| Index: cc/output/gl_renderer.h
|
| diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h
|
| index 2fa97210361f7ce1780cb6f53e91d1d2d96bfd28..4261f10814e206e944cb84fc327cd1c658ecd5b0 100644
|
| --- a/cc/output/gl_renderer.h
|
| +++ b/cc/output/gl_renderer.h
|
| @@ -187,8 +187,7 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| const gfx::Rect& bounding_rect);
|
|
|
| static bool ShouldApplyBackgroundFilters(const RenderPassDrawQuad* quad);
|
| - sk_sp<SkImage> ApplyBackgroundFilters(DrawingFrame* frame,
|
| - const RenderPassDrawQuad* quad,
|
| + sk_sp<SkImage> ApplyBackgroundFilters(const RenderPassDrawQuad* quad,
|
| ScopedResource* background_texture,
|
| const gfx::RectF& rect);
|
|
|
| @@ -243,7 +242,7 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| const gfx::QuadF& clipping_region_quad,
|
| int matrix_location,
|
| const float uv[8]);
|
| - void DrawQuadGeometry(const DrawingFrame* frame,
|
| + void DrawQuadGeometry(const gfx::Transform& projection_matrix,
|
| const gfx::Transform& draw_transform,
|
| const gfx::RectF& quad_rect,
|
| int matrix_location);
|
| @@ -263,7 +262,6 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
|
|
| void ReinitializeGLState();
|
| void RestoreGLState();
|
| - void RestoreFramebuffer(DrawingFrame* frame);
|
|
|
| void DiscardBackbuffer() override;
|
| void EnsureBackbuffer() override;
|
|
|