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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 106 enum UpdateLayerCompositingStateOptions { | 106 enum UpdateLayerCompositingStateOptions { |
| 107 Normal, | 107 Normal, |
| 108 UseChickenEggHacks, // Use this to trigger temporary chicken-egg hacks.
See crbug.com/339892. | 108 UseChickenEggHacks, // Use this to trigger temporary chicken-egg hacks.
See crbug.com/339892. |
| 109 }; | 109 }; |
| 110 | 110 |
| 111 // Update the compositing dirty bits, based on the compositing-impacting pro
perties of the layer. | 111 // Update the compositing dirty bits, based on the compositing-impacting pro
perties of the layer. |
| 112 // (At the moment, it also has some legacy compatibility hacks.) | 112 // (At the moment, it also has some legacy compatibility hacks.) |
| 113 void updateLayerCompositingState(RenderLayer*, UpdateLayerCompositingStateOp
tions = Normal); | 113 void updateLayerCompositingState(RenderLayer*, UpdateLayerCompositingStateOp
tions = Normal); |
| 114 | 114 |
| 115 // Update the geometry for compositing children of compositingAncestor. | 115 // Update the geometry for compositing children of compositingAncestor. |
| 116 void updateCompositingDescendantGeometry(RenderLayerStackingNode* compositin
gAncestor, RenderLayer*, bool compositedChildrenOnly); | 116 void updateCompositingDescendantGeometry(RenderLayerStackingNode* compositin
gAncestor, RenderLayer*); |
| 117 | 117 |
| 118 // Whether layer's compositedLayerMapping needs a GraphicsLayer to do clippi
ng by an ancestor (non-stacking-context parent with overflow). | 118 // Whether layer's compositedLayerMapping needs a GraphicsLayer to do clippi
ng by an ancestor (non-stacking-context parent with overflow). |
| 119 bool clippedByAncestor(const RenderLayer*) const; | 119 bool clippedByAncestor(const RenderLayer*) const; |
| 120 // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-or
der children of the given RenderLayer. | 120 // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-or
der children of the given RenderLayer. |
| 121 bool clipsCompositingDescendants(const RenderLayer*) const; | 121 bool clipsCompositingDescendants(const RenderLayer*) const; |
| 122 | 122 |
| 123 // Whether the given layer needs an extra 'contents' layer. | 123 // Whether the given layer needs an extra 'contents' layer. |
| 124 bool needsContentsCompositingLayer(const RenderLayer*) const; | 124 bool needsContentsCompositingLayer(const RenderLayer*) const; |
| 125 | 125 |
| 126 bool supportsFixedRootBackgroundCompositing() const; | 126 bool supportsFixedRootBackgroundCompositing() const; |
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| 359 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 359 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
| 360 #if USE(RUBBER_BANDING) | 360 #if USE(RUBBER_BANDING) |
| 361 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; | 361 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; |
| 362 #endif | 362 #endif |
| 363 }; | 363 }; |
| 364 | 364 |
| 365 | 365 |
| 366 } // namespace WebCore | 366 } // namespace WebCore |
| 367 | 367 |
| 368 #endif // RenderLayerCompositor_h | 368 #endif // RenderLayerCompositor_h |
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