Index: Source/core/rendering/compositing/RenderLayerCompositor.cpp |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.cpp b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
index 026c53d9291c81138cac6e10ec9b38952f539c04..7e19f4772a2deb5eaf5a1e2724052a4c560f56c6 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.cpp |
@@ -1407,7 +1407,7 @@ bool RenderLayerCompositor::parentFrameContentLayers(RenderPart* renderer) |
} |
// Recurs down the RenderLayer tree until its finds the compositing descendants of compositingAncestor and updates their geometry. |
-void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayerStackingNode* compositingAncestor, RenderLayer* layer, bool compositedChildrenOnly) |
+void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayerStackingNode* compositingAncestor, RenderLayer* layer) |
{ |
if (layer->stackingNode() != compositingAncestor) { |
if (layer->hasCompositedLayerMapping()) { |
@@ -1421,13 +1421,12 @@ void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayerStack |
} |
compositedLayerMapping->updateGraphicsLayerGeometry(GraphicsLayerUpdater::ForceUpdate); |
- if (compositedChildrenOnly) |
- return; |
+ return; |
} |
} |
if (layer->reflectionInfo()) |
- updateCompositingDescendantGeometry(compositingAncestor, layer->reflectionInfo()->reflectionLayer(), compositedChildrenOnly); |
+ updateCompositingDescendantGeometry(compositingAncestor, layer->reflectionInfo()->reflectionLayer()); |
if (!layer->hasCompositingDescendant()) |
return; |
@@ -1438,10 +1437,9 @@ void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayerStack |
RenderLayerStackingNodeIterator iterator(*layer->stackingNode(), AllChildren); |
while (RenderLayerStackingNode* curNode = iterator.next()) |
- updateCompositingDescendantGeometry(compositingAncestor, curNode->layer(), compositedChildrenOnly); |
+ updateCompositingDescendantGeometry(compositingAncestor, curNode->layer()); |
} |
- |
void RenderLayerCompositor::repaintCompositedLayers() |
{ |
recursiveRepaintLayer(rootRenderLayer()); |