| Index: include/effects/SkBlurMaskFilter.h
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| diff --git a/include/effects/SkBlurMaskFilter.h b/include/effects/SkBlurMaskFilter.h
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| index 3ba91774f05b459f4afec83ccf09b438456b235e..89eff72290c5e5508e2da921982a8b7f63195045 100644
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| --- a/include/effects/SkBlurMaskFilter.h
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| +++ b/include/effects/SkBlurMaskFilter.h
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| @@ -32,13 +32,20 @@ public:
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|      };
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|  
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|      /** Create a blur maskfilter.
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| -     *  @param style    The SkBlurStyle to use
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| -     *  @param sigma    Standard deviation of the Gaussian blur to apply. Must be > 0.
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| -     *  @param flags    Flags to use - defaults to none
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| +     *  @param style     The SkBlurStyle to use
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| +     *  @param sigma     Standard deviation of the Gaussian blur to apply. Must be > 0.
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| +     *  @param occluder  The rect for which no pixels need be drawn (b.c. it will be overdrawn
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| +     *                   with some opaque object
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| +     *  @param flags     Flags to use - defaults to none
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|       *  @return The new blur maskfilter
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|       */
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|      static sk_sp<SkMaskFilter> Make(SkBlurStyle style, SkScalar sigma,
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| -                                    uint32_t flags = kNone_BlurFlag);
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| +                                    const SkRect& occluder, uint32_t flags = kNone_BlurFlag);
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| +
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| +    static sk_sp<SkMaskFilter> Make(SkBlurStyle style, SkScalar sigma,
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| +                                    uint32_t flags = kNone_BlurFlag) {
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| +        return Make(style, sigma, SkRect::MakeEmpty(), flags);
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| +    }
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|  
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|      /** Create an emboss maskfilter
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|          @param blurSigma    standard deviation of the Gaussian blur to apply
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| 
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