Index: media/gpu/dxva_video_decode_accelerator_win.cc |
diff --git a/media/gpu/dxva_video_decode_accelerator_win.cc b/media/gpu/dxva_video_decode_accelerator_win.cc |
index c5ec2b7d164c59925c761ccc2a45acaf117980fb..280f681b827c1918a18ceb80ef8963c49c09fff1 100644 |
--- a/media/gpu/dxva_video_decode_accelerator_win.cc |
+++ b/media/gpu/dxva_video_decode_accelerator_win.cc |
@@ -1412,12 +1412,6 @@ |
share_nv12_textures_ = false; |
copy_nv12_textures_ = false; |
} |
- |
- // The MS VP9 MFT doesn't pass through the bind flags we specify, so |
- // textures aren't created with D3D11_BIND_SHADER_RESOURCE and can't be used |
- // from ANGLE. |
- if (using_ms_vp9_mft_) |
- share_nv12_textures_ = false; |
return true; |
} |