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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkPathEffect.h" | |
9 #include "SkShadowPaintFilterCanvas.h" | |
10 | |
11 #ifdef SK_EXPERIMENTAL_SHADOWING | |
12 | |
13 SkShadowPaintFilterCanvas::SkShadowPaintFilterCanvas(SkCanvas *canvas) | |
14 : SkPaintFilterCanvas(canvas) { } | |
15 | |
16 // TODO use a shader instead | |
17 bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Ty pe type) const { | |
18 if (*paint) { | |
19 int z = this->getZ(); | |
20 SkASSERT(z <= 0xFF && z >= 0x00); | |
21 | |
22 SkPaint newPaint; | |
23 newPaint.setPathEffect(sk_ref_sp<SkPathEffect>((*paint)->getPathEffect() )); | |
24 | |
25 SkColor color = 0xFF000000; // init color to opaque black | |
26 color |= z; // Put the index into the blue component | |
27 newPaint.setColor(color); | |
28 | |
29 *paint->writable() = newPaint; | |
30 } | |
31 | |
32 return true; | |
33 } | |
34 | |
35 SkISize SkShadowPaintFilterCanvas::computeDepthMapSize(const SkLights::Light& li ght, int maxDepth, | |
robertphillips
2016/08/04 18:16:06
line these guys up with the '(' ?
vjiaoblack
2016/08/04 18:55:49
Done.
| |
36 int width, int height) { | |
37 SkASSERT(light.type() != SkLights::Light::kAmbient_LightType); | |
38 int dMapWidth = SkMin32(maxDepth * fabs(light.dir().fX) + width, | |
39 width * 2); | |
40 int dMapHeight = SkMin32(maxDepth * fabs(light.dir().fY) + height, | |
41 height * 2); | |
42 return SkISize::Make(dMapWidth, dMapHeight); | |
43 } | |
44 | |
45 | |
46 void SkShadowPaintFilterCanvas::onDrawPicture(const SkPicture *picture, const Sk Matrix *matrix, | |
47 const SkPaint *paint) { | |
48 SkTCopyOnFirstWrite<SkPaint> filteredPaint(paint); | |
49 if (this->onFilter(&filteredPaint, kPicture_Type)) { | |
50 SkCanvas::onDrawPicture(picture, matrix, filteredPaint); | |
51 } | |
52 } | |
53 | |
54 void SkShadowPaintFilterCanvas::updateMatrix() { | |
robertphillips
2016/08/04 18:16:06
this->save()
vjiaoblack
2016/08/04 18:55:49
Done.
| |
55 save(); | |
56 | |
57 // It is up to the user to set the 0th light in fLights to | |
58 // the light the want to render the depth map with. | |
59 if (this->fLights->light(0).type() != SkLights::Light::kAmbient_LightType) { | |
60 const SkVector3& lightDir = this->fLights->light(0).dir(); | |
61 SkScalar x = lightDir.fX * this->getZ(); | |
62 SkScalar y = lightDir.fY * this->getZ(); | |
63 | |
64 this->translate(x, y); | |
65 } | |
66 | |
67 } | |
68 | |
69 void SkShadowPaintFilterCanvas::onDrawPaint(const SkPaint &paint) { | |
70 this->updateMatrix(); | |
71 this->INHERITED::onDrawPaint(paint); | |
72 this->restore(); | |
73 } | |
74 | |
75 void SkShadowPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], | |
76 const SkPaint &paint) { | |
77 this->updateMatrix(); | |
78 this->INHERITED::onDrawPoints(mode, count, pts, paint); | |
79 this->restore(); | |
80 } | |
81 | |
82 void SkShadowPaintFilterCanvas::onDrawRect(const SkRect &rect, const SkPaint &pa int) { | |
83 this->updateMatrix(); | |
84 this->INHERITED::onDrawRect(rect, paint); | |
85 this->restore(); | |
86 } | |
87 | |
88 void SkShadowPaintFilterCanvas::onDrawRRect(const SkRRect &rrect, const SkPaint &paint) { | |
89 this->updateMatrix(); | |
90 this->INHERITED::onDrawRRect(rrect, paint); | |
91 this->restore(); | |
92 } | |
93 | |
94 void SkShadowPaintFilterCanvas::onDrawDRRect(const SkRRect &outer, const SkRRect &inner, | |
95 const SkPaint &paint) { | |
96 this->updateMatrix(); | |
97 this->INHERITED::onDrawDRRect(outer, inner, paint); | |
98 this->restore(); | |
99 } | |
100 | |
101 void SkShadowPaintFilterCanvas::onDrawOval(const SkRect &rect, const SkPaint &pa int) { | |
102 this->updateMatrix(); | |
103 this->INHERITED::onDrawOval(rect, paint); | |
104 this->restore(); | |
105 } | |
106 | |
107 void SkShadowPaintFilterCanvas::onDrawPath(const SkPath &path, const SkPaint &pa int) { | |
108 this->updateMatrix(); | |
109 this->INHERITED::onDrawPath(path, paint); | |
110 this->restore(); | |
111 } | |
112 | |
113 void SkShadowPaintFilterCanvas::onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top, | |
114 const SkPaint *paint) { | |
115 this->updateMatrix(); | |
116 this->INHERITED::onDrawBitmap(bm, left, top, paint); | |
117 this->restore(); | |
118 } | |
119 | |
120 void SkShadowPaintFilterCanvas::onDrawBitmapRect(const SkBitmap &bm, const SkRec t *src, | |
121 const SkRect &dst, const SkPain t *paint, | |
122 SrcRectConstraint constraint) { | |
123 this->updateMatrix(); | |
124 this->INHERITED::onDrawBitmapRect(bm, src, dst, paint, constraint); | |
125 this->restore(); | |
126 } | |
127 | |
128 void SkShadowPaintFilterCanvas::onDrawBitmapNine(const SkBitmap &bm, const SkIRe ct ¢er, | |
129 const SkRect &dst, const SkPain t *paint) { | |
130 this->updateMatrix(); | |
131 this->INHERITED::onDrawBitmapNine(bm, center, dst, paint); | |
132 this->restore(); | |
133 } | |
134 | |
135 void SkShadowPaintFilterCanvas::onDrawImage(const SkImage *image, SkScalar left, | |
136 SkScalar top, const SkPaint *paint) { | |
137 this->updateMatrix(); | |
138 this->INHERITED::onDrawImage(image, left, top, paint); | |
139 this->restore(); | |
140 } | |
141 | |
142 void SkShadowPaintFilterCanvas::onDrawImageRect(const SkImage *image, const SkRe ct *src, | |
143 const SkRect &dst, const SkPaint *paint, | |
144 SrcRectConstraint constraint) { | |
145 this->updateMatrix(); | |
146 this->INHERITED::onDrawImageRect(image, src, dst, paint, constraint); | |
147 this->restore(); | |
148 } | |
149 | |
150 void SkShadowPaintFilterCanvas::onDrawImageNine(const SkImage *image, const SkIR ect ¢er, | |
151 const SkRect &dst, const SkPaint *paint) { | |
152 this->updateMatrix(); | |
153 this->INHERITED::onDrawImageNine(image, center, dst, paint); | |
154 this->restore(); | |
155 } | |
156 | |
157 | |
158 void SkShadowPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount , | |
159 const SkPoint vertices[], const S kPoint texs[], | |
160 const SkColor colors[], SkXfermod e *xmode, | |
161 const uint16_t indices[], int ind exCount, | |
162 const SkPaint &paint) { | |
163 this->updateMatrix(); | |
164 this->INHERITED::onDrawVertices(vmode, vertexCount, vertices, texs, colors, | |
165 xmode, indices, indexCount, paint); | |
166 this->restore(); | |
167 } | |
168 | |
169 void SkShadowPaintFilterCanvas::onDrawPatch(const SkPoint cubics[], const SkColo r colors[], | |
170 const SkPoint texCoords[], SkXfermod e *xmode, | |
171 const SkPaint &paint) { | |
172 this->updateMatrix(); | |
173 this->INHERITED::onDrawPatch(cubics, colors, texCoords, xmode, paint); | |
174 this->restore(); | |
175 } | |
176 | |
177 void SkShadowPaintFilterCanvas::onDrawText(const void *text, size_t byteLength, SkScalar x, | |
178 SkScalar y, const SkPaint &paint) { | |
179 this->updateMatrix(); | |
180 this->INHERITED::onDrawText(text, byteLength, x, y, paint); | |
181 this->restore(); | |
182 } | |
183 | |
184 void SkShadowPaintFilterCanvas::onDrawPosText(const void *text, size_t byteLengt h, | |
185 const SkPoint pos[], const SkPaint &paint) { | |
186 this->updateMatrix(); | |
187 this->INHERITED::onDrawPosText(text, byteLength, pos, paint); | |
188 this->restore(); | |
189 } | |
190 | |
191 void SkShadowPaintFilterCanvas::onDrawPosTextH(const void *text, size_t byteLeng th, | |
192 const SkScalar xpos[], | |
193 SkScalar constY, const SkPaint &p aint) { | |
194 this->updateMatrix(); | |
195 this->INHERITED::onDrawPosTextH(text, byteLength, xpos, constY, paint); | |
196 this->restore(); | |
197 } | |
198 | |
199 void SkShadowPaintFilterCanvas::onDrawTextOnPath(const void *text, size_t byteLe ngth, | |
200 const SkPath &path, const SkMat rix *matrix, | |
201 const SkPaint &paint) { | |
202 this->updateMatrix(); | |
203 this->INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint); | |
204 this->restore(); | |
205 } | |
206 | |
207 void SkShadowPaintFilterCanvas::onDrawTextRSXform(const void *text, size_t byteL ength, | |
208 const SkRSXform xform[], const SkRect *cull, | |
209 const SkPaint &paint) { | |
210 this->updateMatrix(); | |
211 this->INHERITED::onDrawTextRSXform(text, byteLength, xform, cull, paint); | |
212 this->restore(); | |
213 } | |
214 | |
215 void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y, | |
216 const SkPaint &paint) { | |
217 this->updateMatrix(); | |
218 this->INHERITED::onDrawTextBlob(blob, x, y, paint); | |
219 this->restore(); | |
220 } | |
221 | |
222 #endif | |
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