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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Defines the Geolocation access token store, and associated factory function. | 5 // Defines the Geolocation access token store, and associated factory function. |
6 // An access token store is responsible for providing the API to persist | 6 // An access token store is responsible for providing the API to persist |
7 // access tokens, one at a time, and to load them back on mass. | 7 // access tokens, one at a time, and to load them back on mass. |
8 // The API is a little more complex than one might wish, due to the need for | 8 // The API is a little more complex than one might wish, due to the need for |
9 // prefs access to happen asynchronously on the UI thread. | 9 // prefs access to happen asynchronously on the UI thread. |
10 // This API is provided as abstract base classes to allow mocking and testing | 10 // This API is provided as abstract base classes to allow mocking and testing |
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35 void(AccessTokenMap, const scoped_refptr<net::URLRequestContextGetter>&)> | 35 void(AccessTokenMap, const scoped_refptr<net::URLRequestContextGetter>&)> |
36 LoadAccessTokensCallback; | 36 LoadAccessTokensCallback; |
37 | 37 |
38 // |callback| will be invoked once per LoadAccessTokens call, after existing | 38 // |callback| will be invoked once per LoadAccessTokens call, after existing |
39 // access tokens have been loaded from persistent store. As a convenience the | 39 // access tokens have been loaded from persistent store. As a convenience the |
40 // URLRequestContextGetter is also supplied as an argument in |callback|, as | 40 // URLRequestContextGetter is also supplied as an argument in |callback|, as |
41 // in Chrome the call to obtain this must also be performed on the UI thread | 41 // in Chrome the call to obtain this must also be performed on the UI thread |
42 // so it is efficient to piggyback it onto this request. | 42 // so it is efficient to piggyback it onto this request. |
43 virtual void LoadAccessTokens(const LoadAccessTokensCallback& callback) = 0; | 43 virtual void LoadAccessTokens(const LoadAccessTokensCallback& callback) = 0; |
44 | 44 |
45 virtual void SaveAccessToken( | 45 virtual void SaveAccessToken(const GURL& server_url, |
46 const GURL& server_url, const base::string16& access_token) = 0; | 46 const base::string16& access_token) = 0; |
47 | 47 |
48 protected: | 48 protected: |
49 friend class base::RefCountedThreadSafe<AccessTokenStore>; | 49 friend class base::RefCountedThreadSafe<AccessTokenStore>; |
50 DEVICE_GEOLOCATION_EXPORT AccessTokenStore() {} | 50 DEVICE_GEOLOCATION_EXPORT AccessTokenStore() {} |
51 DEVICE_GEOLOCATION_EXPORT virtual ~AccessTokenStore() {} | 51 DEVICE_GEOLOCATION_EXPORT virtual ~AccessTokenStore() {} |
52 }; | 52 }; |
53 | 53 |
54 } // namespace device | 54 } // namespace device |
55 | 55 |
56 #endif // DEVICE_GEOLOCATION_ACCESS_TOKEN_STORE_H_ | 56 #endif // DEVICE_GEOLOCATION_ACCESS_TOKEN_STORE_H_ |
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