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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_SNAPSHOT_DESERIALIZER_H_ | 5 #ifndef V8_SNAPSHOT_DESERIALIZER_H_ |
| 6 #define V8_SNAPSHOT_DESERIALIZER_H_ | 6 #define V8_SNAPSHOT_DESERIALIZER_H_ |
| 7 | 7 |
| 8 #include "src/heap/heap.h" | 8 #include "src/heap/heap.h" |
| 9 #include "src/objects.h" | 9 #include "src/objects.h" |
| 10 #include "src/snapshot/serializer-common.h" | 10 #include "src/snapshot/serializer-common.h" |
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| 82 DCHECK_EQ(kWordAligned, next_alignment_); | 82 DCHECK_EQ(kWordAligned, next_alignment_); |
| 83 int alignment = data - (kAlignmentPrefix - 1); | 83 int alignment = data - (kAlignmentPrefix - 1); |
| 84 DCHECK_LE(kWordAligned, alignment); | 84 DCHECK_LE(kWordAligned, alignment); |
| 85 DCHECK_LE(alignment, kSimd128Unaligned); | 85 DCHECK_LE(alignment, kSimd128Unaligned); |
| 86 next_alignment_ = static_cast<AllocationAlignment>(alignment); | 86 next_alignment_ = static_cast<AllocationAlignment>(alignment); |
| 87 } | 87 } |
| 88 | 88 |
| 89 void DeserializeDeferredObjects(); | 89 void DeserializeDeferredObjects(); |
| 90 | 90 |
| 91 void FlushICacheForNewIsolate(); | 91 void FlushICacheForNewIsolate(); |
| 92 void FlushICacheForNewCodeObjects(); | 92 void FlushICacheForNewCodeObjectsAndRecordEmbeddedObjects(); |
| 93 | 93 |
| 94 void CommitPostProcessedObjects(Isolate* isolate); | 94 void CommitPostProcessedObjects(Isolate* isolate); |
| 95 | 95 |
| 96 // Fills in some heap data in an area from start to end (non-inclusive). The | 96 // Fills in some heap data in an area from start to end (non-inclusive). The |
| 97 // space id is used for the write barrier. The object_address is the address | 97 // space id is used for the write barrier. The object_address is the address |
| 98 // of the object we are writing into, or NULL if we are not writing into an | 98 // of the object we are writing into, or NULL if we are not writing into an |
| 99 // object, i.e. if we are writing a series of tagged values that are not on | 99 // object, i.e. if we are writing a series of tagged values that are not on |
| 100 // the heap. Return false if the object content has been deferred. | 100 // the heap. Return false if the object content has been deferred. |
| 101 bool ReadData(Object** start, Object** end, int space, | 101 bool ReadData(Object** start, Object** end, int space, |
| 102 Address object_address); | 102 Address object_address); |
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| 141 | 141 |
| 142 AllocationAlignment next_alignment_; | 142 AllocationAlignment next_alignment_; |
| 143 | 143 |
| 144 DISALLOW_COPY_AND_ASSIGN(Deserializer); | 144 DISALLOW_COPY_AND_ASSIGN(Deserializer); |
| 145 }; | 145 }; |
| 146 | 146 |
| 147 } // namespace internal | 147 } // namespace internal |
| 148 } // namespace v8 | 148 } // namespace v8 |
| 149 | 149 |
| 150 #endif // V8_SNAPSHOT_DESERIALIZER_H_ | 150 #endif // V8_SNAPSHOT_DESERIALIZER_H_ |
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