@@ -8,6 +8,7 @@ |
#include "SkBigPicture.h" |
#include "SkData.h" |
#include "SkDrawable.h" |
+#include "SkImage.h" |
#include "SkPictureRecorder.h" |
#include "SkPictureUtils.h" |
#include "SkRecord.h" |
@@ -16,6 +17,54 @@ |
#include "SkRecordedDrawable.h" |
#include "SkRecorder.h" |
#include "SkTypes.h" |
+#include "SkTLogic.h" |
+ |
+namespace SkRecords { |
+ |
+ struct OptimizeFor { |
+ GrContext* fCtx; |
+ |
+ // A few ops have a top-level SkImage: |
+ void operator()(DrawAtlas* op) { this->make_texture(&op->atlas); } |
+ void operator()(DrawImage* op) { this->make_texture(&op->image); } |
+ void operator()(DrawImageNine* op) { this->make_texture(&op->image); } |
+ void operator()(DrawImageRect* op) { this->make_texture(&op->image); } |
+ void make_texture(sk_sp<const SkImage>* img) const { |
+ *img = (*img)->makeTextureImage(fCtx); |
+ } |
+ |
+ // Some ops have a paint, some have an optional paint. |
+ // Either way, get back a pointer. |
+ static SkPaint* AsPtr(SkPaint& p) { return &p; } |
+ static SkPaint* AsPtr(SkRecords::Optional<SkPaint>& p) { return p; } |
+ |
+ // For all other types of ops, look for images inside the paint. |
+ template <typename T> |
+ SK_WHEN(T::kTags & kHasPaint_Tag, void) operator()(T* op) { |
+ SkMatrix matrix; |
+ SkShader::TileMode xy[2]; |
+ |
+ if (auto paint = AsPtr(op->paint)) |
+ if (auto shader = paint->getShader()) |
+ if (auto image = shader->isAImage(&matrix, xy)) { |
+ paint->setShader(image->makeTextureImage(fCtx)->makeShader(xy[0], xy[1], &matrix)); |
+ } |
+ |
+ // TODO: re-build compose shaders |
+ } |
+ |
+ // Control ops, etc. Nothing to do for these. |
+ template <typename T> |
+ SK_WHEN(!(T::kTags & kHasPaint_Tag), void) operator()(T*) {} |
+ }; |
+ |
+} // namespace SkRecords |
+ |
+static void optimize_for(GrContext* ctx, SkRecord* record) { |
+ for (int i = 0; ctx && i < record->count(); i++) { |
djsollen
2016/08/02 12:37:56
don't you want to avoid this loop if ctx == nullpt
|
+ record->mutate(i, SkRecords::OptimizeFor{ctx}); |
+ } |
+} |
SkPictureRecorder::SkPictureRecorder() { |
fActivelyRecording = false; |
@@ -63,6 +112,7 @@ sk_sp<SkPicture> SkPictureRecorder::finishRecordingAsPicture(uint32_t finishFlag |
// TODO: delay as much of this work until just before first playback? |
SkRecordOptimize(fRecord); |
+ optimize_for(fGrContextToOptimizeFor, fRecord); |
if (fRecord->count() == 0) { |
if (finishFlags & kReturnNullForEmpty_FinishFlag) { |
@@ -123,6 +173,7 @@ sk_sp<SkDrawable> SkPictureRecorder::finishRecordingAsDrawable(uint32_t finishFl |
fRecorder->restoreToCount(1); // If we were missing any restores, add them now. |
SkRecordOptimize(fRecord); |
+ optimize_for(fGrContextToOptimizeFor, fRecord); |
if (fRecord->count() == 0) { |
if (finishFlags & kReturnNullForEmpty_FinishFlag) { |