| Index: Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.cpp b/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| index 026c53d9291c81138cac6e10ec9b38952f539c04..7e19f4772a2deb5eaf5a1e2724052a4c560f56c6 100644
|
| --- a/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| +++ b/Source/core/rendering/compositing/RenderLayerCompositor.cpp
|
| @@ -1407,7 +1407,7 @@ bool RenderLayerCompositor::parentFrameContentLayers(RenderPart* renderer)
|
| }
|
|
|
| // Recurs down the RenderLayer tree until its finds the compositing descendants of compositingAncestor and updates their geometry.
|
| -void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayerStackingNode* compositingAncestor, RenderLayer* layer, bool compositedChildrenOnly)
|
| +void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayerStackingNode* compositingAncestor, RenderLayer* layer)
|
| {
|
| if (layer->stackingNode() != compositingAncestor) {
|
| if (layer->hasCompositedLayerMapping()) {
|
| @@ -1421,13 +1421,12 @@ void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayerStack
|
| }
|
|
|
| compositedLayerMapping->updateGraphicsLayerGeometry(GraphicsLayerUpdater::ForceUpdate);
|
| - if (compositedChildrenOnly)
|
| - return;
|
| + return;
|
| }
|
| }
|
|
|
| if (layer->reflectionInfo())
|
| - updateCompositingDescendantGeometry(compositingAncestor, layer->reflectionInfo()->reflectionLayer(), compositedChildrenOnly);
|
| + updateCompositingDescendantGeometry(compositingAncestor, layer->reflectionInfo()->reflectionLayer());
|
|
|
| if (!layer->hasCompositingDescendant())
|
| return;
|
| @@ -1438,10 +1437,9 @@ void RenderLayerCompositor::updateCompositingDescendantGeometry(RenderLayerStack
|
|
|
| RenderLayerStackingNodeIterator iterator(*layer->stackingNode(), AllChildren);
|
| while (RenderLayerStackingNode* curNode = iterator.next())
|
| - updateCompositingDescendantGeometry(compositingAncestor, curNode->layer(), compositedChildrenOnly);
|
| + updateCompositingDescendantGeometry(compositingAncestor, curNode->layer());
|
| }
|
|
|
| -
|
| void RenderLayerCompositor::repaintCompositedLayers()
|
| {
|
| recursiveRepaintLayer(rootRenderLayer());
|
|
|