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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/damage_tracker.h" | 5 #include "cc/trees/damage_tracker.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/layers/heads_up_display_layer_impl.h" | 10 #include "cc/layers/heads_up_display_layer_impl.h" |
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299 target_damage_rect->Union(old_rect_in_target_space); | 299 target_damage_rect->Union(old_rect_in_target_space); |
300 } else if (!layer->update_rect().IsEmpty()) { | 300 } else if (!layer->update_rect().IsEmpty()) { |
301 // If the layer properties haven't changed, then the the target surface is | 301 // If the layer properties haven't changed, then the the target surface is |
302 // only affected by the layer's update area, which could be empty. | 302 // only affected by the layer's update area, which could be empty. |
303 gfx::RectF update_content_rect = | 303 gfx::RectF update_content_rect = |
304 layer->LayerRectToContentRect(layer->update_rect()); | 304 layer->LayerRectToContentRect(layer->update_rect()); |
305 gfx::RectF update_rect_in_target_space = | 305 gfx::RectF update_rect_in_target_space = |
306 MathUtil::MapClippedRect(layer->draw_transform(), update_content_rect); | 306 MathUtil::MapClippedRect(layer->draw_transform(), update_content_rect); |
307 target_damage_rect->Union(update_rect_in_target_space); | 307 target_damage_rect->Union(update_rect_in_target_space); |
308 } | 308 } |
309 | |
310 if (!layer->initialized_tile_rect().IsEmpty()) { | |
311 gfx::RectF update_tile_rect_in_screen_space = MathUtil::MapClippedRect( | |
312 layer->screen_space_transform(), layer->initialized_tile_rect()); | |
reveman
2014/04/11 18:11:34
I think we should unite this with update_rect() by
sohanjg
2014/04/14 10:16:11
Done.
ptal, i am uniting with layers' update_rect
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313 current_damage_rect_.Union(update_tile_rect_in_screen_space); | |
314 layer->SetInitializedTileRect(gfx::Rect()); | |
reveman
2014/04/11 18:11:34
I don't think this is the right place to reset the
sohanjg
2014/04/14 10:16:11
this will be called only when we calculate renderp
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315 } | |
309 } | 316 } |
310 | 317 |
311 void DamageTracker::ExtendDamageForRenderSurface( | 318 void DamageTracker::ExtendDamageForRenderSurface( |
312 LayerImpl* layer, gfx::RectF* target_damage_rect) { | 319 LayerImpl* layer, gfx::RectF* target_damage_rect) { |
313 // There are two ways a "descendant surface" can damage regions of the "target | 320 // There are two ways a "descendant surface" can damage regions of the "target |
314 // surface": | 321 // surface": |
315 // 1. Property change: | 322 // 1. Property change: |
316 // - a surface's geometry can change because of | 323 // - a surface's geometry can change because of |
317 // - changes to descendants (i.e. the subtree) that affect the | 324 // - changes to descendants (i.e. the subtree) that affect the |
318 // surface's content rect | 325 // surface's content rect |
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396 // one in them. This means we need to redraw any pixels in the surface being | 403 // one in them. This means we need to redraw any pixels in the surface being |
397 // used for the blur in this layer this frame. | 404 // used for the blur in this layer this frame. |
398 if (layer->background_filters().HasFilterThatMovesPixels()) { | 405 if (layer->background_filters().HasFilterThatMovesPixels()) { |
399 ExpandDamageRectInsideRectWithFilters(target_damage_rect, | 406 ExpandDamageRectInsideRectWithFilters(target_damage_rect, |
400 surface_rect_in_target_space, | 407 surface_rect_in_target_space, |
401 layer->background_filters()); | 408 layer->background_filters()); |
402 } | 409 } |
403 } | 410 } |
404 | 411 |
405 } // namespace cc | 412 } // namespace cc |
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