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Side by Side Diff: src/utils/SkShadowPaintFilterCanvas.cpp

Issue 2198933002: Making a sample for shadow maps for more intensive development (Closed) Base URL: https://skia.googlesource.com/skia@shadow-gm
Patch Set: Made requested changes Created 4 years, 4 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkPathEffect.h"
9 #include "SkShadowPaintFilterCanvas.h"
10
11 #ifdef SK_EXPERIMENTAL_SHADOWING
12
13 SkShadowPaintFilterCanvas::SkShadowPaintFilterCanvas(SkCanvas *canvas)
14 : SkPaintFilterCanvas(canvas) { }
15
16 // TODO use a shader instead
17 bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Ty pe type) const {
18 if (*paint) {
19 int z = this->getZ();
20 SkASSERT(z <= 0xFF && z >= 0x00);
21
22 SkPaint newPaint;
23 newPaint.setPathEffect(sk_ref_sp<SkPathEffect>((*paint)->getPathEffect() ));
24
25 SkColor color = 0xFF000000; // init color to opaque black
26 color |= z; // Put the index into the blue component
27 newPaint.setColor(color);
28
29 *paint->writable() = newPaint;
30 }
31
32 return true;
33 }
34
35 void SkShadowPaintFilterCanvas::onDrawPicture(const SkPicture *picture, const Sk Matrix *matrix,
36 const SkPaint *paint) {
37 SkTCopyOnFirstWrite<SkPaint> filteredPaint(paint);
robertphillips 2016/08/04 15:17:35 this->onFilter
vjiaoblack 2016/08/04 18:03:59 Done.
38 if (onFilter(&filteredPaint, kPicture_Type)) {
39 SkCanvas::onDrawPicture(picture, matrix, filteredPaint);
40 }
41 }
42
43 void SkShadowPaintFilterCanvas::updateMatrix() {
44 save();
45
46 // It is up to the user to set the 0th light in fLights to
47 // the light the want to render the depth map with.
48 if (this->fLights->light(0).type() != SkLights::Light::kAmbient_LightType) {
49 const SkVector3& lightDir = this->fLights->light(0).dir();
50 SkScalar x = lightDir.fX * this->getZ();
51 SkScalar y = lightDir.fY * this->getZ();
52
53 this->translate(x, y);
54 }
55
56 }
57
58 void SkShadowPaintFilterCanvas::onDrawPaint(const SkPaint &paint) {
59 this->updateMatrix();
60 this->INHERITED::onDrawPaint(paint);
61 this->restore();
62 }
63
64 void SkShadowPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
65 const SkPaint &paint) {
66 this->updateMatrix();
67 this->INHERITED::onDrawPoints(mode, count, pts, paint);
68 this->restore();
69 }
70
71 void SkShadowPaintFilterCanvas::onDrawRect(const SkRect &rect, const SkPaint &pa int) {
72 this->updateMatrix();
73 this->INHERITED::onDrawRect(rect, paint);
74 this->restore();
75 }
76
77 void SkShadowPaintFilterCanvas::onDrawRRect(const SkRRect &rrect, const SkPaint &paint) {
78 this->updateMatrix();
79 this->INHERITED::onDrawRRect(rrect, paint);
80 this->restore();
81 }
82
83 void SkShadowPaintFilterCanvas::onDrawDRRect(const SkRRect &outer, const SkRRect &inner,
84 const SkPaint &paint) {
85 this->updateMatrix();
86 this->INHERITED::onDrawDRRect(outer, inner, paint);
87 this->restore();
88 }
89
90 void SkShadowPaintFilterCanvas::onDrawOval(const SkRect &rect, const SkPaint &pa int) {
91 this->updateMatrix();
92 this->INHERITED::onDrawOval(rect, paint);
93 this->restore();
94 }
95
96 void SkShadowPaintFilterCanvas::onDrawPath(const SkPath &path, const SkPaint &pa int) {
97 this->updateMatrix();
98 this->INHERITED::onDrawPath(path, paint);
99 this->restore();
100 }
101
102 void SkShadowPaintFilterCanvas::onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top,
103 const SkPaint *paint) {
104 this->updateMatrix();
105 this->INHERITED::onDrawBitmap(bm, left, top, paint);
106 this->restore();
107 }
108
109 void SkShadowPaintFilterCanvas::onDrawBitmapRect(const SkBitmap &bm, const SkRec t *src,
110 const SkRect &dst, const SkPain t *paint,
111 SrcRectConstraint constraint) {
112 this->updateMatrix();
113 this->INHERITED::onDrawBitmapRect(bm, src, dst, paint, constraint);
114 this->restore();
115 }
116
117 void SkShadowPaintFilterCanvas::onDrawBitmapNine(const SkBitmap &bm, const SkIRe ct &center,
118 const SkRect &dst, const SkPain t *paint) {
119 this->updateMatrix();
120 this->INHERITED::onDrawBitmapNine(bm, center, dst, paint);
121 this->restore();
122 }
123
124 void SkShadowPaintFilterCanvas::onDrawImage(const SkImage *image, SkScalar left,
125 SkScalar top, const SkPaint *paint) {
126 this->updateMatrix();
127 this->INHERITED::onDrawImage(image, left, top, paint);
128 this->restore();
129 }
130
131 void SkShadowPaintFilterCanvas::onDrawImageRect(const SkImage *image, const SkRe ct *src,
132 const SkRect &dst, const SkPaint *paint,
133 SrcRectConstraint constraint) {
134 this->updateMatrix();
135 this->INHERITED::onDrawImageRect(image, src, dst, paint, constraint);
136 this->restore();
137 }
138
139 void SkShadowPaintFilterCanvas::onDrawImageNine(const SkImage *image, const SkIR ect &center,
140 const SkRect &dst, const SkPaint *paint) {
141 this->updateMatrix();
142 this->INHERITED::onDrawImageNine(image, center, dst, paint);
143 this->restore();
144 }
145
146
147 void SkShadowPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount ,
148 const SkPoint vertices[], const S kPoint texs[],
149 const SkColor colors[], SkXfermod e *xmode,
150 const uint16_t indices[], int ind exCount,
151 const SkPaint &paint) {
152 this->updateMatrix();
153 this->INHERITED::onDrawVertices(vmode, vertexCount, vertices, texs, colors,
154 xmode, indices, indexCount, paint);
155 this->restore();
156 }
157
158 void SkShadowPaintFilterCanvas::onDrawPatch(const SkPoint cubics[], const SkColo r colors[],
159 const SkPoint texCoords[], SkXfermod e *xmode,
160 const SkPaint &paint) {
161 this->updateMatrix();
162 this->INHERITED::onDrawPatch(cubics, colors, texCoords, xmode, paint);
163 this->restore();
164 }
165
166 void SkShadowPaintFilterCanvas::onDrawText(const void *text, size_t byteLength, SkScalar x,
167 SkScalar y, const SkPaint &paint) {
168 this->updateMatrix();
169 this->INHERITED::onDrawText(text, byteLength, x, y, paint);
170 this->restore();
171 }
172
173 void SkShadowPaintFilterCanvas::onDrawPosText(const void *text, size_t byteLengt h,
174 const SkPoint pos[], const SkPaint &paint) {
175 this->updateMatrix();
176 this->INHERITED::onDrawPosText(text, byteLength, pos, paint);
177 this->restore();
178 }
179
180 void SkShadowPaintFilterCanvas::onDrawPosTextH(const void *text, size_t byteLeng th,
181 const SkScalar xpos[],
182 SkScalar constY, const SkPaint &p aint) {
183 this->updateMatrix();
184 this->INHERITED::onDrawPosTextH(text, byteLength, xpos, constY, paint);
185 this->restore();
186 }
187
188 void SkShadowPaintFilterCanvas::onDrawTextOnPath(const void *text, size_t byteLe ngth,
189 const SkPath &path, const SkMat rix *matrix,
190 const SkPaint &paint) {
191 this->updateMatrix();
192 this->INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint);
193 this->restore();
194 }
195
196 void SkShadowPaintFilterCanvas::onDrawTextRSXform(const void *text, size_t byteL ength,
197 const SkRSXform xform[], const SkRect *cull,
198 const SkPaint &paint) {
199 this->updateMatrix();
200 this->INHERITED::onDrawTextRSXform(text, byteLength, xform, cull, paint);
201 this->restore();
202 }
203
204 void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y,
205 const SkPaint &paint) {
206 this->updateMatrix();
207 this->INHERITED::onDrawTextBlob(blob, x, y, paint);
208 this->restore();
209 }
210
211 #endif
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