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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkWriteBuffer.h" | 8 #include "SkWriteBuffer.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkData.h" | 10 #include "SkData.h" |
| 11 #include "SkDeduper.h" |
11 #include "SkPixelRef.h" | 12 #include "SkPixelRef.h" |
12 #include "SkPtrRecorder.h" | 13 #include "SkPtrRecorder.h" |
13 #include "SkStream.h" | 14 #include "SkStream.h" |
14 #include "SkTypeface.h" | 15 #include "SkTypeface.h" |
15 | 16 |
| 17 bool SkWriteBuffer::newWriteImage(const SkImage* image) { |
| 18 if (fImageDeduper) { |
| 19 this->write32(fImageDeduper->findOrDefine((void*)image)); |
| 20 return true; |
| 21 } |
| 22 return false; |
| 23 } |
| 24 |
| 25 bool SkWriteBuffer::newWriteTypeface(SkTypeface* typeface) { |
| 26 if (fTypefaceDeduper) { |
| 27 this->write32(fTypefaceDeduper->findOrDefine(typeface)); |
| 28 return true; |
| 29 } |
| 30 return false; |
| 31 } |
| 32 |
| 33 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 34 |
16 SkBinaryWriteBuffer::SkBinaryWriteBuffer(uint32_t flags) | 35 SkBinaryWriteBuffer::SkBinaryWriteBuffer(uint32_t flags) |
17 : fFlags(flags) | 36 : fFlags(flags) |
18 , fFactorySet(nullptr) | 37 , fFactorySet(nullptr) |
19 , fTFSet(nullptr) { | 38 , fTFSet(nullptr) { |
20 } | 39 } |
21 | 40 |
22 SkBinaryWriteBuffer::SkBinaryWriteBuffer(void* storage, size_t storageSize, uint
32_t flags) | 41 SkBinaryWriteBuffer::SkBinaryWriteBuffer(void* storage, size_t storageSize, uint
32_t flags) |
23 : fFlags(flags) | 42 : fFlags(flags) |
24 , fFactorySet(nullptr) | 43 , fFactorySet(nullptr) |
25 , fWriter(storage, storageSize) | 44 , fWriter(storage, storageSize) |
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166 return; | 185 return; |
167 } | 186 } |
168 } | 187 } |
169 } | 188 } |
170 | 189 |
171 this->writeUInt(0); // signal raw pixels | 190 this->writeUInt(0); // signal raw pixels |
172 SkBitmap::WriteRawPixels(this, bitmap); | 191 SkBitmap::WriteRawPixels(this, bitmap); |
173 } | 192 } |
174 | 193 |
175 void SkBinaryWriteBuffer::writeImage(const SkImage* image) { | 194 void SkBinaryWriteBuffer::writeImage(const SkImage* image) { |
| 195 if (this->newWriteImage(image)) { |
| 196 return; |
| 197 } |
| 198 |
176 this->writeInt(image->width()); | 199 this->writeInt(image->width()); |
177 this->writeInt(image->height()); | 200 this->writeInt(image->height()); |
178 | 201 |
179 sk_sp<SkData> encoded(image->encode(this->getPixelSerializer())); | 202 sk_sp<SkData> encoded(image->encode(this->getPixelSerializer())); |
180 if (encoded && encoded->size() > 0) { | 203 if (encoded && encoded->size() > 0) { |
181 write_encoded_bitmap(this, encoded.get(), SkIPoint::Make(0, 0)); | 204 write_encoded_bitmap(this, encoded.get(), SkIPoint::Make(0, 0)); |
182 return; | 205 return; |
183 } | 206 } |
184 | 207 |
185 SkBitmap bm; | 208 SkBitmap bm; |
186 if (image->asLegacyBitmap(&bm, SkImage::kRO_LegacyBitmapMode)) { | 209 if (image->asLegacyBitmap(&bm, SkImage::kRO_LegacyBitmapMode)) { |
187 this->writeUInt(1); // signal raw pixels. | 210 this->writeUInt(1); // signal raw pixels. |
188 SkBitmap::WriteRawPixels(this, bm); | 211 SkBitmap::WriteRawPixels(this, bm); |
189 return; | 212 return; |
190 } | 213 } |
191 | 214 |
192 this->writeUInt(0); // signal no pixels (in place of the size of the encoded
data) | 215 this->writeUInt(0); // signal no pixels (in place of the size of the encoded
data) |
193 } | 216 } |
194 | 217 |
195 void SkBinaryWriteBuffer::writeTypeface(SkTypeface* obj) { | 218 void SkBinaryWriteBuffer::writeTypeface(SkTypeface* obj) { |
| 219 if (this->newWriteTypeface(obj)) { |
| 220 return; |
| 221 } |
| 222 |
196 if (nullptr == obj || nullptr == fTFSet) { | 223 if (nullptr == obj || nullptr == fTFSet) { |
197 fWriter.write32(0); | 224 fWriter.write32(0); |
198 } else { | 225 } else { |
199 fWriter.write32(fTFSet->add(obj)); | 226 fWriter.write32(fTFSet->add(obj)); |
200 } | 227 } |
201 } | 228 } |
202 | 229 |
203 void SkBinaryWriteBuffer::writePaint(const SkPaint& paint) { | 230 void SkBinaryWriteBuffer::writePaint(const SkPaint& paint) { |
204 paint.flatten(*this); | 231 paint.flatten(*this); |
205 } | 232 } |
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275 // make room for the size of the flattened object | 302 // make room for the size of the flattened object |
276 (void)fWriter.reserve(sizeof(uint32_t)); | 303 (void)fWriter.reserve(sizeof(uint32_t)); |
277 // record the current size, so we can subtract after the object writes. | 304 // record the current size, so we can subtract after the object writes. |
278 size_t offset = fWriter.bytesWritten(); | 305 size_t offset = fWriter.bytesWritten(); |
279 // now flatten the object | 306 // now flatten the object |
280 flattenable->flatten(*this); | 307 flattenable->flatten(*this); |
281 size_t objSize = fWriter.bytesWritten() - offset; | 308 size_t objSize = fWriter.bytesWritten() - offset; |
282 // record the obj's size | 309 // record the obj's size |
283 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | 310 fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); |
284 } | 311 } |
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