| Index: src/core/SkShadowShader.h
|
| diff --git a/src/core/SkShadowShader.h b/src/core/SkShadowShader.h
|
| index 7cbcbca224ceb82a3b9627b45d626d610cc4a78d..163d58acd7638f444d6937e4b2402634b91d50bd 100644
|
| --- a/src/core/SkShadowShader.h
|
| +++ b/src/core/SkShadowShader.h
|
| @@ -25,6 +25,10 @@ public:
|
| sk_sp<SkLights> lights,
|
| int diffuseWidth, int diffuseHeight);
|
|
|
| + // The shadow shader supports any number of ambient lights, but only
|
| + // 4 non-ambient lights (currently just refers to directional lights).
|
| + static constexpr int kMaxNonAmbientLights = 4;
|
| +
|
| SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
|
| };
|
|
|
|
|