Index: cc/output/gl_renderer.h |
diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h |
index 2fa97210361f7ce1780cb6f53e91d1d2d96bfd28..4261f10814e206e944cb84fc327cd1c658ecd5b0 100644 |
--- a/cc/output/gl_renderer.h |
+++ b/cc/output/gl_renderer.h |
@@ -187,8 +187,7 @@ class CC_EXPORT GLRenderer : public DirectRenderer { |
const gfx::Rect& bounding_rect); |
static bool ShouldApplyBackgroundFilters(const RenderPassDrawQuad* quad); |
- sk_sp<SkImage> ApplyBackgroundFilters(DrawingFrame* frame, |
- const RenderPassDrawQuad* quad, |
+ sk_sp<SkImage> ApplyBackgroundFilters(const RenderPassDrawQuad* quad, |
ScopedResource* background_texture, |
const gfx::RectF& rect); |
@@ -243,7 +242,7 @@ class CC_EXPORT GLRenderer : public DirectRenderer { |
const gfx::QuadF& clipping_region_quad, |
int matrix_location, |
const float uv[8]); |
- void DrawQuadGeometry(const DrawingFrame* frame, |
+ void DrawQuadGeometry(const gfx::Transform& projection_matrix, |
const gfx::Transform& draw_transform, |
const gfx::RectF& quad_rect, |
int matrix_location); |
@@ -263,7 +262,6 @@ class CC_EXPORT GLRenderer : public DirectRenderer { |
void ReinitializeGLState(); |
void RestoreGLState(); |
- void RestoreFramebuffer(DrawingFrame* frame); |
void DiscardBackbuffer() override; |
void EnsureBackbuffer() override; |