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1 /* | |
2 * Copyright 2016 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #include "SkPathEffect.h" | |
9 #include "SkShadowPaintFilterCanvas.h" | |
10 | |
11 #ifdef SK_EXPERIMENTAL_SHADOWING | |
12 | |
13 SkShadowPaintFilterCanvas::SkShadowPaintFilterCanvas(SkCanvas *canvas) | |
14 : SkPaintFilterCanvas(canvas) { } | |
15 | |
16 // TODO use a shader instead | |
17 bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Ty pe type) const { | |
18 if (*paint) { | |
19 int z = this->getZ(); | |
20 SkASSERT(z <= 0xFF && z >= 0x00); | |
21 | |
22 SkPaint newPaint; | |
23 newPaint.setPathEffect(sk_ref_sp<SkPathEffect>((*paint)->getPathEffect() )); | |
24 | |
25 SkColor color = 0xFF000000; // init color to opaque black | |
26 color |= z; // Put the index into the blue component | |
27 newPaint.setColor(color); | |
28 | |
29 *paint->writable() = newPaint; | |
30 } | |
31 | |
32 return true; | |
33 } | |
34 | |
35 void SkShadowPaintFilterCanvas::onDrawPicture(const SkPicture *picture, const Sk Matrix *matrix, | |
36 const SkPaint *paint) { | |
37 SkTCopyOnFirstWrite<SkPaint> filteredPaint(paint); | |
robertphillips
2016/08/04 15:17:35
this->onFilter
vjiaoblack
2016/08/04 18:03:59
Done.
| |
38 if (onFilter(&filteredPaint, kPicture_Type)) { | |
39 SkCanvas::onDrawPicture(picture, matrix, filteredPaint); | |
40 } | |
41 } | |
42 | |
43 void SkShadowPaintFilterCanvas::updateMatrix() { | |
44 save(); | |
45 | |
46 // It is up to the user to set the 0th light in fLights to | |
47 // the light the want to render the depth map with. | |
48 if (this->fLights->light(0).type() != SkLights::Light::kAmbient_LightType) { | |
49 const SkVector3& lightDir = this->fLights->light(0).dir(); | |
50 SkScalar x = lightDir.fX * this->getZ(); | |
51 SkScalar y = lightDir.fY * this->getZ(); | |
52 | |
53 this->translate(x, y); | |
54 } | |
55 | |
56 } | |
57 | |
58 void SkShadowPaintFilterCanvas::onDrawPaint(const SkPaint &paint) { | |
59 this->updateMatrix(); | |
60 this->INHERITED::onDrawPaint(paint); | |
61 this->restore(); | |
62 } | |
63 | |
64 void SkShadowPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[], | |
65 const SkPaint &paint) { | |
66 this->updateMatrix(); | |
67 this->INHERITED::onDrawPoints(mode, count, pts, paint); | |
68 this->restore(); | |
69 } | |
70 | |
71 void SkShadowPaintFilterCanvas::onDrawRect(const SkRect &rect, const SkPaint &pa int) { | |
72 this->updateMatrix(); | |
73 this->INHERITED::onDrawRect(rect, paint); | |
74 this->restore(); | |
75 } | |
76 | |
77 void SkShadowPaintFilterCanvas::onDrawRRect(const SkRRect &rrect, const SkPaint &paint) { | |
78 this->updateMatrix(); | |
79 this->INHERITED::onDrawRRect(rrect, paint); | |
80 this->restore(); | |
81 } | |
82 | |
83 void SkShadowPaintFilterCanvas::onDrawDRRect(const SkRRect &outer, const SkRRect &inner, | |
84 const SkPaint &paint) { | |
85 this->updateMatrix(); | |
86 this->INHERITED::onDrawDRRect(outer, inner, paint); | |
87 this->restore(); | |
88 } | |
89 | |
90 void SkShadowPaintFilterCanvas::onDrawOval(const SkRect &rect, const SkPaint &pa int) { | |
91 this->updateMatrix(); | |
92 this->INHERITED::onDrawOval(rect, paint); | |
93 this->restore(); | |
94 } | |
95 | |
96 void SkShadowPaintFilterCanvas::onDrawPath(const SkPath &path, const SkPaint &pa int) { | |
97 this->updateMatrix(); | |
98 this->INHERITED::onDrawPath(path, paint); | |
99 this->restore(); | |
100 } | |
101 | |
102 void SkShadowPaintFilterCanvas::onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top, | |
103 const SkPaint *paint) { | |
104 this->updateMatrix(); | |
105 this->INHERITED::onDrawBitmap(bm, left, top, paint); | |
106 this->restore(); | |
107 } | |
108 | |
109 void SkShadowPaintFilterCanvas::onDrawBitmapRect(const SkBitmap &bm, const SkRec t *src, | |
110 const SkRect &dst, const SkPain t *paint, | |
111 SrcRectConstraint constraint) { | |
112 this->updateMatrix(); | |
113 this->INHERITED::onDrawBitmapRect(bm, src, dst, paint, constraint); | |
114 this->restore(); | |
115 } | |
116 | |
117 void SkShadowPaintFilterCanvas::onDrawBitmapNine(const SkBitmap &bm, const SkIRe ct ¢er, | |
118 const SkRect &dst, const SkPain t *paint) { | |
119 this->updateMatrix(); | |
120 this->INHERITED::onDrawBitmapNine(bm, center, dst, paint); | |
121 this->restore(); | |
122 } | |
123 | |
124 void SkShadowPaintFilterCanvas::onDrawImage(const SkImage *image, SkScalar left, | |
125 SkScalar top, const SkPaint *paint) { | |
126 this->updateMatrix(); | |
127 this->INHERITED::onDrawImage(image, left, top, paint); | |
128 this->restore(); | |
129 } | |
130 | |
131 void SkShadowPaintFilterCanvas::onDrawImageRect(const SkImage *image, const SkRe ct *src, | |
132 const SkRect &dst, const SkPaint *paint, | |
133 SrcRectConstraint constraint) { | |
134 this->updateMatrix(); | |
135 this->INHERITED::onDrawImageRect(image, src, dst, paint, constraint); | |
136 this->restore(); | |
137 } | |
138 | |
139 void SkShadowPaintFilterCanvas::onDrawImageNine(const SkImage *image, const SkIR ect ¢er, | |
140 const SkRect &dst, const SkPaint *paint) { | |
141 this->updateMatrix(); | |
142 this->INHERITED::onDrawImageNine(image, center, dst, paint); | |
143 this->restore(); | |
144 } | |
145 | |
146 | |
147 void SkShadowPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount , | |
148 const SkPoint vertices[], const S kPoint texs[], | |
149 const SkColor colors[], SkXfermod e *xmode, | |
150 const uint16_t indices[], int ind exCount, | |
151 const SkPaint &paint) { | |
152 this->updateMatrix(); | |
153 this->INHERITED::onDrawVertices(vmode, vertexCount, vertices, texs, colors, | |
154 xmode, indices, indexCount, paint); | |
155 this->restore(); | |
156 } | |
157 | |
158 void SkShadowPaintFilterCanvas::onDrawPatch(const SkPoint cubics[], const SkColo r colors[], | |
159 const SkPoint texCoords[], SkXfermod e *xmode, | |
160 const SkPaint &paint) { | |
161 this->updateMatrix(); | |
162 this->INHERITED::onDrawPatch(cubics, colors, texCoords, xmode, paint); | |
163 this->restore(); | |
164 } | |
165 | |
166 void SkShadowPaintFilterCanvas::onDrawText(const void *text, size_t byteLength, SkScalar x, | |
167 SkScalar y, const SkPaint &paint) { | |
168 this->updateMatrix(); | |
169 this->INHERITED::onDrawText(text, byteLength, x, y, paint); | |
170 this->restore(); | |
171 } | |
172 | |
173 void SkShadowPaintFilterCanvas::onDrawPosText(const void *text, size_t byteLengt h, | |
174 const SkPoint pos[], const SkPaint &paint) { | |
175 this->updateMatrix(); | |
176 this->INHERITED::onDrawPosText(text, byteLength, pos, paint); | |
177 this->restore(); | |
178 } | |
179 | |
180 void SkShadowPaintFilterCanvas::onDrawPosTextH(const void *text, size_t byteLeng th, | |
181 const SkScalar xpos[], | |
182 SkScalar constY, const SkPaint &p aint) { | |
183 this->updateMatrix(); | |
184 this->INHERITED::onDrawPosTextH(text, byteLength, xpos, constY, paint); | |
185 this->restore(); | |
186 } | |
187 | |
188 void SkShadowPaintFilterCanvas::onDrawTextOnPath(const void *text, size_t byteLe ngth, | |
189 const SkPath &path, const SkMat rix *matrix, | |
190 const SkPaint &paint) { | |
191 this->updateMatrix(); | |
192 this->INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint); | |
193 this->restore(); | |
194 } | |
195 | |
196 void SkShadowPaintFilterCanvas::onDrawTextRSXform(const void *text, size_t byteL ength, | |
197 const SkRSXform xform[], const SkRect *cull, | |
198 const SkPaint &paint) { | |
199 this->updateMatrix(); | |
200 this->INHERITED::onDrawTextRSXform(text, byteLength, xform, cull, paint); | |
201 this->restore(); | |
202 } | |
203 | |
204 void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y, | |
205 const SkPaint &paint) { | |
206 this->updateMatrix(); | |
207 this->INHERITED::onDrawTextBlob(blob, x, y, paint); | |
208 this->restore(); | |
209 } | |
210 | |
211 #endif | |
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