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Side by Side Diff: tools/gpu/gl/glx/CreatePlatformGLTestContext_glx.cpp

Issue 2201033003: Check more GLES versions when creating context (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: fixed issues found in review Created 4 years, 4 months ago
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1
2 /* 1 /*
3 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
4 * 3 *
5 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 5 * found in the LICENSE file.
7 */ 6 */
8 #include "gl/GLTestContext.h" 7 #include "gl/GLTestContext.h"
9 8
10 #include <X11/Xlib.h> 9 #include <X11/Xlib.h>
11 #include <GL/glx.h> 10 #include <GL/glx.h>
12 #include <GL/glu.h> 11 #include <GL/glu.h>
13 12
13 #include <vector>
14 #include <utility>
15
14 namespace { 16 namespace {
15 17
16 /* Note: Skia requires glx 1.3 or newer */ 18 /* Note: Skia requires glx 1.3 or newer */
17 19
18 /* This struct is taken from a mesa demo. Please update as required */ 20 /* This struct is taken from a mesa demo. Please update as required */
19 static const struct { int major, minor; } gl_versions[] = { 21 static const std::vector<std::pair<int, int>> gl_versions = {
20 {1, 0}, 22 {1, 0},
21 {1, 1}, 23 {1, 1},
22 {1, 2}, 24 {1, 2},
23 {1, 3}, 25 {1, 3},
24 {1, 4}, 26 {1, 4},
25 {1, 5}, 27 {1, 5},
26 {2, 0}, 28 {2, 0},
27 {2, 1}, 29 {2, 1},
28 {3, 0}, 30 {3, 0},
29 {3, 1}, 31 {3, 1},
30 {3, 2}, 32 {3, 2},
31 {3, 3}, 33 {3, 3},
32 {4, 0}, 34 {4, 0},
33 {4, 1}, 35 {4, 1},
34 {4, 2}, 36 {4, 2},
35 {4, 3}, 37 {4, 3},
36 {4, 4}, 38 {4, 4},
37 {0, 0} /* end of list */
38 }; 39 };
39 #define NUM_GL_VERSIONS SK_ARRAY_COUNT(gl_versions) 40
41 static const std::vector<std::pair<int, int>> gles_versions = {
42 {2, 0},
43 {3, 0},
44 };
40 45
41 static bool ctxErrorOccurred = false; 46 static bool ctxErrorOccurred = false;
42 static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) { 47 static int ctxErrorHandler(Display *dpy, XErrorEvent *ev) {
43 ctxErrorOccurred = true; 48 ctxErrorOccurred = true;
44 return 0; 49 return 0;
45 } 50 }
46 51
47 class GLXGLTestContext : public sk_gpu_test::GLTestContext { 52 class GLXGLTestContext : public sk_gpu_test::GLTestContext {
48 public: 53 public:
49 GLXGLTestContext(GrGLStandard forcedGpuAPI, GLXGLTestContext* shareList); 54 GLXGLTestContext(GrGLStandard forcedGpuAPI, GLXGLTestContext* shareList);
50 ~GLXGLTestContext() override; 55 ~GLXGLTestContext() override;
51 56
52 private: 57 private:
53 void destroyGLContext(); 58 void destroyGLContext();
robertphillips 2016/08/04 19:42:13 rename is_es to isES
mkollaro 2016/08/08 07:56:53 Done.
59 void createBestContext(bool is_es, GLXFBConfig bestFbc, GLXContext glxShared Context);
54 60
55 void onPlatformMakeCurrent() const override; 61 void onPlatformMakeCurrent() const override;
56 void onPlatformSwapBuffers() const override; 62 void onPlatformSwapBuffers() const override;
57 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override; 63 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
58 64
59 GLXContext fContext; 65 GLXContext fContext;
60 Display* fDisplay; 66 Display* fDisplay;
61 Pixmap fPixmap; 67 Pixmap fPixmap;
62 GLXPixmap fGlxPixmap; 68 GLXPixmap fGlxPixmap;
63 }; 69 };
(...skipping 78 matching lines...) Expand 10 before | Expand all | Expand 10 after
142 SkDebugf("Failed to create pixmap.\n"); 148 SkDebugf("Failed to create pixmap.\n");
143 this->destroyGLContext(); 149 this->destroyGLContext();
144 return; 150 return;
145 } 151 }
146 152
147 fGlxPixmap = glXCreateGLXPixmap(fDisplay, vi, fPixmap); 153 fGlxPixmap = glXCreateGLXPixmap(fDisplay, vi, fPixmap);
148 154
149 // Done with the visual info data 155 // Done with the visual info data
150 XFree(vi); 156 XFree(vi);
151 157
152 // Create the context
153
154 // Install an X error handler so the application won't exit if GL 3.0
155 // context allocation fails.
156 //
157 // Note this error handler is global.
158 // All display connections in all threads of a process use the same
159 // error handler, so be sure to guard against other threads issuing
160 // X commands while this code is running.
161 ctxErrorOccurred = false;
162 int (*oldHandler)(Display*, XErrorEvent*) =
163 XSetErrorHandler(&ctxErrorHandler);
164
165 // Get the default screen's GLX extension list 158 // Get the default screen's GLX extension list
166 const char *glxExts = glXQueryExtensionsString( 159 const char *glxExts = glXQueryExtensionsString(
167 fDisplay, DefaultScreen(fDisplay) 160 fDisplay, DefaultScreen(fDisplay)
168 ); 161 );
169
170
171 // Check for the GLX_ARB_create_context extension string and the function. 162 // Check for the GLX_ARB_create_context extension string and the function.
172 // If either is not present, use GLX 1.3 context creation method. 163 // If either is not present, use GLX 1.3 context creation method.
173 if (!gluCheckExtension(reinterpret_cast<const GLubyte*>("GLX_ARB_create_cont ext"), 164 if (!gluCheckExtension(reinterpret_cast<const GLubyte*>("GLX_ARB_create_cont ext"),
174 reinterpret_cast<const GLubyte*>(glxExts))) { 165 reinterpret_cast<const GLubyte*>(glxExts))) {
175 if (kGLES_GrGLStandard != forcedGpuAPI) { 166 if (kGLES_GrGLStandard != forcedGpuAPI) {
176 fContext = glXCreateNewContext(fDisplay, bestFbc, GLX_RGBA_TYPE, 0, True); 167 fContext = glXCreateNewContext(fDisplay, bestFbc, GLX_RGBA_TYPE, 0, True);
177 } 168 }
178 } else { 169 } else {
179 //SkDebugf("Creating context.\n");
180 PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB =
181 (PFNGLXCREATECONTEXTATTRIBSARBPROC) glXGetProcAddressARB((GrGLubyte* )"glXCreateContextAttribsARB");
182
183 if (kGLES_GrGLStandard == forcedGpuAPI) { 170 if (kGLES_GrGLStandard == forcedGpuAPI) {
184 if (gluCheckExtension( 171 if (gluCheckExtension(
185 reinterpret_cast<const GLubyte*>("GLX_EXT_create_context_es2 _profile"), 172 reinterpret_cast<const GLubyte*>("GLX_EXT_create_context_es2 _profile"),
186 reinterpret_cast<const GLubyte*>(glxExts))) { 173 reinterpret_cast<const GLubyte*>(glxExts))) {
187 const int context_attribs_gles[] = { 174 this->createBestContext(true, bestFbc, glxShareContext);
188 GLX_CONTEXT_MAJOR_VERSION_ARB, 2,
189 GLX_CONTEXT_MINOR_VERSION_ARB, 0,
190 GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_ES2_PROFILE_BIT_EX T,
191 None
192 };
193 fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, glxShar eContext, True,
194 context_attribs_gles);
195 } 175 }
196 } else { 176 } else {
197 // Well, unfortunately GLX will not just give us the highest context so instead we have 177 this->createBestContext(false, bestFbc, glxShareContext);
198 // to do this nastiness
199 for (i = NUM_GL_VERSIONS - 2; i > 0 ; i--) {
200 /* don't bother below GL 3.0 */
201 if (gl_versions[i].major < 3) {
202 break;
203 }
204 // On Nvidia GPUs, to use Nv Path rendering we need a compatibil ity profile for the
205 // time being.
206 // TODO when Nvidia implements NVPR on Core profiles, we should start requesting
207 // core here
208 // Warning: This array should not be set to static. The
209 // glXCreateContextAttribsARB call writes to it upon failure and
210 // the next call would fail too.
211 const int context_attribs_gl[] = {
212 GLX_CONTEXT_MAJOR_VERSION_ARB, gl_versions[i].major,
213 GLX_CONTEXT_MINOR_VERSION_ARB, gl_versions[i].minor,
214 GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_COMPATIBILITY_PR OFILE_BIT_ARB,
215 None
216 };
217 fContext =
218 glXCreateContextAttribsARB(fDisplay, bestFbc, glxShareCo ntext, True,
219 context_attribs_gl);
220
221 // Sync to ensure any errors generated are processed.
222 XSync(fDisplay, False);
223
224 if (!ctxErrorOccurred && fContext) {
225 break;
226 }
227 // try again
228 ctxErrorOccurred = false;
229 }
230
231 // Couldn't create GL 3.0 context.
232 // Fall back to old-style 2.x context.
233 // When a context version below 3.0 is requested,
234 // implementations will return the newest context version
235 // compatible with OpenGL versions less than version 3.0.
236 if (ctxErrorOccurred || !fContext) {
237 const int context_attribs_gl_fallback[] = {
238 GLX_CONTEXT_MAJOR_VERSION_ARB, 1,
239 GLX_CONTEXT_MINOR_VERSION_ARB, 0,
240 None
241 };
242
243 ctxErrorOccurred = false;
244
245 fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, glxShar eContext, True,
246 context_attribs_gl_fallbac k);
247 }
248 } 178 }
249 } 179 }
250 180 if (!fContext) {
251 // Sync to ensure any errors generated are processed.
252 XSync(fDisplay, False);
253
254 // Restore the original error handler
255 XSetErrorHandler(oldHandler);
256
257 if (ctxErrorOccurred || !fContext) {
258 SkDebugf("Failed to create an OpenGL context.\n"); 181 SkDebugf("Failed to create an OpenGL context.\n");
259 this->destroyGLContext(); 182 this->destroyGLContext();
260 return; 183 return;
261 } 184 }
262 185
263 // Verify that context is a direct context 186 // Verify that context is a direct context
264 if (!glXIsDirect(fDisplay, fContext)) { 187 if (!glXIsDirect(fDisplay, fContext)) {
265 //SkDebugf("Indirect GLX rendering context obtained.\n"); 188 //SkDebugf("Indirect GLX rendering context obtained.\n");
266 } else { 189 } else {
267 //SkDebugf("Direct GLX rendering context obtained.\n"); 190 //SkDebugf("Direct GLX rendering context obtained.\n");
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
313 if (fPixmap) { 236 if (fPixmap) {
314 XFreePixmap(fDisplay, fPixmap); 237 XFreePixmap(fDisplay, fPixmap);
315 fPixmap = 0; 238 fPixmap = 0;
316 } 239 }
317 240
318 XCloseDisplay(fDisplay); 241 XCloseDisplay(fDisplay);
319 fDisplay = nullptr; 242 fDisplay = nullptr;
320 } 243 }
321 } 244 }
322 245
246 /* Create a context with the highest possible version.
247 *
248 * Disable Xlib errors for the duration of this function (by default they abort
249 * the program) and try to get a context starting from the highest version
250 * number - there is no way to just directly ask what the highest supported
251 * version is.
252 *
253 * Sets the correct context into fContext.
254 */
robertphillips 2016/08/04 19:42:13 rename is_es to isES
mkollaro 2016/08/08 07:56:53 Done.
255 void GLXGLTestContext::createBestContext(bool is_es, GLXFBConfig bestFbc,
256 GLXContext glxShareContext) {
257 fContext = nullptr;
258 auto glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
259 glXGetProcAddressARB((GrGLubyte*)"glXCreateContextAttribsARB");
260 if (!glXCreateContextAttribsARB) {
261 SkDebugf("Failed to get address of glXCreateContextAttribsARB");
262 return;
263 }
264 // Install Xlib error handler that will set ctxErrorOccurred.
265 // WARNING: It is global for all threads.
266 ctxErrorOccurred = false;
267 int (*oldHandler)(Display*, XErrorEvent*) = XSetErrorHandler(&ctxErrorHandle r);
268
269 auto versions = is_es ? gles_versions : gl_versions;
270 // Well, unfortunately GLX will not just give us the highest context so
271 // instead we have to do this nastiness
272 for (int i = versions.size() - 1; i >= 0 ; i--) {
273 // WARNING: Don't try to optimize this and make this array static. The
274 // glXCreateContextAttribsARB call writes to it upon failure and the
275 // next call would fail too.
276 std::vector<int> flags = {
277 GLX_CONTEXT_MAJOR_VERSION_ARB, versions[i].first,
278 GLX_CONTEXT_MINOR_VERSION_ARB, versions[i].second,
279 };
280 if (is_es) {
281 flags.push_back(GLX_CONTEXT_PROFILE_MASK_ARB);
282 // the ES2 flag should work even for higher versions
283 flags.push_back(GLX_CONTEXT_ES2_PROFILE_BIT_EXT);
284 } else if (versions[i].first > 2) {
285 flags.push_back(GLX_CONTEXT_PROFILE_MASK_ARB);
286 // TODO When Nvidia implements NVPR on Core profiles, we should star t
287 // requesting core here - currently Nv Path rendering on Nvidia
288 // requires a compatibility profile.
289 flags.push_back(GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB);
290 }
291 flags.push_back(0);
292 fContext = glXCreateContextAttribsARB(fDisplay, bestFbc, glxShareContext , true,
293 &flags[0]);
294 // Sync to ensure any errors generated are processed.
295 XSync(fDisplay, False);
296
297 if (!ctxErrorOccurred && fContext) {
298 break;
299 }
300 // try again
301 ctxErrorOccurred = false;
302 }
303 // Restore the original error handler.
304 XSetErrorHandler(oldHandler);
305 }
306
323 void GLXGLTestContext::onPlatformMakeCurrent() const { 307 void GLXGLTestContext::onPlatformMakeCurrent() const {
324 if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) { 308 if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) {
325 SkDebugf("Could not set the context.\n"); 309 SkDebugf("Could not set the context.\n");
326 } 310 }
327 } 311 }
328 312
329 void GLXGLTestContext::onPlatformSwapBuffers() const { 313 void GLXGLTestContext::onPlatformSwapBuffers() const {
330 glXSwapBuffers(fDisplay, fGlxPixmap); 314 glXSwapBuffers(fDisplay, fGlxPixmap);
331 } 315 }
332 316
333 GrGLFuncPtr GLXGLTestContext::onPlatformGetProcAddress(const char* procName) con st { 317 GrGLFuncPtr GLXGLTestContext::onPlatformGetProcAddress(const char* procName) con st {
334 return glXGetProcAddress(reinterpret_cast<const GLubyte*>(procName)); 318 return glXGetProcAddress(reinterpret_cast<const GLubyte*>(procName));
335 } 319 }
336 320
337 } // anonymous namespace 321 } // anonymous namespace
338 322
339 namespace sk_gpu_test { 323 namespace sk_gpu_test {
340 GLTestContext *CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI, 324 GLTestContext *CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI,
341 GLTestContext *shareContext) { 325 GLTestContext *shareContext) {
342 GLXGLTestContext *glxShareContext = reinterpret_cast<GLXGLTestContext *>(sha reContext); 326 GLXGLTestContext *glxShareContext = reinterpret_cast<GLXGLTestContext *>(sha reContext);
343 GLXGLTestContext *ctx = new GLXGLTestContext(forcedGpuAPI, glxShareContext); 327 GLXGLTestContext *ctx = new GLXGLTestContext(forcedGpuAPI, glxShareContext);
344 if (!ctx->isValid()) { 328 if (!ctx->isValid()) {
345 delete ctx; 329 delete ctx;
346 return nullptr; 330 return nullptr;
347 } 331 }
348 return ctx; 332 return ctx;
349 } 333 }
350 } // namespace sk_gpu_test 334 } // namespace sk_gpu_test
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